ActionScript 3.0 :: Access Elements In A 3D Array Using For Loops?
Jun 20, 2011how can you access elements in a 3D array using for loops?
View 4 Replieshow can you access elements in a 3D array using for loops?
View 4 RepliesI need to access the elements of an array that is declared in the main swf(_level0). But I need to change it from another swf.How can I do it??So far I have this:
MAIN SWF:
var vector1:Array = [biblio_vid1, biblio_vid2, biblio_vid3, btn_1_4, biblio_vid4];
OTHER SWF:
var vector2:Array = _level0.vector1.slice();
trace(vector2); // undefined,undefined,undefined,undefined,undefined
var count:uint = 0;
var textInputs:Array /* of TextInputs */ = [];
for(var i:String in columnsData){
[Code]....
here how can i access the first, second of Array of textinputs in the form of string or any thing to further proceed
I need to access the elements of an array that is declared in the main swf(_level0). But I need to change it from another swf. I have this:
MAIN SWF:
var vector1:Array = [biblio_vid1, biblio_vid2, biblio_vid3, btn_1_4, biblio_vid4];
OTHER SWF:
var vector2:Array = _level0.vector1.slice();
trace(vector2); // undefined,undefined,undefined,undefined,undefined
I have 6 buttons [btn0, btn1 ... btn5] I want to redirect the user that clicks on one of the buttons [btn4]. I want to send them to nextFrame(); when they click on btn4.
[Code].....
I've created a short animation which contains various text and graphic elements. The first frame contains a label called "start" and on the last frame I've placed the code:
stop();gotoAndPlay("start");
When previewed the SWF loops and plays perfectly, however when I email the file on or when it's embedded into an HTML file or previewed on another machine, the SWF plays the first loop fine but then progressively gets worse with each loop - elements disappearing and/or animations not rendering properly.I've also tried this with a "published" version and it too does not playback correctl(except when I'm viewing in Flash, as opposed to Flash Player).
I'm working on a small validation script, to check elements of a data object for duplicates... it goes a little something like this (hit it!):
[Code]....
and continued my loop, it would work, but instead, it would catch the first duplicate, but miss the rest after that. Basically what I'd like to do is simple: If this record[i] is equal to record[i+1], skip record[i+1] and go through it again... I just can't seem to figure it out
does anyone know how to shift all the array elements by one or more without deleting the array itself?
Something like rotating the array:
1,2,3,4,5,6,7,8,9,10
10,1,2,3,4,5,6,7,8,9
9,10,1,2,3,4,5,6,7,8
8,9,10,1,2,3,4,5,6,7
7,8,9,10,1,2,3,4,5,6
I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
[Code]...
Is there a way to write out an array without the that separates the elements in the array?
View 15 RepliesIf I am a subclass of an Array, how do I access an element?
class ArrayOfFoo extends Array
{
public function getFooAt(anIndex : int) : Foo
{
return this[anIndex] as Foo; // <---- looks for an object attribute (named "0", for example)
}
}
I could wrap an array instead of subclassing it, however lacking a universal IArray interface, that is less than useful for standard and custom functions expecting an Array.
I want to create a flash application where users will have access to 10, 5 seconds audio loops. They can choose any 4 tracks to make a 20 second track. I then want that mp3 to be stored somewhere or flash to create to a file which can be sent to friends in facebook where they can listen to that beat. There will be a little button at the bottom saying 'click here' to make your own beat.
View 1 RepliesI have a test here which is for a more complex interaction, but the principle is the same. What I would like to know is how to make the code more efficient, possibly through array loops?
View 5 RepliesI was generating a four-dimensional array using for loops, but I kept getting undefined when reading from the variable. Just to test the thing, I created a new Flash file and typed this into the first frame:
ActionScript Code:
test = new Array();
test[0][0] = 24;
trace(test[0][0]);
When I ran the SWF, the trace window displayed undefined. The same happened when I replaced the 0's with other numbers. Is there something wrong with the way that I am defining the array?
I'm using Adobe Flash CS4 and ActionScript 2.0.
I have this xml document thats created via php that looks like this. (Note: sample of the xml not full.)
HTML Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<cms_item>
<product_item>
<product_id>1</product_id>
<product_name>chairs</product_name>
[Code] .....
This is created from a database and the xml is the a combination of the two data tables. Now I have created a class file which can read this xml data or any xml doc in that format of childNodes and what not and return the results as an array. Is it better to work straight from the xml object or from the array. And is there a better way of doing this so its a lean mean array creating machine?
I had no problem working with xml in cumbersome AS2, but apparently it's menat to be easier in ASŁ, however I'm having a problem getting the data from this piece.
Basically I need to be able to access the id & src.
Here's an example of my XML:
</State>
<State name="AR" eVts="6" pCls="8:30 PM EST">
<PrecRepPct>11</PrecRepPct>
[Code]....
I'm wondering if its because there are two "Cand"s, or "Cand.length(); isn't the right thing to use or whatever, I've totally hit the wall.
So, my issue is this: I want to access XML like this:
Code:
someXML..nodeName
This returns elements with the name "nodeName" I need to do this dynamically like
[Code]....
I am unable to access 2nd element and 3rd element (I can access 1st element)
XML :
<data>
<text1> text1 </text1>
<text2> text2 </text2>
<text3> text3 </text3>
</data>
[Code] .....
Is there a way to access the DOM-Elements of a mxml file in a way that you can in JS (e.g. using Prototype or jQuery)?
I need to know if a top-level element has a child (sub-sub-...-childs) with a certain id.
In JS (using prototype) it would be something like:
$('tabs').select('[id="something"]');
Does anyone know if its possible to access children elements in a SWC? I have created some MC's and inside of some of these MC's I have some dynamic textFields. I export the content to a SWC and load it into my Flex project. No problem loading it or accessing the parent elements, they display fine. But I want to access the textfields nestes in the MC's and modify the text. When I debug the app, I can see the textfields as child elements. It's typed as a TextField and the Instance Name is the same as input in the Flash IDE but I cannot access it. When Flex compiles it throws an error saying it doesn't recognize the method. I've tried to insert actionscript on the timeline, linked external classes and nothing can be accessed.
View 3 RepliesI have an object, myObj, that has no key/value pairs, only elements. When i trace it out i get the elements listed inbetween curly braces {item1, item2, item3, item4} I can access the first element by calling myObj.first( ) and I guess there are other methods I could try to call on the object - such as myObj.last( ) - but I can't seem to access the other elements in the object. I would like to be able to do something like:
[Code]...
I`m little stuck here, pretty simple solving problem I believe.
I`m trying to use this JSON library for my project.[code]...
If I Have an XML variable that equals this:
var X:XML=XML("<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" creationComplete="Init();" xmlns:ns3="Components.*" initialize="I()"/>");
And I try to list the attributes via:
var AList:XMList=X.attributes();
The three namespaces, "xmlns:mx","xmlns:ns1", and "xmlns:ns3" aren't listed among the attributes! How can I access this information programmatically?
Access stage objects (like Movie Clip or text fields) from sub classes.The problem came when I define a subclass and try to access stage objects. How can I do that?Imagine I have a movie clip named redBox_mc on the stage.I want to change it`s alpha after I get my xml loaded.(or any other action in subclass)
Main class:
package src{
// ..
public class code01 extends MovieClip {
public var rt:xmlReader = new xmlReader("art.xml"); // my subclass
[code]...
I'm looking at the XML class. I would like to be able to access elements by name and the order they came in.
For example, if an xml document is structured like this:
<a>
<b>info</b>
<d>something</d>
<b>more info</b>
</a>
[Code]...
xml_object.childNodes.length will return the number of childnodes there are. But I don't see a way to get at the number of childnodes of a particular type. This will not tell me, for example, how many childnodes of type "b" that "a" has. I can't see Flash XML support being this sparse. Is there a built-in way of accessing the nth child of a node of a particular element name or am I stuck with accessing it only by number.
I have an external class in a .as file, my problem is that I can't access text box elements on the stage. Code like stage.txtfield.text or this.parent.txtfield.text does not work. The txtfield is the instace name of a Dynamic Text field.
View 4 RepliesI'm writing a FlashLite ActionScript2 piece of code. I have a series of textfields that are dynamically created and displayed on screen. I then wish to drag each of these textfields around. To achieve this I used some code from another flash site for dragging and dropping. I have two problems:
1) The txtMovies are dynamically allocated so each as a number appended to it, i.e. txtMovie0, txtMovie1 and so on. I can't figure out how to assign these in a non hardcoded fashion within a loop i.e.
object_array[0] = ("txtMovie"+i);
When I do this, it doesn't work. I think it's because it's not an object but a string. I tried using Object as a prefix to the part in brackets, tried [ ] etc... but couldn't get it to work.
2) In the function fnTxtMovieOnRelease I'd like to access the parameters (i.e. .text) of the selected text movie but, I don't know how to access it. I have no idea how to detect which of the movies are selected and thus access their individual text strings. I've tried to pass a parameter to the fnTxtMovieOnPress function but this then stops that code from working and I really don't know why.
[code]Also pass the Stage reference still it not showing any error and text box is also blank,text is embed ed and the code is.[code]If I put import flash. display. List; it shows an error 1172: Definition flash.display:List could not be found.
View 5 RepliesHow do you empty an array. I want the array complete empty, so the array length =0. I have tried this code, but that doesn�t take away all elements in an array, just a few.
for (i=0; i<myArray.length; i++) {
myArray.pop();
}