ActionScript 3.0 :: Using XML Value As Global For All SWF?
Sep 7, 2010
I've imported Excel values through XML file. I can already navigate to any XML value that I want (by trace()), but I want to operate with these values in my applcation. I can read the XML values, but how should I make them to be global, to have access to them and use them anywhere in the timeline, in different moviclips? Easy example of importing XML file and importing some xml value:
ActionScript Code:
stop();
var myXML:XML;
var myLoader:URLLoader = new URLLoader();
myLoader.load(new URLRequest("file.xml"));
myLoader.addEventListener(Event.COMPLETE, processXML);
function processXML(e:Event):void {
myXML = new XML(e.target.data);
var MyVariable = myXML.Data[0]; //for example Data[0] in XML file stores value "0,5"
}
And now, I want MyVariable to be accessed from anywhere in application. In xml file, value stored in Data[0] was '0,5', so now MyVariable is 0,5 and I want to have access to this number. For now it is available only inside this processXML function, how to take MyVariable outside?
I have some filters set up, and have assigned some global vars to them, which I then use in my Filters code to display the filters: myText:Filters [globals.data.glow1, globals.data.stroke1, globals.data.shad1] Works perfectly. Now I want to assign a global var to each global filter var to determine if it should be shown or not. So...
i defined the global variable in the first frame of my file, and i can access it on other frames, however i am trying to access it within a movieclip, and flash is telling me that it is undefined. does anyone know why this could be?
I realize that the issue of global variables has been discussed several times on this forum in the past. I have carefully read each one but I could not find any clear, definitive answers. Let me first give the basic idea of what I plan to do with Flash.
I will be simulating electrical, pneumatic, etc diagrams. I will, for an example, have a circuit breaker that can be clicked, thus changing its state from open to closed. Once this is changed, the flow from that circuit breaker will also be changed. This could all be accomplished inside of this file fairly easily, but this Flash file will be linked to hundreds of other flash files, each containing a unique drawing, but the variable for that circuit breaker, and all the other conditions need to be passed from drawing to drawing.
I have spent a lot of time researching online and browsing this forum, but I cannot find a solution to this problem.
Is there a way to do a global timeline stretch in CS4 ?
Basically I need to change the animation speed from 12 fps to 25 fps - but I dont wont the movie to play twice as fast, and I don't want to have to manually move each key frame to fix it because it will take forever!
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file var myFPBLoader:URLLoader = new URLLoader(); myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
I have a simple banner which rotates through three different movieclips. I would like to create a function on the main timeline that controls the length of delay for each of the clips.
So far this is what I have on the main timeline, which is a single frame:
i have a button, and i need to to see the volume to zero when this button is pressed, and when this button is pressed again, the volume goes back to 100
i have different pieces of audio all around my flash presentation so i just need a global volume that sets my volume to 0 and also to a 100 when pressing the button.
I'm an old C programmer been away from programming for years. Now we have a project requiring Flash and I've been elected. Just installed CS4. I have 16 panels in 4 sets of 4 that rotate left to right. (Big learning curve on that one - fading transitions in the right order...). Each panel must have a unique url when clicked. (16 urls).I've looked through many solutions, most of which seem unduly complex. I think that the simplest short of going to onRelease() with AS2 (Later I have to add mouseover changes in the graphics) is something like this:[code]I haven't found this solution out there. Is there a gotcha because the a#Link vars are accessed as global within the scope of handleLink? It doesn't feel right, but it works fine and 16 global variables doesn't seem too bad.
I have a flash app that calls a web page vai a URLRequest object.It runs fine in normal mode but I need to do some debugging.When I try to debug I get the security warning that it's trying to access the internet.I opened the adobe.com flash security app and added both my flash file and the web site to confirmed locations but when I then try to debug it I again get the same warning.How do I get these settings to take effect inside of flash?
In as2, we had global variables which were accessible from anywhere within the movie. How can i achieve similar functionality in as3? You see, in my site, after a user logs in, there are several pages, and each of them calls a php script, and i need to pass the user id as a parameter to them! So as soon as the user logs in, I need to store his id in some place, which i can read from any class or subclass within the whole movie! Can you please tell me how to do this? oh and yea, i am new to as3, so please try to be as descriptive as possible!
Problem: global variables disappear.I am using CS4 but still coding in AS2. I am on a Mac, latest OS.I loaded and then trace my _global variables for three screens and they follow me fine until,.... then on the the screen i have tiny bit of code:[code]Could it be the level 99 I use. I tried using 0 and it did not work?
I have a movieclip on the stage, and in that clip I have a button that is supposed to turn a global variable from true to false, but the compile tells me: 1119: Access of possibly undefined property root through a reference with static type Class.
When I use this code: Code: function closeMSN(event:MouseEvent):void{ this.visible = false Stage.MSNOpen = false }
I know how to reference the movieclip itself by this, but how do I change the value of a variable on the main stage, from inside the movie clip?
i've declared global variable in the first frame of the main timeline:var cLabel:String;In the inner timeline of a MC, i use this code:stop();cLabel=this.currentLabel;but flash gave me error 1120: access of undefined property
I'm having an issue with a global variable. I'm trying to give it a value within a function and it isn't working.The variable is imageList. It's an XML List. I'm making it global so I can use it anywhere in my project. I suppose if someone has a better idea to avoid the global variable, I'm up for that too. But for now, it seems like the way to go.
Here's my .as file: package { public class MyGlobal {
[code]....
It's giving me the same same Error #1009 as above. It seems like a scope problem, but why? Shouldn't it work since it's a global variable?
I have created an swf that manages to get all urls assigned to the buttons. When I publish the file I set the global security to allow that file to work and all links work. My question is when I transferred the html and swf to a new pc none of the buttons worked I was not even given an option to update global security settings by adding a new location. If I was to load this swf to an ftp media server is that the location I need to allow and can I only do this from the original PC where the file was created as transferring it seemed to make the buttons not do anything.
I searched the whole internet and I could not find a solution for this.I'm trying to load XML, parse values into global array, and use that global array later in my code... this is not working.
_global.autoid=Array(); function ParsingXML(){ var pokXML:XML = new XML();
Where do I place a function, at the lowest level, so I can call it from any other container above it? For example, I have 3 frames and they all need to use the same function, called "myFunction()". Do I really have to create it in each frame? There has so be a lowe level where this can be placed? Is there a good simple description of AS3 Hierarchy somewhere? Also, how do you specify global variables in AS3?
I made a swf that interacts with other site on the internet (which has a crossdomainfile for me).in the main.mxml there is a definition of webservice (mx:WebService)(which is not in my domain). Therefore when loading the swf, there is a first call to crossdomainfile.xml.I put this swf on my server so that my clients can get it.
When i connect to my server to download the swf, i expect to be asked if i want to allow the swf connect to foreign webservice domain.Do i always need to define exception in Global Security Settings panel?I don't want my client do define special things..Is there a best practice for that? Why when i surfing the net other swf can do this? I read about the FlashPlayerTrust, can i define there a website i trust my swf will connect to?
defining the variable i:e frName.... outside the function it does not display anything..same time if I define same variable inside function i:e disp_fruit...it displays the name ]why?
and how can i use variable i:e frName as global var so that it can be used in any function?
I have a stackview of textfields and when I type into the text field I want it to update on each stackview "page", kind of like a global variable, maybe even using a global variable.
I am trying to use global application states to manage roles in my application. How can I use <properties.state> everywhere in my application if I declare it in my top level application?
When I add a keypress eventlistener to the stage, it does not fire when the focus is on an other object ... How can I listen for any keypress event regardless of the focus?