ActionScript 3.0 :: When Rolling Over One Moviecip How To Change Another Mc's State
May 7, 2009I have two movieclips; mc1 & mc2. When rolling over mc1 I'd like to change the alpha level of mc2 to 50%.
View 2 RepliesI have two movieclips; mc1 & mc2. When rolling over mc1 I'd like to change the alpha level of mc2 to 50%.
View 2 RepliesI have a menu with buttons at the bottom of my page, and I want to have a textfield with info about each of the buttons.When you roll over on of the buttons, the info comes up, and when you roll over the next, that info replaces the other one. Standard thing. My buttons is inside a movieclip on the page where I want the info.
View 3 RepliesSo i have a movieclip on stage and I addChild(myMovieClip). I need all the movieclips to have a number (like the first one i put with be 1, the second 2 and so forth) How can I add to the movie clips custom properties like myMovieClip.mynumber then give them their numbers when i add them to the stage
addChild(myMovieClip)
myMovieClip.mynumber = 56;
I've got a whole bunch of data being displayed in different Labels, now I'm adding an edit state. I'd like all the labels to "transform" into TextInputs. I was just wondering if it possible to uses states to change
View 1 RepliesI have a button with a click event of "currentState='someState'". Is there a way to tell component to do some function like for example "Function()" when the state changes to "someState"? So execute a function when the state is changed.
View 1 RepliesI would like to change the state of a flex button component with actionscript (on the fly) to present it as mouse-down/mouse-over/mouse-up, in order to use the css skining with out the existence of the mouse cursor. I tried to do this with button.currentState but this doesn't work.
View 1 RepliesI'm just wonder if its possible to change States via a function in flex?
View 1 RepliesFollowing is a simplified version of my mxml:
[Code]...
"A term is undefined and has no properties..." which points me to the line this.parent.currentState='edit'.
I currently use: Flexglobals.toplevelapplication.component1.compnent2.currentState = 'something';is there a better way of doing do? Can I bind the state of a components to variable in my model?
View 2 RepliesI can do this:
<s:Button id="Btn" enabled.State1="false" />
But the following code is giving me an error.
private function enableDisable():void{
Btn.enabled.State1="false"; //Error: Access of undefined property State1
}
How to code enabled.State1 in ActionScript?
Is it possible to change the state of a mouse using actions script. So if the user clicks and holds down the left mouse button MOUSE_DOWN is it possible for actionscript to change the mouse state to MOUSE_UP without the user releasing the mouse?
I have a MouseEvent.MOUSE_DOWN
stage.addEventListener(MouseEvent.MOUSE_DOWN, start);
but in the start function I would like to set the mouse state to MOUSE_UP even if the user holds down on the button.
function start ():void {
trace("You have pressed the mouse button");
//SET MOUSE TO MOUSE_UP
}
I am writing an application for my students which plays music when buttons are pressed.I made the buttons myself and they have 4 states in 4 colors.The rollover and mousedown states work okay but I would like the button to hold its 'hit' or "mousedown" color while the sound plays, and then return to its normal state. This way, while the sound plays, the student will see its connection to the button label (rather than a screen full of buttons in the same state/color)
View 2 RepliesIs it possible to change one button state, when pressing on another button? E.g.
btn1.onPress = function() {
btn2.setMouseState("Over");
};
The above code does not work though.
I have created a module with 3 states as an itemrenderer. The states are called Movies, Songs and TvShows. The base state is empty. The itemRenderer consists of Hbox, Vboxes and labels.And I have created a List component.What I want to do is to populate data in my List component and make it visible using my ItemRenderer. Depending on the data that is pulled out from the database I want to show the itemRenderer's correct state. Hence if the record pulled out from the database is a song, I want to display the Song state, if it is a movie, I want to show the Movie state and so on.So depending on the data that's pulled out, I would like to change the current state of itemrenderer.
View 2 RepliesI want to implement this script: [URL]...that is doing this "magic [URL]
...but I want to tweak it a little on InfoWindowTabbedComponent. To be more precisely I`m trying to insert links in that tabs, and when you click one the state will change.
You can see my custom InfoWindowTabbedComponent at the end of the post As you can see, right now I have 2 functions that open url`s.
What I`m trying to do is to change this:
var adobeURL:URLRequest = new URLRequest("http://www.microsoft.com" );
navigateToURL(adobeURL, "_self");
Into something that change the current state.
Here`s my custom InfoWindowTabbedComponent: [URL]
I am learning Flex and trying to make a simple RPG to practice. I am using view states to change between screens. right now I have a HomeView.mxml which displays my character information, InventoryView.mxml which shows my inventory items, and EquipmentView.mxml which shows the equipped items. They each have their respective view states.
in my main mxml file, i create a global variable for the character and an ArrayCollection of items in the game. it creates 2 labels in mxml for Inventory and Equipment and when i click on the label it calls a click handler which sets currentState="EquipmentView" or "InventoryView" This works and the state changes and the respective views are shown properly. My problem is in my EquipmentView state. When i enter the state the first time, it has a creationComplete function which displays images for my equipment and sets a click handler. when i click the item, it "unequips" it and removes it from the equipment list and removes the image. this also works fine, but when I go to my inventory view and "equip" an item and return to the EquipmentView, the image does not show. I have a label which counts the length of my equipmentList variable and that is accurate when i switch views, but i cant get the image to display again. Is there a way to call my displayEquippedItems() function (which is originally called on creationComplete) when the view is changed?
[Code]....
For my custom components, when they go from enabled to disabled or disabled to enabled, I want to trigger a custom event. I can't find any related events in the livedocs.
View 2 RepliesI don't know if this is too difficult or too easy. My custom component is trying to listen to the main application's state changes using StateChangeEvent.CURRENT_STATE_CHANGE, but it's reporting its own state changes.
View 2 RepliesHow to set a hover state (upSkin) when hover on another element? This example is not working on spark:
[URL]
Would like to do something like this:
<s:Button id="but1"/>
<s:Button label="change" mouseOver="button2_mouseOverHandler(event)"/>
protected function button2_mouseOverHandler(event:MouseEvent):void{
//make but1 look like I'm hovering it
}
I've found a very annoying problem with the itemRenderers in a DataGroup in flex 4, when I mouseout of the itemRenderer is returns to its default state. Here's an example:
<s:Application
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx">
[code]....
When the user clicks on the button the VGroup is collapsed as expected, but then if a user moves their mouse out of the item renderer it then collapses, i.e. returns to its default state.
I have a list with time related data. the item renderers display this time. I would like to make the item renderers refresh their state/labels upon the tick of a timer.
to which event should I add a listener within the renderer, and how do I trigger such event from the list?
I have three columns and the default visible state of last column is false.My problem is how can I change the visible state of the certain cell while the mouse over any part of the row
------------------------------------------------
| column1 | column2 | column3 (invisible) | row1
| column1 | column2 | column3 (invisible) | row2
------------------------------------------------
how can I show the cell(row1,column3) while the mouse over any column of row1.
A component in my main project has 2 states. I want to change the component's state when the mouse is over the Parent.
View 2 RepliesI would like the native Flex checkBox to change state only, when the box is clicked. If user clicks the label the state shouldn't change.
The click event cannot be muted as it is utilized in parenting components.
how to obtain such functionality? How to detect, that user has clicked the label?
I have one list, which the item render it`s like this:link. But now I need to enable or disable the button delete depends the view state which my List is inside. This is my view(which contains the list):
[Code]...
I have a custom component ExpandCollapseMenu that extends SkinnableContainer.This component can have state "normal" or "expanded".Inside this component I have buttons, with different skin based on ExpandCollapseMenu's state.This works fine when defining the buttons inside ExpandCollapsMenu's skin class:
<s:Group id="contentGroup" top="20" left="10" right="10" bottom="10">
<s:layout>
<s:VerticalLayout/>
</s:layout>
[code]....
I am learning Flex and have an image I would like to changed on mouseover, and switch to another state on click.I do not want to use any of the buttons available in Flex.Does anyone know th code to achiev what I want?
View 1 RepliesI am trying to figure out a way for an action script to change the background color of a particular button state.
I have a puzzle graphic. As the mouse moves over the pieces of the puzzle, the colors change. When the mouse clicks on the puzzle piece I want them to permanently change. However, I cannot figure out how to access the bgcolor property of a button state object, such as the up state.
I want to use Adobe mxml to create a swf. However, the mxml gets compiled to swf itself and is not available after creating the swf. I want to add states with UI components without compiling it every-time.
View 1 RepliesI have a component with 2 states and I have added transitions for switching between the states, where 2 Move affects are applied to 2 different objects. This all works fine, however, after the transition from the first state to the second has completed the second state doesn not render correctly. It contains a TextInput control which is not visible, and a Button with a custom skin that is only sometimes visible and vanishes if you click on it. I have tried called invalidateDisplayList() and validateNow() after loading the second state but that has done nothing. I also have a VBox with a cornerRadius property set, strangely this does not seem to apply anymore and the corners are square, where they displayed correctly before I added the transition in.Here is the code for my states and their transitions:
<!-- different states of this component -->
<mx:states>
<s:State name="useForFree"[code].....
where the variables being set as masks are UIComponent instances where I have used their graphics property to draw a rectangle.