ActionScript 3.0 :: A Color With Decimals Class?
Jul 20, 2009
I have made a class for handling colors with decimals.It's not really impressive i think, but i made it because i needed something like this in my game: in the normal interpolateColor function of Color if you do: color1: 0xFFFFFE color2 0xFFFFFF and progress = 0.8, then the tint will be 0xFFFFFF, whereas with my class it will be 0xFFFFFE, and store a value of 0.8 for blue, so that the next time it is interpolated, that 0.8 will be taken into account.it then only needs a 0.2 to jump to 0xFFFFFF.Look especially at the last function, thats what the class is about.[code]....
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Apr 15, 2009
I have a text field that displays a number from a variable. How can I make it so this number is always formatted to 2 decimal places?
For example, 1 would be changed to 1.00 and 1.5 would be 1.50, etc.
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Aug 25, 2009
I know how to remove all decimals with:
ActionScript Code:
Math.round (xTwo*0.39);
But, how do I keep 1 or 2 decimals?
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Nov 3, 2009
Can I use a decimal in a variable name in AS2? I need to create a variable named SCC.Q2.
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Aug 3, 2011
In AS3, from a division I get a number like this one: 0.9130406010219044.Is there any way to reduce the number of decimals (aside from multiplying that number for one million)? Is there a way to reduce the numbers BEFORE the division is performed?
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Nov 24, 2009
One more thing that I need for my calculator:
how do I turn the decimals into whole numbers if the number is:
10.56 I want my number to be 11
10.49 I want my number to be 10
these numbers are inside an input field.
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Aug 14, 2007
As the title, is there a class method in Flash to limit and round of a number's decimals ?Like :roundToTwoDecimals(1.2362 ) = 1.24
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Feb 23, 2010
I'm trying to do a pretty simple modulo equation but i'm getting a weird return.0.03 % 0.01I was expecting there to be no remainder, so the answer would be 0. However the return flash gives me is: 0.009999999999999998If I bump everything up to whole Numbers it works just fine: 3 % 1 = 0However I know eventually I'll be doing something like 3.4 % 1 and I'm concerned that at that point I'll run into this same issue.
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Nov 23, 2011
I'm working on some banners in various sizes and I noticed that I can only enter a font size in full pixels but not in decimals. I can type them in but noting happens to the size.
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Jan 15, 2011
why it is not simple! i just want to restrict input text to allow only number with 2
[Code]...
how can i make it with actionscript 2.0 ?
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Nov 12, 2010
I wonder if there's a more straightforward way to achieve this.[code]...
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Jan 15, 2011
I have a issue.. I want to display the score as a whole number without decimals, anyone know how this can be done?
the relevant code:
ActionScript Code:
public static const SCORE_PER_APPLE:Number = 1;
public static const SCORE_MULTIPLIER:Number = 1;
private var score:Number;
[Code].....
So yeah.. it displays every decimal. Is there a way to round up the numbers, or not displaying anything less than a whole number?
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Jun 14, 2004
I've this problem with rounding up. My problem is more complex than i describe here but I'm sure i can figure out the rest myself once I got this working. I want flash to round up with two decimals at all time.
[Code]....
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Apr 24, 2009
I faced a strange problem today while adding some decimal number in AS3. I have simply adding trace(1.025 + 0.025); statment. It didn't returned proper output i.e. 1.05., instead it has given as 1.0499999999999998.
know the reason behind this. Actually we are calculating some angle and leng in geometric function.And we are getting some diffrence in calculation.
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Mar 31, 2010
Two questions concerning the numericStepper component and I think they both have to do with how to access the textfield part of the component.
1. How do you change the color of the textfield border in the numericStepper component.
2. I'm using the numericStepper to step up/down by increments of .25 (25 cents) and would like it to always show 2 decimals. But when it reaches a whole number (like 25) it will not show the 2 decimals. Do I treat this like a textfield to force the text to have 2 decimals? And if so, how do I access the .text?
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Oct 2, 2010
This one seems though, as there isn't even a regular "round-to-specific-decimal" function.. (I know the work around for that though)[code]...
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Mar 28, 2007
An onLoadProgress listener object is returning a variable I am using to tell the user what percentage of the movie has been loaded. I am happy with the results of
Code:
myListener.onLoadProgress = function(empty10MC:MovieClip, loaded:Number, total:Number):Void{
//setText();
var percent:Number = loaded/total*100;
loadingTxt.text = beginTxt + percent + endTxt;
however the number returned is like 15 digits long! Is there any way I can limit the variable to display only 1 or 2 decimal places?
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Nov 26, 2009
I'm making a canadian tax calculator - and it all works BUT I need it to check the fields and if they're blank, make it process it as zero. ALSO, I've now discovered I need to make the fields display as money would. Is it possible to make the fields only show two decimal points, put a comma in (like --> 2,546.00) and have it everytime show two zeros (sometimes it displays as this --> 26.0 instead of 26.00. At the *least* I need it to show 26.0 >> like this ...26.00
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Mar 29, 2010
If the old color class was gone, why in the online documentation it is still standing ?http:[url]....What does this class do?
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Feb 6, 2010
i have a button, with instance name lightblue_color. I am assigning a color to its color field like this: lightblue_color.transform.colorTransform.color = 0x65ffff; then i am adding an eventlistener to the button like this: lightblue_color.addEventListener(MouseEvent.CLICK, ChangeColor); Then, in the function: public function ChangeColor(evnt:MouseEvent):void {trace(evnt.target.transform.colorTransform.color);} It prints 0. Why is that? Shouldn't it print 0x65ffff or do i need to do some type conversions?
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Oct 9, 2009
I'm making a website by using the document class. As far as now everything went as planned but when I made a preloader and loaded the site swf in an html page, the site was background-less.I tried to change the site background color, the preloaders' background color, the index.html background color but nothing.
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May 12, 2010
I'm currently working on a project where people can drag different symbols (man, woman, house, building, etc) onto a stage to create a graphical representation of a scenario.
I have been able to make draggable classes with different symbols. What I'm finding difficult is the ability to dynamically change these instanced classes using the color picker.
Example: Let's say the user has added two "man" symbols (being external classes) onto the stage. How would I code the ability for the user to change the color of one man symbol to red and the other to blue. I'm finding it quite difficult to achieve this since both man symbols are from the same class.
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Jun 3, 2010
I have a Dot class, which draws a dot with a color of 0x00FF00. When I click on the dot, I would like it to change to a random color from an array of colors I have pre-specified.How can I replace the current color with the new color? Do I have to re-draw the circle (dot)? or can I just replace the color?
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Jan 23, 2008
does anyone know of a simple to use color class that takes 0xRRGGBBAA (hex)? basically a tint class, really, since i'd like to keep the details of the movie clips i'm 'tinting' instead of blow them all into the same !@#$ color.
...cuz colorTransform is so straightforward (pfffft!)... and Adobe screwed up not adding a simple _tint...
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May 1, 2009
I am trying to make a class that will allow me to manipulate the color of a series of objects and I�ve gotten this far with ColorMod.as which does this manually. I would like to be able to somehow generate a series of ColorTransform objects such that I can manipulate their parameters (particularly redOffset, greenOffset and blueOffset) while I am generating them, and then push them into an array that can be accessed by another class. I can do this manually as per the code below, but I would like to be able to do it using a for loop as per the pseudocode I put in the constructor below.
[Code]...
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Dec 4, 2006
my current idea is that I'll have a sprite as a swf. This sprite has 2 dynamic colors (if you don't know what that is, imagine a sprite that has a color depending on which team he is in, something like that). So I'll have 3 clips on 3 layers.
- non colour
- colour 1
- colour 2
thing is, I don't want it to be solid colours. (and i'm not the artist.) Am I heading in the right direction?
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Jan 25, 2010
I have a Color class where all the data is stored in a single uint named "_value". However, the constructor for Color looks like this:
public function Color(r:uint = 0, g:uint = 0, b:uint = 0):void
{ _value = (makeChar(r) << 16 | makeChar(g) << 8 | makeChar(b)); }
If I want to create a clone() method, I have to first convert the "_value" variable to an RGB object, then, the constructor automatically converts the object back into a hexadecimal value. Blatent waste of efficiency! However, I would rather have the constructor be user friendly and allow them to type in each color value instead of one hex value (they can use the Color.fromHex() if they really want to, but it does the same as the clone() method and converts back and forth).
Is there any way to instantiate a class without going through the one single constructor function? Any way to set up a private constructor in addition to the public one? Most Visual Studio languages allowed you to have multiple constructors, and the chosen constructor is determined by the passed in arguments. This was really convenient, but sadly, AS3 only allows one constructor, right?
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Jul 14, 2009
I wrote earlier about this InterpolateColor class that I have just written... now I am wondering about why I seem to only be able to use it on one object at a time and not on two objects at the same time.I want to use it to increase the brightness on my background image, while at the same time decrease the brightness on my navigation link text. It works on either one if done alone but when they are done at the same time, only one executes.
My InterpolateColor class:
ActionScript Code:
package com.bee.utils
{
import fl.motion.Color;
[code]....
The code in my controller class:
ActionScript Code:
InterpolateColor.tweenBrightness( background, .8 );
InterpolateColor.tweenBrightness( footer.navControls, -1 );
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Jul 31, 2007
I am trying to get the setTint() method of the fl.motion.Color class to work. I couldn't find any examples. Here is what I tried.
import fl.motion.Color;
var ct:Color = new Color();
ct.setTint(0xFF0000,.5);
mc.Color = ct;
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Sep 27, 2011
I wrote a class that converts possible color formats (that I can think of) into valid hex colors appended to a pound sign (#). So what it basically does is check and convert a color in any of the following formats
uint
String("colorname")
String("nnnn...")[code].......
into String("#nnnnnn") regardless of empty spaces.Color names are the current standard 147 CSS color names, as listed in here.This class can be used by its single static method to 'normalize' colors in an html if an appropriate replace pattern is used. The method works for a single color. This, in fact, might be used while parsing an html data into a text field in flash, for example. Additionally you can input an optional second 'default color' parameter in the method.
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