ActionScript 3.0 :: Access Added Clip Via Code?
Oct 19, 2010
I want to access a clip that I dragged onto the stage , claed it mcBlocker and I am trying to access it from another clip thats in another layer but same frame and the code is inside that second clip: this is the code:
Code:
trace("::"+(this.parent as MovieClip).mcBlocker);
for(var i:int=0;i<this.stage.numChildren;i++){
[code].....
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Sep 30, 2011
I'm in class file right now and made a new movie clip using the linkage name
var mc = new ExampleLinkageName();
addChild(mc);
all good, I can see mc on the stage. In the ExampleLinkageName movieclip, I have a variable defined in it (on the physical timeline) called test.
In my class, I try trace(mc.test) and I get null. how I can read that variable?
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Jan 12, 2011
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
[Code]...
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Aug 19, 2010
I have several skin parts defined in a custom component and I want to execute some code after all parts have been added.Currently, my only idea is to use if statement in overrided partAdded method to test if all parts have been added. Something like this:
override protected function partAdded(partName:String, instance:Object):void
{
super.partAdded(partName, instance);[code]....
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Apr 30, 2011
I am building an AIR application and I was planning to include the mx:HTML control but I can't seem to get the control to display. Here is the code:
var tmpHtml:HTML = new HTML();
tmpHtml.htmlText = "<a>This is the sample </a>";
tmpHtml.x = 48;
[code].....
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Aug 14, 2009
Here is my code:
ActionScript Code:
var sp:Sprite = new Sprite();
addChild(sp);
[Code]....
How to get through to my MovieClips?
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May 22, 2010
function funFun():void{
someMC:MC = new MC;
someMC.property = value;
stage.addChild(someMC);
}
How do I access the properties someMC after it is added?
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Mar 28, 2011
I created a child that will be added on runtime. How do I access a movieclip on the mainstage from within the child?
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Sep 22, 2011
I'm new to AS3 so please bare with me with this basic question.I have the following codes and I followed the answer from this question, but it doesn't seem to be working for me. I'm not getting an error or getting a trace response.
Basically I need to access this test_mc inside the added child. Am I doing something wrong?
[Code]...
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Mar 19, 2011
My button use to work and then I added some code in the proceedToGame function and I get this error. TypeError: Error #1009: Cannot access a property or method of a null object reference.
Code:
package actions {
/*always extend a class using movieclip instead of sprite when using flash.*/
import flash.display.MovieClip;
import flash.events.*;
import flash.net.*;
import flash.text.*;
[Code]...
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Apr 24, 2010
I have created a loop to instantiate tiles on a board. In the following example, "Gametiles" is an array containing objects of class "Tile" which is a class that extends MovieClip. "Game" is a MC that I added to the stage in the flash developing environment.[code]This method is a bit cumbersome though. I really don't want to have to create a var and call getChildByName every time I want to interact with these properties or methods. How can I set up these children so that I can access them directly without the extra steps?
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Sep 26, 2011
I added a graphic to the stage and I need to access it from actionscript
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Oct 19, 2011
When i click on a userlist, the function addTab is triggered:
private var counter:int = 0;
public function addTab():void {
var new vBox:VBox = new VBox();
var textBox:RichEditableText = new RichEditableText();
[Code]....
In another function i would like to add Rich Text to the newly created TextBox but I can not access it.
I tried getChildByName(vbox) & vbox.getChildByName(textBox) but that doesn't seem to work.
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Jul 7, 2009
i have got my Library item added to the stage multiple times in a for loop. now how do i access each individual added item?
i have tried.
ActionScript Code:
private static var rootClip = null;
private static var _addedCount = 1;
[code]...
and Yes, this code is inside a static class.OK so thats not ALL of my code. Just enuf elements to understand how i need to do it..how can i get that trace to spit out all the names of the added clips?and/or get the clip that i added 4th to goto .x = 400?
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Oct 31, 2010
How do you access an instance of a symbol created and added to the stage through the addChild(); method, from a different class?
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Mar 19, 2009
converting the following code (i got from some site, i can't remember which) to on-frame code:
Code:
onClipEvent (enterFrame) {
with (_root.player) {
// Controls Player Speed
[Code].....
Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.
Currently the code is on a clip which contains the clip "walls". and player is on the _root timeline.
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Jul 29, 2010
I have a movieclip in the library called flare that consists (for now) of nothing but a drawing of a pentagon. Its associated class is called Flare. The movieclip instantiates just fine, but I don't see the pentagon. When the clip is instantiated, it traces its x and its width. They are both 0. But the width should be 100.Boiled down to the extreme basics, I was getting the same result. What am I forgetting here???Document class
Code:
package com {
import flash.display.MovieClip;
[code].......
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May 1, 2003
Im 'TRYING' to use your FreeTransform proto from Layer51.com, with the drawing movie ive been making (for the last century lol) namely with lines using the draw api and duped circles (which have textfields inside)..
I think for my requirements I need 2 types of free transform, 1 for transforming lines, the other for transforming circles with text inside. It seems rotation with your FT kills the text inside my circle so I figured I would remove the rotation handles for one style. Also Im after;
1) manual control over FreeTransform as I only want it enabled when a user selects the 'transform' button in the tool bar (disabled otherwise)
-> so I have set 0 for autoRemove, so that I can addFreeTransform to all clips on 'moveComponents' (button clip) "down" event and removeFreeTransform on 'moveComponent's (button clip) "up" (ie not selected). Seem ok/logical?
2)Next I have a canvas, so I need selected elements to swap depths and be dragged BUT only in the canvas area,
-> Im not sure how to implement a hitTest with a clip with FT added?
3)Lastly Ive had an issue with using FT on clips with api drawn lines. It seems that the center cross hair is way up in the top left, and funnily enough the boundary (ie the surround handles bit) manages to perfect wrap itself around the line. Of course because the center cross hair is way up in the top left the rotation and resizing of the line is completely wacky.Anyway here's my 2 FT styles...
Code:
//My freetransform style for circles
ftCircleStyle = new FreeTransformStyle([3,0xFF0000,100], [15,0xFFEEAA,100], [null,"s",null,"s",null,"s",null,"s"], true, 0);[code]....
1)The AS you'll find in the timeline of the clip called 'drawArea'.
2)And to run the movie compile the fla and click the blue arrow on 'New' in the menu you see, then a toolbar will appear with a canvas.
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Nov 13, 2010
I'm trying to add a line to a movie clip. When I trace the width of the lineadded it traces correctly, but the line doesn't appear. If I do everything the same but add the line to the stage instead of the movie clip it does appear. I know this is one of those cases where I can't see the forest fro the trees but
Here's the relevant code:
var xAxis = new Shape(); graph_mc.addChild(xAxis); xAxis.graphics.lineStyle(2, 0x000000, 1) xAxis.graphics.moveTo(startX, startY); xAxis.graphics.lineTo(maxX, startY) xAxis.name =
[code].....
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Jun 9, 2011
I have 3 different functions for my preloader. I have an Event.OPEN, ProgressEvent.PROGRESS, and an Event.COMPLETE. In the event.OPEN function, I create a new variable that is data typed to the class name of my preloader that I set in it's property dialogue box. This is just a simple circle animation.[code]...
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Aug 3, 2011
I have few movie clips that are added and removed automaticly by users choice. The problam is I can't find a correct "if" condition that will check if the movie clip exists before I remove it. This is the part of the code:
function removeAnimation():void { if(Boolean(getChildByName('wheelChair'))){ removeChild(wheelChair); chairTimer.stop(); }}
I tryed getChildByName and everything I could find in google and came up empty
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Oct 2, 2009
I am working on a project where i have been given an FLA that has lots of images contained in movieclips that animate when you roll over them. These animations are all contained on the timeline of each separate movieclip, so the code was basically a lot of gotoAndPlay("2") statements and so on.
I have been given it to work on because the different movieclips need to go to a URL read in from an XML file when clicked on, and i have this part working no problem.
I also need to be able to read in image paths taken from the same XML file as the urls, and load these images into a movieclip holder within the movieclips on the main timeline. However the problem that i am having is once the images are loaded into img_holder which is placed inside a movieclip they will not animate on that movieclip's timeline.[code]...
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Mar 4, 2012
was all working fine until I added a simple shape movieclip (rectangle that I want to have visible and invisible) now just by adding this MC I get this error..
ReferenceError: Error #1056: Cannot create property largeframe on aavariable.
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
[code].....
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Apr 21, 2008
I have a blank movie clip on the stage with drag and drop capabilities and it works fine!!
That is, until i call the loadmovie() function and attach an image into the empty movie clip.
why the movie clip is no longer draggable when content is loaded into it?
Code:
function downloadImage(file:Object):Void {
var Pic = "./files/" + file;
loadMovie(Pic, "_root.imageLoader");
[Code]....
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Sep 23, 2010
I'm trying to catch a variable content (set on the main timeline) from a movie clip added to the stage. I need to set a condition with that variable, so here's my line :
Code: Select allif (MovieClip(root).screenMode == ("full"))
But it's not working, I'm also trying to trace the variable with that command :
Code: Select alltrace(MovieClip(root)[screenMode]);
But this doesn't work too.
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May 24, 2011
I have a problem to load a xml since I added "[CDATA]" in my xml code my swf don't read anymore the html code. (sorry if my english is not very good but i'm french) this is my code
[Code]...
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Jan 21, 2011
I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!
Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,
[code].....
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Mar 7, 2010
I need to know how I can access the images in this XML code (per image):
Code:
<?xml version='1.0' encoding='UTF-8'?>
<component name='XMLSlideShowV3'>[code].....
I just don't know how to access this type of xml code.And I can't change it to something else because I have a component that reads only this type of code.
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Jan 21, 2009
Is there a mechanism by which native code can be called from within ActionScript?
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Jul 21, 2008
Can anyone explain me how you access a component code in flash CS3?
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