ActionScript 3.0 :: Using Variables With No Reference Name

Feb 4, 2011

Is there any difference, regarding the memory management, between the following:

Code:
var p:Point = new Point();
doSmthgWithP(p);

Code: doSmthgWithP(new Point()); I don't use this point again after the execution of doSmthgWithP function.

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ActionScript 2.0 :: Reference A MovieClip By Variables Assigned To It?

Oct 6, 2009

I had a bunch of movieclips on the stage and each of them gets assigned a variable called "clientName" onLoad.

I want to later reference the movieClip whose clientName was "foo" and changes its color, move it, make it bounce, whatever. It seems like it should be possible, but I don't know the syntax.

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ActionScript 2.0 :: Reference A MovieClip By The Variables Assigned To It?

Feb 2, 2010

I've had this problem with Flash for awhile now and I've always been able to find a way to work around it, but this time, I think I'm just going to have to figure out a way to do it. Say I have a bunch of movieClips on the stage that have text fields in them that have data dynamically assigned to them from an SQL database. Once I've assigned data to these fields, can I reference a certain movieClip that contains a predefined value within its text field?

So, if I had three movieClips on the stage, with textfields in them that have the values "500" "600" and "700" is it possible to just reference the movieClip whose textfield currently says "700"? It doesn't have to be a just a textfield, either. If I could reference them by variables assigned to them. Like, it I assigned them a variable called "id" and the values were "500" "600" and "700" would it be possible to just reference the movieClip whose "id" is "700"?

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ActionScript 3.0 :: Assign Primitives To New Variables By Reference?

Feb 8, 2011

As primitives are copied as 'value' not by Reference, this doesnt work:

ActionScript Code:
var myPrimitive1:int = 10;
var myPrimitive2:int = myPrimitive1;
myPrimitive2 = 20; // i want this to affect myPrimitive1 too

My goal is to pick a random property on a data Object() and alter that. My approach was to put all the Objects properties into an array, and then randomise that array, and pick the first element. The only problem is of course that, that element is no longer a Reference to the original, so If I change that it wont alter the original...

ActionScript Code:
// Create Data Object
var myObject:Object = new Object();
myObject.primitiveVar1 = "string1";

[Code].....

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ActionScript 2.0 :: Passing Array Variables By Value Not Reference

Dec 11, 2006

It took me hours to figure our why this was returning the wrong value - when assigning one array to another it passes by reference not Value. I need a way to force it to pass by values. e.g. copy the existing array and have the second array reference it, so i am free to modify the first array without changing the values of the second.[code]From the example above You see that in Actionscript when assigning one variable to another it does it my reference not value. So when you chage the value of one array it changes the value of the other automatically.I need to have the "test2" variable reference the "test1" array only by value so if modify "test1" the values of "test2" won't be modified.

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ActionScript 3.0 :: Reference Variables Inside Movieclips?

Aug 14, 2009

How can i reference variables inside of movieclips

i've tried.. mcname.variablename but it doesnt work...

also how do access a variable in the main timeline from within a movieclip.. i used to do it through _root.variable but that doesnt work anymore..

and lasty... how do i access a variable inside a class from within a movieclip?

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ActionScript 3.0 :: Naming Conventions For Reference Variables?

Mar 25, 2010

If you have ClassA and ClassB, and ClassB contains a variable that references an instance of ClassA, what naming convention do you use for that variable in ClassB?I have used "classAReference" and "rClassA".

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ActionScript 3.0 :: Imported Class Reference And Static Variables

Jun 8, 2010

I'm trying to make methods available like so:
ActionScript Code:
MyClass.myFunc();
Instead of
ActionScript Code:
var myVar:MyClass = new MyClass();
myVar.myFunc();

I know that to do so I need to declare the functions/variables/constants as static:
ActionScript Code:
package MyPackage {
public class MyClass extends Object {
public static function myFunc():void {
} public function MyClass() {
[Code] .....

When I try to access the static function through the full reference (i.e trace(MyPackage.MyClass.myFunc);), it works, while trace(MyClass.myFunc); returns undefined. This contradicts what I've read in tutorials and posts on the Internet. They all use the short syntax, not the full path.

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ActionScript 3.0 :: Create And Reference Dynamic Variables Created With "for"?

Aug 3, 2009

I am building a Gallery/Case Study application and I am running everything off of XML, and I need to be able to add images/text to the application whenever, without causing any problems. On the sideshow portion of the application, I am putting dynamically generated textfields under the picture viewer, with the number of the current image, highlighted. Similar to the one here:[URL] the first slide haha this was one of the best examples I could find. Anyway I've created the textfields, that display the correct numbers (that is, from "01" until say "07" depending on the .length(); of the XML tag <image>), but that is all they do so far. I am setting the type in the textfields by doing this

Code:
_tf.text = "0" + myIndex as String

myIndex is a varibale incrementing as long as var i:Number is less than the length property of the XMLList I'm using to store the image URL's. I am adding the _tf var to the stage using addChild(); and multiplying i by like 20 or something to make the x values different for every _tf. My problem is that if i try to reference the myIndex value when the textfield is clicked, it says the value of myIndex is 7, which is what it was set to when the last iteration of the loop executed. Basically I need to be able to store a value somewhere, that is unique to each textfield so I can load the corresponding image from my XMLList. I've tried messing around with the .name property of MovieClips, but I'm not exactly sure how it works. I use it earlier in the code with my Loader instance, but I don't know how to use it with MovieClips.

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Actionscript 3 :: Remove The Word Button From The Reference To Reference The Actual Item

Apr 11, 2012

I need to remove the word Button from the reference to reference the actual item that will be tinted.

[Code]...

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ActionScript 3.0 :: Compiler Is Throwing That 1000: Ambiguous Reference Error For Any Reference ?

Sep 3, 2007

I'm having this frustrating error showing up and I have no idea why. Let me show you my classes and see if you can spot anything wrong.
First, here's my ILode interface:

ActionScript Code:
package com.schelterstudios.lodeSystem.flash.lodescode].....

So the problem I'm having is the compiler is throwing that 1000: Ambiguous reference error for any reference to instance.priority or instance.label. Why??? Instance is typed to IFlexLodeInstance, and IFlexLodeInstance lists method signatures of priority and label getters, and it inherits ILode, which lists method signatures for priority and label setters. What can I do to get the compiler to stop complaining?

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Flash :: Reference The Default `this` Reference In Actionscript3 From An External Package?

Jul 7, 2011

My code is an external .as file. Google provides this code on their demo, which contains the this keyword:

[Code]...

Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.

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Flex :: Create Weak Reference And Strong Reference?

May 6, 2010

package uk.co.bigroom.utils
{
import flash.utils.Dictionary;
/**
* Class to create a weak reference to an object. A weak reference

[code]....

In this Class, how they denote one as Weak Reference and one as Strong reference.

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ActionScript 2.0 :: Defining Variables - Unique To Load SWFs Instead Of Declaring All The Variables

Mar 21, 2012

I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.

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ActionScript 3.0 :: Variables True/false Custom Variables Work In Flash?

Aug 20, 2008

How do variables true/false custom variables work in flash?

For example, what I want to do is create a simple true=false variable that I can call on an if statement later.

For example:

Code:
Var1 = true;
if (!Var1)
{

[Code]....

I noticed that neither the "Var1 = true;" part or the if(!Var1) part worked in flash.

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ActionScript 3.0 :: Array Of Variables - Make A Bunch Of Variables From A For Loop

Feb 21, 2009

How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.

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Actionscript 3 :: Changes To Array Of String Variables Doesn't Update The Variables Themselves

Jul 30, 2010

I have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...

public class test extends Sprite
{
// Declare a list of strings
protected var title0:String = undefined;

[Code]....

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ActionScript 3.0 :: Load Data From Different Variables - The New Variables Come Back As Undefined?

Jun 15, 2010

I'm writing code that takes data from mysql that's processed by a PHP script. It's actually a bit bizarre, at least to me. Anyway, here's some basic AS3 code that's moving toward what I want to do:

var loader:URLLoader = new URLLoader();
var urlRequest:URLRequest=new URLRequest("receive.php");
urlRequest.method=URLRequestMethod.GET;[code]....

For some reason, the statement "trace(evt.target.data);" produces a whole pile of garbled text before the actual stuff that it's supposed to show Because of problem #1, I've had to include a throwaway variable at the beginning, otherwise the first variable I try to pass into AS3 comes back as undefined. This causes errors when I run my flash movie in the IDE, but when I run it from the browser it doesn't seem to have any effect.But this is the strangest thing of all whenever I make any changes to the database (and subsequently try to load data from different variables), the new variables come back as undefined. For example, let's say that I add another entry to the database, and decide to load students 2, 3, and 4 instead of 1, 2, and 3. When I do that, any new data I've added comes back as undefined, even though when I view the PHP output in my browser, it looks just fine.

And now for the REALLY bizarre part: I'll copy that output, paste it into my PHP script as an echo statement, comment everything else out, and my flash movie runs fine. Even though the output from the PHP script is exactly the same, it gives me errors.

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ActionScript 3.0 :: Array Variables, Variables Not Working Correctly?

Jul 11, 2011

There is a bird, and you control its upwards movement with a key. It has thrust, gravity, it works fine. The problem is I have a bunch of icicles that come at the bird that he is supposed to avoid. I tried this first with math random to use as an x coordinate and than move across the screen, but the icicles had the same x-coordinates sometimes. I tried does not equal(!=) but that doesn't work. I made an array and each number that came out of the array I assigned a different variable. This works fine. I put this variable into the x-coordinate such as mc.x=((n)*60)+480. I did this for five different icicles. All their differnt variables have a different value, and I put them into the same function for each individual video clip, but they still don't go to the right coordinate. Here is the test code just for the initial coordinate of each icicle before it moves...////////////////////////////Quote:

var temp:Array = new Array()
for (var i:int=0;i<8;i++) {
temp.push(i);

[code]......

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ActionScript 3.0 :: Create Several Variables To Aasign Each One Of Those Variables One Number?

Apr 9, 2011

i am trying to do a loop to create several variables to aasign each one of those variables one number.when i write

[Code]...

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ActionScript 2.0 :: Check Variables In MyPictures.onLoad, The Variables Are Always The Same?

Aug 5, 2004

I have 2 loadVars - myVars, myPictures

basically i have defined their onLoad functions

so in myVars, i call for

Code:
myPictures.load("http://www.fakedevil.com/lurgee/pictures2.php?id="+this._parent.link2.text+"&time=" add getTimer(), "");

pictures2.php is working cos I just check so by rite the variables loaded should change.. but somehow each time I check those variables in myPictures.onLoad, the variables are always the same.

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ActionScript 3.0 :: Load Variables, Remembering Variables

Nov 19, 2008

I am trying to load variables from a text file, and have them available from then onwards in the movie, globally so to speak.

While I can read the variable values in a loader function which executes when the text file is loaded, I don't seem to be able to keep those variables available afterwards.

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ActionScript 3.0 :: Regular String Variables Vs XML Variables?

Jun 20, 2009

I'm trying to figure out which is more efficient in terms of memory and speed. What I'm doing is having a series of messages loaded to the screen. Is it just faster to write them in string variable or in an XML document which is more versatile in terms of editing and adding on to the document.

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ActionScript 2.0 :: Append 3 Variables To A Url That Already Has 2 Variables Appended?

Jun 8, 2006

iam trying to append 3 variables to a url that already has 2 variables appended .. iam using the LoadVars -> "send" method but it wont work. it works if i use a url like "form.aspx" but it wont work if i use "form.aspx?var=nun" which is what i need so i can append 3 more variables to that URL.

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ActionScript 1/2 :: Inserting Variables Into Other Variables?

Jun 4, 2010

I have several objects that have similar names, like slot1, slot2, slot3, etc. I also have a function that is supposed to do something to the first object, then the next, then the next, etc each time a button is pressed. Is it possible to insert variables into other variables? So say I have a variable called n that is increased each time the button is pressed. The function is then applied to slot"n" each time the button is pressed.

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ActionScript 3.0 :: Variables Into Javascript Variables

Jun 30, 2009

I am making a simple math quiz game that generates two numbers randomly and then the user has a keypad to enter the answer. I trace not only the real answer to each question but also what the user punches in and I even have it so that it checks to make sure the user's answer is correct.

What I need now is to find a way to export that data into an html page. I think I can do so with php, but I really need it to go into javascript. Does anyone know how I can send this data, either in a string or as integers to Javascript? I believe that the integers would be best.

[Code]....

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ActionScript 2.0 :: Variables Calling Variables?

Aug 4, 2005

dynamic text box and what is loaded into it. the function for my buttons defines a new variable "newChoice" and sets its value to the "this.varTitle". It then tells the movie clip containing the text box gotoAndPlay (2). At that point the text box should update to the value of "newChoice" but it doesnt work.if i tell it to update something absolute, like a string, it works, but i think there is a problem with the layers of variables i'm using.

main function:
playDots = function () {[code]......

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ActionScript 3.0 :: Php $_GET Variables - Get The Variables At The End Of The Url

Feb 2, 2010

I want to my flash gallery to get the variables at the end of the url (ex: artGallery.php?page=2) How would I beable to get the 2 into a variable in as3?

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Variables :: Initialization - "proper" Place To Initialize Class Variables?

Jun 23, 2010

Is it "better" to initialize AS3 class variables in the class constructor? Or can I just initialize them to their default value when I declare them at the top of my class? I ask because when there's a lot of class variables, it appears inefficient to declare them in one place and then initialize them in another when I could easily do both in the same place. It one option is better than the other,

[Code]...

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ActionScript 2.0 :: Import Some Variables From A Txt File And Treat Them Like Normal Variables In Fla File?

Oct 27, 2009

How can I import some variables from a txt file and treat them like normal variables in fla file? something like in txt file

Code:

&variable1=2&
&variable2=8&

[code]...

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