ActionScript 3.0 :: Var Not Passing From Custom Class
Jan 26, 2011
I have created a custom class. It seems to work (at least no errors), but when I create a button in the actual FLA that calls on the class, it doesn't change what I want it to change. Here is the class:
[Code]...
When I call for the class to make the button, it works. It also successfull calls the default.png from the class, but in the FLA the icon_retrofit.myIcon doesn't change the image to 'images/b.png'.
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Jun 16, 2011
I have a custom class being constructed from my main class. In the custom class it has another custom class that is passed in as a parameter. I would like to strictly type the parameter variable but when I do, 'the type is not a compile type constant etc'.This, I understand, is because the custom class used as a parameter has not yet been constructed.It all works when I use the variable type ( * ) to type the parameter.I suspect this is a design flaw, in that I am using an incorrect design pattern.It is actually hand-me-down code, having received a large project from someone else who is not entirely familiar with oop concepts and design patterns.
I have considered using a dummy constructor for the parametered class in my main class but the passed in class also takes a custom class (itself with a parametered constructor). I am considering using ... (rest) so that the custom classes' parameters are optional.Is there any other way to control the order of construction of classes? Would the rest variables work?edit)in main.as within the constructor or another function
var parameter1:customclass2;
customclass1(parameter1);
in customclass1 constructor:
[code].....
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Dec 28, 2009
I'm trying to create a class which will create a tween for several different instances of an object. I am creating the instances in the Document Class. The trick is, I would like to specify how long each tween will take.
Here's what I have so far:
DOCUMENT CLASS
ActionScript Code:
package {
import flash.display.MovieClip;
import mcCloud;
[Code].....
As you can see, I have a variable "myTime" which syncs the timer and the tween. This causes to tween to repeat and the clouds to continually scroll across the stage. How can I determine the var myTime at the time I create each instance of the Movie Clip mcCloud?
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Oct 30, 2011
I'm having trouble with the constructor for a custom Class tied to a library MovieClip.
Say I have a MovieClip in my library named Circle, which is tied to the class com.shapes.Circle . I want the Circle class contstructor to take 2 arguments, xScale and yScale:
public function Circle(xScale:Number, yScale:Number) { }
However, if I try to call that from in code, for example Circle ball = new Circle(3.14,2.0); , I always get an "Incorrect number of arguments. Expected 0" error.
Is it possible to have a custom class tied to a MovieClip that can take arguments, or does Flash not allow this? I'd asked about this before and thought I figured it out, but from looking at it now I apparently hadn't figured it out and had resorted to a sloppy workaround; I'm hoping to fix it now.
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Aug 4, 2011
Im a complete beginner in Flex programming. I have an application with a main .mxml file, and a certain class Foo that I call from the .mxml. In Foo, I make a URLRequest and listen for the Complete event. Then I found myself with the returned data in a Foo function, but I have no idea how to communicate it to the .mxml part of the application ! I looked into ArrayCollections but I can't seem to understand how they work. Isn't there a way to modify, from inside the class, a variable with a global scope ?
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Jan 23, 2010
I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).
[Code].....
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Dec 2, 2011
This is my first time working with a class attached to a movieclip that is nested inside a class attached to a movie clip.I've tested all the properties and methods of PTListItem.as and they work properly but when I try to call them on the list item through PTListTop.as it returns undefined.The end goal is to dynamically load a checklist via a txt file.
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Nov 4, 2011
I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:
package main.events
{
import flash.events.Event;[code]..
So to sum it all up:
- The event listener listens to the custom event dispatched by any custom component.
- The event listener does not listen to the custom event duspatched by an AS class.
Those who wonder, the event really gets dispatched, that's why I added a trace call.
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Jan 25, 2010
I couldn't work it out yet...
package components {
public class templateSelection extends VBox {
static public var tempSelectionBag:Dictionary;
[Code]....
I want to have a custom class tempSelection with a Dictionary as a public accessable property of that class. If I use this code, the compiler tells me:
1046: Typ wurde nicht gefunden oder war keine Kompilierungszeit- onstante:Dictionary
Which translates to:
Type was not found or was not a compile-time constant: Dictionary
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Oct 12, 2010
i have a movie clip which is exported for ActionScript , i want to get a variable from the document class into the movie clip class i tried this but there was an error !!
ActionScript Code:
var main:Main=new Main();
main.txtScore.text="hello";
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Mar 1, 2011
I created a movieclip with a star. Then, I creates a document class and I named it as Main.as.
In that document class I wrote:
package
{
import flash.display.*;
public class Main extends MovieClip
[Code]....
I´m not posting here all the code, but you can easily see that I´m using x_origin and y_origin variables to keep the original position of the movie clip. I will use them to move the star back to the original position.
The problem is that instead of being 20 and 30 respectively, tracing them I see that they are both ZERO. So when I drop the star, instead of going to x=20,y=30 it moves back to x=0 and y=0. I´ve to get the star position relative to stage, but I can´t find anyway!
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Oct 18, 2009
I created a custom button component that accepts an array as a property. I set the property as follows:
titleDims="[{Month: comboBox1.text, Year:comboBox2.text, Sales Order:comboBox3.text}]"
and I get the following error:
"1084: Syntax error: expecting rightparen before colon."
Wat is wrong with the array syntax?
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Jan 22, 2009
I want a custom collection of TextFields that will update a property (to be posted back) when they lose focus (as opposed to using onChange and being too verbose). Here is the code of my collection...
[Code]....
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Oct 1, 2010
Ayumilove sent:
Code:
//Within Button1.as class
super.dispatchEvent(new CustomEvent("your custom message or data"));
super.dispatchEvent(new CustomEvent(CustomEvent.AYUMILOVE_EVENT));
[Code]....
each instance will have to have it's own event, how should i pass each instance its custom event?
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Aug 6, 2009
I've got a document class (EgoGame.as) and another class (Ball.as) which has been duplicated to deal with several different video pieces. Inside the document class is a list of 'if' statements which decide which video should be played. At the moment I'm doing it the old fashioned way whereby if the condition is true....it tells the relevant Ball class to gotoAndPlay a certain frame within the linked movieclip...
[Code]...
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Apr 30, 2009
trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.
i.e.
Code: Select allvar tm:TransitionManager = new TransitionManager(movieclipname_mc);
tm.addEventListener ( "allTransitionsOutDone", TriggerThis );
tm.startTransition({type:Fade, direction:Transition.OUT, duration:2, easing:Strong.easeOut});
When the Fade Out is completed, the TriggerThis function is fired...
Code: Select allfunction TriggerThis(e:Event):void {
trace('triggered');
}
I want to pass a variable to TriggerThis though and I know that I need to use a Custom Event to do this. I tried creating a .as file containing the following:
Code: Select allpackage
{
import flash.events.Event;
[code]....
But this results in errors. Can anyone shed any light on how to pass the variables after a Transition has completed?
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Apr 30, 2009
I've spent most of this afternoon trying to learn Custom Events so that I can pass a variable through to a function that's fired when a Fade Out has been completed.
i.e.
[Code]....
So I'm not sure that I'm even close to getting this right.
how I can pass variables to a function called when a Transition has completed?
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Oct 14, 2010
I'm trying to pass a string variable with custom event and having a problem retrieveing the string when the event is handled. The event fires OK, and I can trace the string in the Event, but it returns "undefined" in the event handler. I'm hoping it's just a typo or something, but it's got me stumped. Below is my Event code and the handler code. [code]
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Dec 13, 2004
I have a custom function with parameter. I'm trying to pass the parameter to the gotoAndPlay as follows. This is where the function is called...
Code:
myButton_btn.onPress = function() {
myFunction("Apply");
}
This is the function...
Code:
myFunction = function (fLabel) {
trace(fLabel);
gotoAndPlay(fLabel);
}
Basically "Apply" is a frame label that I'm trying to send the playhead to. The fLabel paramater traces out properly, but the gotoAndPlay doesn't send the playhead to the appropriate frame label. It sends it to 4 frames before the end. It's really weird. Even if I add frames to the timeline, it still sends it to 4 before the end. I can get it to work perfectly in a "new" flash document, but not in my existing document.
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Sep 7, 2010
I'm trying to pass some properties to a component I've created in Flash Builder 4. In my example below I want to pass the "label" property to update the label property of the Button.
// MyApp.mxml
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="[URL]"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:local="*">
[Code] .....
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Oct 15, 2010
I havent found quite what I want elsewhere or at least am not accomplished enough to adapt I'm trying to create a project that shows radio stations with logo, listen button etc The datasource is an xml file with child tags like 'name','image' and 'listen' for each parent, 'station'. I access this data via the main application with creationComplete="radioService.send()"
[Code]...
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Aug 16, 2011
If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?
For example,
fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass
I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.
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Apr 20, 2011
I have a custom class created by a main document class, and I want the custom class to run a function in document class after some time.
How can I sent the instruction from custom class back to the document class?[code]...
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Mar 5, 2007
get a bunch of objects in my library to inherit from (or even be) one class that i have made, but without having to make .as files for every single one is this possible, or is there any other way to give objects another classes functionality in an auto-generated class?
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Dec 7, 2009
Is there a way I can reference a Movie clip I have on the main stage from a custom class of a document class?[code]
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Oct 14, 2011
I need to use stage.width/height in my CustomClass so I found some topics about it.
if (stage)
{
init(ar,firma,kontakt,oferta,naglowek,tekst,dane);
[code]......
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Feb 24, 2009
I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.
If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:
Drag_and_Drop.as
Code:
package {
import Tooltip;// Import custom class
public class Drag_and_Drop extends MovieClip {
[Code]....
I realize that I could just combine all the code in the Doc class to get it working, but it would be nice to separate out this particular code which has only one use.
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Jun 2, 2009
the website I'm work on has the document class Main. Within this website I have a movieclip on the stage which I built a custom class for its functionality and I linked this movieclip to this class to make it work. There is no reference to this movieclip or class in Main.
Now, I need to communicate between these two classes. Can I do this? Can I dispatch an event from the custom class linked to the movieclip and have the document class listen for an event? How?
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Jul 28, 2009
In my flex app there are a few custom components. I want to create instance of these components at runtime and assign them properties by reading in a config file. I know how to read xml and instantiate components, however my question is about being able to get the type of the component from the xml attribute and then creating an instance of that type.
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Nov 19, 2009
I am currently looking to see what the bounding are for the start drag method. And by the looks of it the bounding is set by passing the rect() object to the dragUpdater/ constructor. My question then is can you pass a custom drawn shape like a curve or what ever? By the looks of it you can not as specified by the adobe reference doc.
startDrag()method
public function startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
So from this I would conclude that to have a custom drag path one would have to create a custom class.
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