ActionScript 3.0 :: XML Gallery - Web Host Does Not Support This Type Of File?
Dec 26, 2010
I have a sweet XML gallery that works perfectly fine, offline and when I drag the swf file to any internet browser. The problem that Im having is when I go to my web host and try uploading the .as file I get a message that says my web host doesn't support this type of file. I can't nest the action script 3.0 code from my .as file into my swf because my .as file contains packaged code. Is there anyway I can convert this .as file into something else.. like another xml or is there a way I can nest this packaged code into my swf or fla file? The fla files I am using can be downloaded here [URL].
I am developing our company website and I have come across a small stumbling block!I have searched out a few other threads that mention this issue, but none have yet resolved iAnyway, I have an XML gallery that I want to host in a sub directory on my server(/gallery/...) - now when I publish the SWF using the below code, it seems as though it loads the XML, but the XML cannot find the correct path to the images themselves.My XML file, the images and the gallery SWF are all in the same directory (/gallery) and are called upon externally from a SWF at the root.> portfolio.swf > /gallery/gallery.swf > /gallery/images.xml > /gallery/image-1.jpgHere is an image of the error message...Here is my XML file...
I'm currently working with the XML gallery at [URL]
With the code provided below, what do I need to change to make the images load and be centered over the 'host' MC (instance name "picture"), rather than having the anchor at the top left?
This is because the images I am loading varying is dimensions so having it load centered over the "picture" MC would help keep the image position... consistantly centered in the gallery.
Current code:
Code: function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild;
I am creating a Host movie, where 5-6 buttons will be loaded from. However, I am having difficulties coding each button to open an swf file. Here is the code I have to try and load my ipod button.
stop(); ipod_btn.addEventListener(MouseEvent.CLICK,ipod_btn); function ipod_btn(event:MouseEvent) {var request:URLRequest = new URLRequest("ipod.swf"); var loader:Loader = new Loader()loader.load(request); addChild(loader);}
However, it doesn't do anything and I get these compiler errors 1023: Incompatible override. 1021: Duplicate function definition.
I have an actionscript file which provides me with xml data. But I m not being able to save it to the local host machine. The code i m using to save the file is just the normal one i.e
var xml : XML = <save><instruments/></save>; var fileRef:FileReference = new FileReference(); fileRef.save(xml,"NewFileName.xml");
I've tried saving the data as byteArray first n saving it in a xml file. That didnt work. I've flash player 10 installed and I m working in Flash Professional CS5. I have also used a hex editor and changed my swf file's 7th and 8th bits from 09 to some A0 as directed in a website but I m always getting an error which is
1061: Call to a possibly undefined method save through a reference with static type flash.net:FileReference.
i really sowie coz my english are bad.now i want to root the phpfile using localhost in action script adobe flash pro..can u provide me some example and explaination i using json array data in my php
I'm using YUI file uploader based on flash, and the flash requests host/crossdomain.xml file. I'm requesting localhost and it requires this file. I was using this before and I have never had this problem and I've never had this file on my server.I've never used any adobe technologies, could please anybody tell me if it is possible to turn it off somehow ?The problem is that I can't have the file on my server, at least at root location...
I'm using FlowPlayer to replace an existing FLV player on my site that plays videos from Amazon E3. I have many pages and each should show a different video. For each page, I have a value stored in my CMS that is the "streamName". The stream name corresponds to a flashvars paramenter in the object/embed tags that show the video player:&streamName=my-great-video
On my new player, I'm able to get the video using a URL similar to [URL] How Does Flash (or Amazon???) know to add in the .swf extension? There are several video formats used on the site, and the current player works with them all... But, as I mentioned above, on each page the value store for the video (ex="my-great-video") includes no extension.
I do not want to intertop between c# and AS3 or here. I want a full screen content player in C# which can host a Adobe Flash swf file. Is there an example? In full screen, right clicks would have custom behavior attached.I saw one in Visual c++. As per Chris's I checked the link. I tried adding these lines of code:
I am currently getting Error 1046: Type was not found or was not a compile-time constant:HTMLLoader.The main problem I am having is that I removed all references to HTMLLoader earlier (because I know HTMLLoader only works with AIR). I don't know why I am still getting this error. This is my code:
I am currently getting Error 1046: Type was not found or was not a compile-time constant: HTMLLoader.The main problem I am having is that I removed all references to HTMLLoader earlier (because I know HTMLLoader only works with AIR). I don't know why I am still getting this error. [code]
I need to use softkeyboard for a flash program developed for windows desktop, and I tried the example given on the following page: [URL] When I test the movie, it gives me a compiler error: 1119: Access of possibly undefined property needsSoftKeyboard through a reference with static type flash.display:Sprite. I noticed that this feature is available to flash players 10.2 or higher, so I updated my CS4, but it still didn't work. Does anybody know what is causing the problem?
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
In my "actions" layer I have a function that loads a gallery of a external file called gallery.swf. The swf loads successfully but I cant remove that. The only way to remove is to call removeChild(mLoader.content); I noticed that the movies loads without addChild.
But sometimes also calling removeChild(mLoader.content) the content of mLoader is not removed and still appears in the stage.
I'm looking at a tutorial to display placemarks using a KML file on a flex application. I'm using IGN API (openscales) in flex project. The example works perfectly (http:/[url].......
I have flash file which accepts data from Javascript using swfObject.js and displays it dynamically(using addVariable). But the problem occurring is it doesn't support all browsers. I have IE 6 and Mozilla Firefox 3 with Flash player version 10 installed in it. I am not able to run the file on it. I can't understand why as the code written in as3 and in javascript is right.
im fairly new to actionscript 3 and i am trying to make a xml photo gallery for my father. It's nowhere near done but I am trying to load the pictures from xml and i keep getting this error
Is there any way to determine a file type from a url when the file extension is not a reliable indicator? Since there are different APIs for playing video, audio, or displaying images, you need to know the filetype beforehand.
Looking into HTML5 video tag, and researching which browsers support which video file types, and my initial thought is things just got harder than just using flash. I am wondering if there is some skeleton code (combined with development approach for videos) that someone has figured out to do the following: If flash is available, use it If not, try html5 video ogg format If that doesn't work, try html5 video h.264 format If that doesn't work, try html5 video webM format Based on what I am seeing, am I correct in thinking that now, in order to accommodate all users on all browsers, a video needs to be published in 4 formats? If so, this HTML5 video thing is an epic fail!
Just moved my Flex app onto Ant with a basic ant script and I am getting this stupid error: mxmlc doesn't support the "file" attribute. I looked through docos and it seems that my code is right, so hows it going.
<!-- load previously defined configuration properties file --> <property file="build.properties" /> <!-- points to our flexTasks.jar we copied to the libs folder to distribute with the project -->[code]...........
I am sending out a standalone player that uses an xml driven image gallery. I need to prevent changes to the xml file to stop images being added to the gallery. I can can password protect the xml file to prevent changes, but I also wondered if there was a way to validate the authenticity of the xml file from within Flash to prevent the entire file being replaced?
trying to change a gallery that reads xml file to one that reads txt files and that also has a preloader and centrally resizes automatically. since i got no replies i tried and finally after a few months managed to get it to read txt files. unfortunately, i have realised that i require the gallery to read data from a php file and not a txt file because i dont have the permissions to create a txt file and edit it on the server.
I've got this app that processes what I call "packs". (which are essentially just zip files).
Course, im going to give them the extension .sfxpack or something. Anyway, what im trying to get at is this. Is there any way to have my app open those types of files by default and run a certain function when it is opened?
I am creating a video gallery off of the demo action script 3, video gallery, that is shown on this site. I have updated the XML file that contains the link to the thumbnails and videos to the appropriate url. When I test the project out, I get the following error:
TypeError: Error #1085: The element type "video" must be terminated by the matching end-tag "</video>". at fvg::FlashVideoGallery/fvg:FlashVideoGallery::onDataHandler() at flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchE ventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/flash.net:URLLoader::onComplete()