IDE :: Can't Get Netstream Buffer To Preload
Apr 8, 2010
I'm trying to make a preloader for the buffer for a 19MB video. I can trace everything, but the math won't do.
Preloading the video itself is no problem. But what I want is to make a xx% preloader for the buffer of this video.[code]...
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Similar Posts:
Jul 6, 2011
I'm making a small video players in AS3, and I've found that after calling NetStream.pause() or NetStream.togglePause(), no status messages are being fired any more.If I click the "pause" button while the video is buffering, I never get the Buffer.Full message.Here is some code:
_connection = new NetConnection();
_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
_connection.connect(null);[code].....
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Oct 27, 2009
i've a very strange problem with a NetStream Buffer only in Internet Explorer (flash player version 10,0,32,18). When I connect to a netstream I use this:
var videoOpe:Video=new Video();
var stream="name live stream";
var nsOpe = new NetStream(nc); //nc is an active netConnection
nsOpe.bufferTime=1;
nsOpe.client=this;
[Code]...
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Oct 15, 2009
I have been browsing different tutorials on video here at Kirupa but I always stumble on how to control my quicktime movies. I have a project and it involves loading a couple of quicktime movies. My main problem is that I can not preload or buffer the quicktime movie so that it plays continuously. In the editing stage, when I imported my quicktime movie, I chose a controller to forward and backward the movie scenes, but when you publish it, it's not showing. Please point me to the right direction here Here is the link:[URL]
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Apr 10, 2007
I have a video file FLV which is dynamically loaded using AS NetStream function.Now I want to stop the buffering of the video after a certain amount of bytes are being loaded. For example, the FLV size is 10mb and I want to PAUSE the buffer after the 2mb of bytes are loaded. During the PAUSE of the buffer, the connection should be ON and I should be able to play the video.Is there any way we can PAUSE the buffer and after certain amount of time, we again can START the buffering process? Say it should again start buffering after 2 minutes.
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Mar 8, 2009
I'm using netStream to stream dynamically loaded flv's into a video gallery. I've created a "buffering" animation called "bufferCounter" that loops while the stream is buffering. However, it keeps reappearing at odd times in front of the movie.
I'm assuming it's doing this because the buffer is no longer at 100%, but I can't seem to work around it.
Here is my code for reference:
Code:
// Create a NetConnection object
var netConn:NetConnection = new NetConnection();
// Create a local streaming connection
[Code]....
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Jun 25, 2009
I have 9 videos in a gallery. Each one gets displayed in a custom video component. When you navigate to watch a new one a new NetStream is setup.I have 2 problems. Basically if you don't watch the video right to the end and when you select and watch a new one:1. a "buffering video" movieclip does not display correctly (or at all) indicating that NetStream.Buffer.Empty isn't working properly (maybe its referencing the previous movie ???).2. when the next movie is buffered and starts you hear a little split second glitch of sound (which sounds like its from the previous movie).
both these problems seem to indicate that in some way the previous movie is still lingering around and in some way needs to be 'flushed' away so that on the next movie the code to display the 'buffering video' message works properly and you don't get this legacy remnant of sound for a split second.At the beginning of the code for each movie I have placed:
ns.pause();
player.clear();
ns.close();
[code]........
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Jan 23, 2009
I have made a video player based on the code from Lee's tutorial and I have modified it with help from code found in this forum. The video is paused from start and thats fine, but the bufferClip shows all the time (like forever) until i press the play button, I just want the bufferClip to be visible for as long the video is buffering.
Code: Select allns.setBufferTime(4);
var firstPlay:Boolean = true;
ns.onStatus = function(info){
[code].....
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Dec 26, 2010
I notice that, when I pause the video, the event "NetStream.Buffer.Flush" is triggered. And according to the language reference: "Data has finished streaming, and the remaining buffer will be emptied.", I have to re-buffer it, right? However, also according to the reference, it shouldn't stop buffering:Starting with Flash Player 9.0.115.0, Flash Player no longer clears the buffer when NetStream.pause() is called. This behavior is called "smart pause". Before Flash Player 9.0.115.0, Flash Player waited for the buffer to fill up before resuming playback, which often caused a delay.I'm using Flash Professional to do the debugging, and the traced version number is: MAC 10,0,22,91, and the streaming server is FMS4
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Oct 13, 2011
I've made a custom video player in as3. Everything works, but once a video has loaded and played through completely, if the user replays the video it continuously fires the NetStream.Buffer.Flush event until the video stops playing again (by either ending or by the user hitting pause). It doesn't seem to effect anything negatively, but I would rather not have an event continuously firing in the background like that. I can't find any documentation of this happening online anywhere. Is this normal behavior for a NetStream that has fully loaded?
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Feb 27, 2011
I am developing a C++ program to connect FMS via RTMP, and then publish a live stream I can't use FMLE here because I need collect the H.264 NALU from somewhere and forward them to the FMS.I write a demo app, which parses H.264 encoded FLV file, and send the VideoTag in the FLV as RTMP Message content for publishing.Finally, I make it run and I can see some frames of video!But the problem is: The video does not play smoothly and it just updates some frames.
Then I looked at the NetStream event and found that:Everytime when there is a NetStream.Buffer.Full event, the frame in the video is updated and display correctly But immediately there is another NetStream.Buffer.Empty event followed and the video is frozen.
[code]...
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Nov 22, 2011
I have a Net Stream object that I am using to stream video from an Amazon Flash Media Streaming service.The video makes a connection and plays fine but randomly it seems to just freeze and the only way to get it to work again is to re-establish the connection. I have tried to put other videos in that amazon bucket as well and they seem to play fine. this happens when it is in .FLV form and .mp4 format.
I have set the buffer time to be 5 seconds and i watch the output of the buffer to see the % of full it is. when the problem occurs the buffer 5 goes from 100 to 0 and then it throws a Buffer fail error (i'm using OVP framework).I have come to the conclusion that it is either a video encoding problem or perhaps there is a firewall issue that blocks the data from getting through.
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Dec 26, 2010
I notice that, when I pause the video, the event "NetStream.Buffer.Flush" is triggered. And according to the language reference: "Data has finished streaming, and the remaining buffer will be emptied.", I have to re-buffer it, right? However, also according to the reference, it shouldn't stop buffering:
Starting with Flash Player 9.0.115.0, Flash Player no longer clears the buffer when NetStream.pause() is called. This behavior is called "smart pause". Before Flash Player 9.0.115.0, Flash Player waited for the buffer to fill up before resuming playback, which often caused a delay.
I'm using Flash Professional to do the debugging, and the traced version number is: MAC 10,0,22,91, and it appears for both FMS4 and red5.
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Oct 22, 2009
The code above is my standard preloader for swf, I use it since long time and its all working, I managed above the script another one that load the flv?s that I use in the array. The two are working but my need is that the container only start to play the module after all the flv?s have been loaded to the cache.
One thing to note is that in the second script the array is playing the flv?s when should be only load, I?ve try to give a ns.pause(); but if I do that the array dont get to the end of it.
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Jul 2, 2011
dvrcast is a live service.mp4: as the service record and I look over to the dvr sample player debug output messages while out NetStream.Buffer.Empty will stop.Screenshot is shown below. Is it possible to do without stopping the service?
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Feb 25, 2010
I am working on an app that will take a snapshot of an rtmp stream of an archived video, save it to a file, and ExternalInterface the file name to the hosting page to javascript it up for display.
I actually have all pieces working great. The only time an error is thrown is when I pause the video, seek to somewhere, and then try to take a snapshot. Then there is a runtime error of:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: mySwf.swf cannot access rtmp://myFlashServer/myApp. No policy files granted access.I've seen post after post of suggestions and have tried them, but without success.
I have the crossdomain.xml and my FlashMediaServer security setup fine (it is actually working, except for this one glitch). It just seems to be the pause-then-seek-then-BitMapData.draw() combination which is creating issues.
Another weird thing: after the error is thrown, if I resume the stream and take a snapshot, it works flawlessly again.
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Mar 20, 2012
In my application I have a video playing from a NetStream. Every second on timer I update a text label with statistics like stream.info.currentBytesPerSecond. The problem occurs when the NetConnection associated with this NetStream closes: the getter for stream.info throws
[Code]...
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Apr 29, 2010
I've a preload bar in my movieclip that i add on the stage for every thumb. With this code only the last preload bar does the preload...the others don't do anything...Here the code:
[Code]...
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Aug 2, 2010
A NetStatusEvent with info.code of "NetStream.Connect.Closed" is dispatched by NetConnection when a NetStream is closed. This seems kind of weird, shouldn't the NetStream dispatch the event? how do I know which NetStream has been closed if I have more than one running (which I do)? I need to know so I can cleanup the now dead stream.
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Nov 19, 2009
I have employed two different methods to embed an flv movie in webpage, but both result in studdering because the movie catches up to the buffer. I can't figure out what is wrong... is the frame of 30fps rate too high? is my method of embedding the files and playback wrong? Or is it just a function of the viewer's internet speed?
Method 1:
Dreamweaver > Insert Flash Video
FLV size: 13,428kb
Play time: 2:31
[code].....
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Oct 14, 2007
I'm trying to figure out how to REMOVE any buffer on video. So imagine it like this. You have a live stream set up on a server, and a flash app plays that live stream. I need it to use rtsp as well.does anyone know how this is done in flash? or a way in flash to view/show live feeds?
Similar to using VLC Player, and upening up a rtsp feed, it plays in the player. I need that exactly, or very close to using flash.
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Jul 27, 2009
I would like to show a spinning circle at the start of the video letting people know it is loading until such times as say one third of the video has loaded....then i want to play the video. Once the video starts playing i would like the spinning circle to show again while the video buffers again if the user has a slow internet connection.
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Jul 20, 2010
I have built a video gallery. All videos are stored on a video hosting server. Throughout my timeline, I have various FLVPlayers mapped to their relevant video. The videos are generally from 45 mins to 1 hr 15 mins in length. I am finding that the video doesn't start to play until a player has been sitting there for 5-7 mins. I am assuming this has something to do with the buffer timeframes HOWEVER, when I attempt to access the same MP4's through Google Chrome, they start playing within 10 seconds.
There is no actionscript refering to the videos or onClip handlers. The video players are there and simply refer to URL of the video it should be playing.
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Sep 23, 2010
My video is a bit jerky at the moment at the beginning. Can I somehow have my adobe swf player load up a generously sized buffer before it starts to play, or is that not the issue? Later on in the video, the jerkiness is not an issue.
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Jun 29, 2011
I'm building a pretty simple player and have a a buffer size set on my MediaPlayer (mediaPlayer.bufferTime = BUFFER_TIME). That's working but I want to show a graphic whenever it starts to buffer. I have an Event Listener on my mediaplayer to show and hide but it doesn't seem to be working properly.[code]...
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Jun 27, 2009
I can fade the video in?
I have set: netStream.bufferTime = 10;
and when that buffer is first achieved I want to fade in the video like so:
TweenLite.to(videoSprite, 2, {alpha:1});
the only way I could think of right now is like [code]...
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Feb 3, 2011
Works fine however online it takes some time to start and it just has a blank screen for about 7-8 seconds before it starts the videoIs there any way to add a buffering message until it loads the video?I know that buffering is easier to do with NetStream.. but in this case im using Flash's CS5 FLV component which it doesnt give it as an option in the properties...
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Jul 16, 2009
like row sound we put buffer, like thisbuffer = new SoundLoaderContext(65000);_loop_snd = new Sound(new URLRequest(_mp3), buffer);
how can i put buffer in dynamic sound..as per your code where i can put buffer in below code..
_dynamicSound = new Sound();
_dynamicSound.addEventListener(SampleDataEvent.SAMPLE_DATA, onSampleData);
the dynamicSound genrated from the row sound, means i modify the row sound.
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Dec 9, 2009
I used a template from adobe and modified it to fit my needs. Instead of one long video with cuepoints, I have several videos that I want to switch when the buttons are clicked.verything works great except when the user seeks beyond the buffer (progressive download).hen this happens, everything breaks. All of the buttons, playback, play/pause... everything. You have to refresh the page and start over.My quesiton is, does the seekBar need a custom eventHandler? Shouldn't it work on it's own? Here is my code:
import flash.events.*;import fl.video.*;
//-----------------// Video control assignment//-----------------
display.playPauseButton = play_btn;display.stopButton = stop_btn;display.seekBar =
[code].....
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