ActionScript 3.0 :: Assign Primitives To New Variables By Reference?

Feb 8, 2011

As primitives are copied as 'value' not by Reference, this doesnt work:

ActionScript Code:
var myPrimitive1:int = 10;
var myPrimitive2:int = myPrimitive1;
myPrimitive2 = 20; // i want this to affect myPrimitive1 too

My goal is to pick a random property on a data Object() and alter that. My approach was to put all the Objects properties into an array, and then randomise that array, and pick the first element. The only problem is of course that, that element is no longer a Reference to the original, so If I change that it wont alter the original...

ActionScript Code:
// Create Data Object
var myObject:Object = new Object();
myObject.primitiveVar1 = "string1";

[Code].....

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