ActionScript 3.0 :: Use Flash Player 10 To Dynamically Play Sound At 8KHz?

Jan 5, 2010

I have an application using the new sound capabilities in Flash Player 10 and I want to play a sound dynamically at a rate of 8KHz.

To play sound dynamically you need to listen for the sampleData event and then feed the sound object raw sound data. Unfortunately, the sampleData event appears to only be triggered to enable playback of sound sampled at 44.1KHz.

The microphone can be configured to sample raw data at 8KHz so why can we not configure the speaker to playback raw data at 8KHz. Is there something I'm missing? If not, is this feature in the roadmap?

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