Actionscript 3 :: Change The Current State Of Itemrenderer?
Oct 15, 2009
I have created a module with 3 states as an itemrenderer. The states are called Movies, Songs and TvShows. The base state is empty. The itemRenderer consists of Hbox, Vboxes and labels.And I have created a List component.What I want to do is to populate data in my List component and make it visible using my ItemRenderer. Depending on the data that is pulled out from the database I want to show the itemRenderer's correct state. Hence if the record pulled out from the database is a song, I want to display the Song state, if it is a movie, I want to show the Movie state and so on.So depending on the data that's pulled out, I would like to change the current state of itemrenderer.
I've found a very annoying problem with the itemRenderers in a DataGroup in flex 4, when I mouseout of the itemRenderer is returns to its default state. Here's an example:
When the user clicks on the button the VGroup is collapsed as expected, but then if a user moves their mouse out of the item renderer it then collapses, i.e. returns to its default state.
I'm using Flex 4.5 and trying to take advantage of the new state groups feature. I have two States (call them readType1 and readType2) that both belong to the same stateGroup (call it readOnly). There are several places where I'd like to do something based on the current state, and it would be the same thing for the two read states. [code]...
i curious how to access state in flex "Current State" from flash movie clip??..so far i make movie clip in flash and it has button inside with name " button" and i put this flash file into flex in "state 1" flex application..i want to make event handler for "button" that trigger changing state from "state 1" to "state 2" in flex application..and in flex application i do not write anything because i have no idea how to deal with this stuff..
My itemrenderer has 2 custom states, no hovered state, and no normal state[code]...
When I initialize it, I force it to go to state2. The problem is that when the mouse rolls out away from the item, it relapses back to the first state state1. It's kind of weird since I don't really have a hovered/unhover state.
Apparently there's a problem with the nagivateToUrl function in Flex, namely that it tends to get blocked by the popup blockers in some browsers. A project I've recently joined is using a workaround for Firefox using browser sniffing, but a new feature would be a lot cleaner to implement if I could drop this. whether this problem still exists with current Firefox versions? What about Firefox 3.6?
I have a button that animates when you rollover and animates when you roll off. Let's say it is my home button. But I don't know how or what code to have so that my home button stays paused or stopped at the end of my rollover animation when the movie clip page associated with the button is currently displayed. And then if I click on another button like the 'About Us' button to make the 'about us' page load, to have my home button stop being highlighted when the home page is not displayed anymore.
So far this is my button code: home_mc.onRollOver = function () { home_mc.gotoAndPlay ("_on"); } home_mc.onRollOut = function () { home_mc.gotoAndPlay ("_over"); }
I have this code about navigation using movieclip buttons. I just made the currently selected button disabled when it is in the current page but I just cant figure out on how to maintain it in its hover state (It keeps on returning to its normal state).
Here's the code I've written on the first frame on the main timeline(scene1), I have 4 buttons namely mcButton1, mcButton2, mcButton3, mcButton4 and 4 labeled frames, page1, page2, page3 and page4.:
var page:String; var btnArray:Array = [mcButton1, mcButton2, mcButton3, mcButton4];var pageArray:Array = ["page1", "page2", "page3", "page4"];
I've got a whole bunch of data being displayed in different Labels, now I'm adding an edit state. I'd like all the labels to "transform" into TextInputs. I was just wondering if it possible to uses states to change
i have a simple datagrid having 2 columns named as image and place. where image column has mx.controls.Image itemRenderer and place is simple. my requirement is to change itemRenderer of image cell when it will be clicked. i means to say when user click on any image from image column than i want to show that image path in editable mode and when user edit that path then the selected cell will start displayed the updated image.
I want to set the BorderColor of certain Item Renderers (textInput) of a List. By default all have a common border color, but I want for example when clicking in an item to have a red border. I tried this on a click event in my itemRenderer,
I have a button with a click event of "currentState='someState'". Is there a way to tell component to do some function like for example "Function()" when the state changes to "someState"? So execute a function when the state is changed.
I would like to change the state of a flex button component with actionscript (on the fly) to present it as mouse-down/mouse-over/mouse-up, in order to use the css skining with out the existence of the mouse cursor. I tried to do this with button.currentState but this doesn't work.
I currently use: Flexglobals.toplevelapplication.component1.compnent2.currentState = 'something';is there a better way of doing do? Can I bind the state of a components to variable in my model?
I can do this: <s:Button id="Btn" enabled.State1="false" /> But the following code is giving me an error. private function enableDisable():void{ Btn.enabled.State1="false"; //Error: Access of undefined property State1 } How to code enabled.State1 in ActionScript?
Is it possible to change the state of a mouse using actions script. So if the user clicks and holds down the left mouse button MOUSE_DOWN is it possible for actionscript to change the mouse state to MOUSE_UP without the user releasing the mouse?
I am writing an application for my students which plays music when buttons are pressed.I made the buttons myself and they have 4 states in 4 colors.The rollover and mousedown states work okay but I would like the button to hold its 'hit' or "mousedown" color while the sound plays, and then return to its normal state. This way, while the sound plays, the student will see its connection to the button label (rather than a screen full of buttons in the same state/color)
Is it possible to change one button state, when pressing on another button? E.g. btn1.onPress = function() { btn2.setMouseState("Over"); }; The above code does not work though.
I want to implement this script: [URL]...that is doing this "magic [URL]
...but I want to tweak it a little on InfoWindowTabbedComponent. To be more precisely I`m trying to insert links in that tabs, and when you click one the state will change.
You can see my custom InfoWindowTabbedComponent at the end of the post As you can see, right now I have 2 functions that open url`s.
What I`m trying to do is to change this:
var adobeURL:URLRequest = new URLRequest("http://www.microsoft.com" ); navigateToURL(adobeURL, "_self");
I am learning Flex and trying to make a simple RPG to practice. I am using view states to change between screens. right now I have a HomeView.mxml which displays my character information, InventoryView.mxml which shows my inventory items, and EquipmentView.mxml which shows the equipped items. They each have their respective view states.
in my main mxml file, i create a global variable for the character and an ArrayCollection of items in the game. it creates 2 labels in mxml for Inventory and Equipment and when i click on the label it calls a click handler which sets currentState="EquipmentView" or "InventoryView" This works and the state changes and the respective views are shown properly. My problem is in my EquipmentView state. When i enter the state the first time, it has a creationComplete function which displays images for my equipment and sets a click handler. when i click the item, it "unequips" it and removes it from the equipment list and removes the image. this also works fine, but when I go to my inventory view and "equip" an item and return to the EquipmentView, the image does not show. I have a label which counts the length of my equipmentList variable and that is accurate when i switch views, but i cant get the image to display again. Is there a way to call my displayEquippedItems() function (which is originally called on creationComplete) when the view is changed?
For my custom components, when they go from enabled to disabled or disabled to enabled, I want to trigger a custom event. I can't find any related events in the livedocs.
I don't know if this is too difficult or too easy. My custom component is trying to listen to the main application's state changes using StateChangeEvent.CURRENT_STATE_CHANGE, but it's reporting its own state changes.
I have a list with time related data. the item renderers display this time. I would like to make the item renderers refresh their state/labels upon the tick of a timer.
to which event should I add a listener within the renderer, and how do I trigger such event from the list?
I have three columns and the default visible state of last column is false.My problem is how can I change the visible state of the certain cell while the mouse over any part of the row