ActionScript 3.0 :: Using The NetStream Class?

Aug 6, 2010

I have a few questions about the net stream class..Lets start with the first one I have a netStream class that is basically set to default property values I am loading a video file off the local hard drive.Now once this video starts playing, I get NetStreamEvents constantly firing.. extremely rapid pace.

NetStream.Buffer.Full
NetStream.Buffer.Flush
NetStream.Buffer.Full

[code]....

It just keeps filling up and then flushing itself, but the video plays smoothly so to the end users nothing is wrong..

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I'm trying to play an FLV on a video instance on the stage called my_video. This works as frame code the timeline, but when I use it as a class it loads the video but gets stuck on the first frame.

Here is my code

Code:
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{

[Code].....

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ActionScript 3.0 :: Video Class Vs. FLV Playback Using NetStream?

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I'm building a video chat in flash and everything works really well, except for the part where I'm trying to detect if the other user is sending a working video stream. There's a couple of reasons why the other user isn't sending video.
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[code]........

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[Code]...

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[Code]...

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ActionScript 3.0 :: Set CuePoint To NetStream?

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Currently I'm using a rtmp server to streaming a video (m4v format), and now I need to set a cuePoints to call this one.

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Actionscript 2.0 :: Use Cue Points With NetStream?

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I have a video with 2 embedded cue points (event). The video player uses NetStream and is NOT a FLV Playback component. [code]...

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Is it possible to connect one Nestream (live from FMS) to many Video objects? So all the video objects on the stage show the same netstream.

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I'm trying to make a preloader for the buffer for a 19MB video. I can trace everything, but the math won't do.

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ActionScript 3.0 :: Pass Netconnection To Netstream?

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[Code]...

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ActionScript 3.0 :: Multiple Instances Of Same FLV Using Netstream?

Aug 4, 2009

As you can see, after all the items in the Carousel have loaded, a function called fadeItemIn() is called which displays each of them one by one. I am looking to call a small "swoosh" particle effect flv I made in AfterEffects so that as each item tweens in, it instead looks like it is sparkling in from the left.

The problem I have is that using the code below, the swoosh.flv file tends to freeze before it finishes. In this case the swooshIn() function is called three times because there are three items being loaded into the Carousel.

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Code:

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[Code].....

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ActionScript 3.0 :: NetStream Instance With FLVPlayback

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I want to utilize the FLVPlayback component so I don't have to create my own skins and the documentation says the FLVPlayback class "wraps" the VideoPlayer class and ALL the methods/props available in the VideoPlayer class are available to the FLVPlayback class, BUT I notice the FLVPlayback class doesn't inherit or subclass the VideoPlayer class and some of the methods/props for the VideoPlayer class generate errors when utilized by the FLVPlayback class.

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How hard is it to flip from using import fl.video.*; and flvControl to a netstream process?

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