ActionScript 2.0 :: Color Class + Dynamic Sprite Coloring

Dec 4, 2006

my current idea is that I'll have a sprite as a swf. This sprite has 2 dynamic colors (if you don't know what that is, imagine a sprite that has a color depending on which team he is in, something like that). So I'll have 3 clips on 3 layers.

- non colour
- colour 1
- colour 2

thing is, I don't want it to be solid colours. (and i'm not the artist.) Am I heading in the right direction?

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Interactive Coloring Book - Large Blank Box At The Top Of The Color Pallet Isnt Changing Color?

Apr 27, 2009

i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.

Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.

View 1 Replies

ActionScript 2.0 :: Coloring Some Words In A Dynamic Text?

Feb 2, 2009

I am creating a dynamic text box, defining it as html, and reading a text to it from xml file. is there a way for me to pick some words in the text and color it in a different color from the one defined when creating the text box?

View 2 Replies

Flex :: AdvancedDataGrid Dynamic Text Value Coloring - ItemRenderer

Apr 8, 2010

In my AdvancedDataGrid, I am adding dynamic values to cells by dragging a cell value to other cells. While copying, I am setting the value to listData and setting the Red color to the value in ItemRenderer. Everything is working fine, but when I scroll down/up, the values remains in the cells where thay are supposed to be(as I am setting to listData) but the coloring behaves wierd(as I am trying to set the color in ItemRenderer).

I don't want to store the color of the value, but I should be able to see the dynamically created values in Red color. Is there a way, I can do this? Do I need to set the color to actual dataprovider object and then check in ItemRenderer?

[Code]...

View 1 Replies

Actionscript 3 :: Class Extending Sprite - Set The Sprite's Width And Height Properties?

Mar 5, 2010

I created a class, extended the sprite class, and now in the constructor I am trying to set the Sprite's width and height properties which are inherited from the DisplayObject. However, after I set this.width and this.height, and print the values, I get 0 for both.

What the heck is going on? When I view the livedocs I see that DisplayObject has width and height listed as public properties. I have been able to instantiate a Sprite directly, and set the width and height after it's been instantiated, so I don't get it.

package {
import flash.display.*;
public class ScrollBar extends Sprite {[code].....

View 1 Replies

Actionscript 3.0 :: Color Transform On Sprite?

Sep 20, 2010

I've done color transforms elsewhere but I can find an example, and I'm pretty sure they are very straight forward... yet. I keep getting this error:1119: Access of possibly undefined property ColorTransform through a reference with static type flash.geom:Transform.

View 1 Replies

ActionScript 2.0 :: Make A Dynamic Text Boxes Border A Certain Color Along With Background Color

Oct 18, 2003

How would I make a dynamic text boxes border a certain color, along with background color.

View 1 Replies

ActionScript 2.0 :: Dynamic Changing Movieclip Color And Text Color?

Jul 28, 2009

I have a movie clip where it contains an instance of text

I able to change the movie clip and text color individually

but when i try to change both at once the text color is same as movie clip color

ActionScript Code:
myColor = new Color(myMovieClip);
myTextColor= new Color(myMovieClip.myText);

[Code].....

View 3 Replies

ActionScript 2.0 :: Return MC To Original Color After Dynamic Color Change?

Apr 21, 2005

How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.

I can accomplish the change as it passes over a frame, but I can't get it to change back.

In the frame is this:

Code:
cHurtColor = new Color(_root.compMC);
cHurtColor.setRGB(0x00FF33);

View 6 Replies

ActionScript 2.0 :: Return MC To Original Color After Dynamic Color Change

Apr 21, 2005

All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]

View 6 Replies

ActionScript 3.0 :: Change Color Of Bitmap As A Sprite?

Feb 7, 2009

I have a PNG that is a child of sprite object. The PNG consists of a shape in the middle of a transparent background (the alpha value is zero). I want to change the color of the sprite, but I do not want to change the transparent background.

View 2 Replies

Actionscript 3.0 :: Changing Sprite Line Color?

Jan 31, 2009

Is it possible to smoothly change the color of the line in this sprite over a period of time?Code: Select allvar sp:Sprite = newSprite();addChild(sp);sp.graphics.lineStyle(3, 0x31FF1A);I saw a bit of code that used Tweener to do this with a movie clip, but I can't make Tweener work with a sprite.

View 3 Replies

ActionScript 3.0 :: Moving A Child From A Class To A Holder Sprite Inside That Class?

Feb 12, 2009

i have a BasicMap.as that takes an Array and populates itself with the MC objects passed to it by a String reference.it inherits from Sprite, and so it just places the objects on its self.then i have a class that inherits from that class, and gives a little more functionality to it, but in order for it to do that, it needs to place the objects not on itself, but instead inside a holder Sprite, so here is my problem:

code:
package Mushroom{
import flash.display.Sprite;

[code]......

View 8 Replies

ActionScript :: Python - Using Dynamic Python Class Definition And Amfast Dynamic Class Mapping And Code Generation To Generate Class

Dec 19, 2011

I have an xml snippet that contains an object hierarchy:

doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />

[Code]...

View 1 Replies

Actionscript 3 :: Change Color Of Sprite Without Changing Border?

Jul 1, 2010

I have this [code]...

And It seems to work but this is creating a new rect. Which I do not want.

And I have tried ColorTransform, and that changes everything, even the border, which is not what I wanted. And I am not able to colortransform and then set the border color.

So how can I change the color of a sprite without changing the border color?

View 1 Replies

Actionscript 3 :: Mouse Over Change Sprite Graphics Color?

Sep 16, 2010

I have created a sprite as below:

var arrowHeadRight:Sprite = new Sprite();
with(arrowHeadRight.graphics){
beginFill(0xDDDDDD, 1);
moveTo(50,0);
lineTo(0,50);

[Code]...

On Mouse Over, I wish to change the color of the fill on this shape? Can this be done or do I have to re-draw the graphics with an updated beginFill line?

View 1 Replies

ActionScript 3.0 :: Change Fill Color Of A Sprite Without Affecting Outline?

Jan 28, 2009

Detail: I am reading some data from SVG and getting them as Sprite objects; now I need to change the fill color of these sprite objects dynamically without affection the outline color. I gave it a try with ColorTransform but that changes everything in the object.

PS: I already tried searching the forum for the same thing but search seems to have some technical issues... therefore had to

create new topic :(

View 1 Replies

ActionScript 3.0 :: Player Color In Flash Games For Sprite Animation

Apr 27, 2009

We're trying to find the most optimal memory solution to doing Player Color in a flash game for sprite animation. We're using CS3 Action Script 3.0. Basically we're using sprite animation but currently for every player we create a duplicate set of animations with just different color. This is very expensive. Vector graphics tend to slow down performance too much for our games so we need to use bitmaps and would like to stick to that. So for a bitmap the alpha channel really only needs 2 values 0 for transparent 1 for draw the pixel. Is there any way I can use the other 254 values for a player color algorithm. The best we've come up with is to do 1 set of animations & 1 set of color mask animtions. So in total we would have 2 full set of animations for 2-x players. The Color mask seems to need to be 32 bits. So what I have is 2 questions.

1) Is there a way we can make 1 set of bitmap animations but use the 254 other values in the alpha channed to do player color?2) Is ther a way to use a Mask set of animations but only use 8 bit not 32 bit?

View 7 Replies

ActionScript 3.0 :: Change Thickness And Color Of A Rectangle Sprite On Mouse Over

Feb 8, 2009

I am a new user. How do I can add more thickness and change color of a rectange Sprite object on mouse over and on mouse out I want to make it normal again.

View 2 Replies

ActionScript :: Flash - Change Lines Thickness/color For Sprite/MovieClip?

Jun 10, 2011

I want to be able to change lines thickness/color for sprites/movieclips created in Flash CS in ActionScript code. Is it possible to achieve this kind of functionality?

View 2 Replies

ActionScript 3.0 :: Actually See The Sprite Class?

Dec 3, 2009

but is possible to actually see the Sprite class?

Is accessable in any way, or written in C++ and embedded into the Flash player?

View 9 Replies

Actionscript 3.0 :: RemoveChild On A Dynamic Sprite?

Jul 5, 2010

I have added a Child from my library as follows:

Code: Select allfunction menuIn(param1:Number=0, param2:Number=0):void {
var menu_mc: menu = new menu
menu_mc.x=220;

[Code]....

How can I then remove it, I get this error: 1120: Access of undefined property menu_mc.

View 2 Replies

ActionScript 2.0 :: Dynamic Sprite Names?

Nov 27, 2006

Is it possible to have dynamic sprite names? For example if I am constructing a tile map from an array how can i give each sprite object a different name and referense it later?

in actionscript you could just do

attachMovieClip("blah"+i+"_"+j...

and reference it with root[name]

how could I achieve this with actionscript 3?

View 1 Replies

Actionscript 3 :: Change The Color Of One Shape By Clicking On Clicking Another Object Of Sprite?

Aug 30, 2011

I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.

View 1 Replies

ActionScript 3.0 :: Set Focus On Sprite Class?

Nov 30, 2009

I'm tryin to set the global focus to a specific class that already exists on the stage after I remove a popup dialog from the screen. I pass the name of the class that was on the stage before the popup dialog is shown by string to the popup class.So public function PopupMenu(pClass:String)after I remove the popup dialog, I want to restore focus back to the previous class so it can accept key events again.How would I set focus to an instance of an object on stage. Currently I have something like this:

Main.mainStage.focus = (InteractiveObject)(getDefinitionByName(prevClass));
but it returns this error: TypeError: Error #1034: Type Coercion failed: cannot convert com.cox::IdleScreen$ to flash.display.InteractiveObject.

[code]......

View 5 Replies

Flex :: Draw To A Sprite Outside Of A Class?

Dec 26, 2009

I'm wondering (based on scoping rules) how I might do the following: I want to draw to a sprite that exists on the main stage in which I have a class instantiated.

So something like

public function MyClass(reference:String){
this.reference = reference;
}

[Code]...

Would I use super() in this case, or what's the usual methodology?

View 1 Replies

ActionScript 3.0 :: Accessing A Sprite In Class

Sep 4, 2009

I am trying to build a flip clock that utilizes filmstrip pngs. I have the main class instantiaing instances of the flipper class to hold the different number postions of the clock and then I want to tell the flipper instances to animate when the timer reaches a certain point in the main class. The problem is when I tell the flipper class to start animating I get a null value error from the flipper class.[code]Ok I guess writing it our helps figured out that the flipper wasn't through loading when I tried to call its properties, duh. Now can someone refresh my memory on how to broadcast an event to the Main class when the flipper class is done animating? I know I have to set bubbling to something but can't remeber exactly what it is. Also its not letting me create a singleton instance of the Main class in the Flipper class, I've done this before in other projects can someone tell me what I am missing on this one?

View 0 Replies

ActionScript 3.0 :: Write A Class For A Sprite?

May 24, 2010

write a class for a sprite?

View 1 Replies

IDE :: Function In Class Subclassing Sprite?

Apr 15, 2010

I have a class which subclasses Sprite (Class1). In this class I draw something on the stage. I have another class (Class2) that creates several instances of the first class (Class1) and places them on the stage. As I am creating the instances of Class1, I am adding an event listener for the CLICK event for each instance.When I click on any of the Class1 instances, I would like to execute a public function in Class1. However e.target is Sprite and I cannot conver it to type Class1.

View 2 Replies

ActionScript 3.0 :: Return A Value From An Extended Sprite Class?

Jul 14, 2009

I created a menu from a created .as extended Sprite class.

Except from this menu, I need it to return a String value of the item name the user selected.

View 17 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved