ActionScript 3.0 :: Unloading Images From Memory?

Jan 31, 2011

I want to make this VERY SIMPLE image gallery, and i'm just using this code:

var i =new Loader();
i.load(new URLRequest("imagens/1.jpg"));
galeria.addChild(i)

I change images just with a button that tells to go to a different keyframe with a new code, like this:

i.load(new URLRequest("imagens/2.jpg"));
galeria.addChild(i)
i.load(new URLRequest("imagens/3.jpg"));
galeria.addChild(i)

The problem is... when I check the Task Manager the memory usage of the Flash player keeps going up and up without reducing everytime I click the "Next image" or "Previous Image" buttons. Even when loading the same image.I tryed many things to "unload" the image from the memory but none of them worked...

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[Code]....

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