ActionScript 3.0 :: Access The Properties (x, Y, Direction) Of An Onstage Mc From Class?
Mar 24, 2011
I'm working on tweaking a very basic 2D platformer that has the following classes:
PlatformGame.as (goes with PlatformGame.fla)
HeroArm.as
PointBurst.as (not really addressed at all in this issue)
The PlatformGame code defines the hero with this code:
[Code]...
What I'm trying to do is attach the HeroArm movie clip to the hero movie clip, but I can't access the x, y and direction of the hero from the PlatformGame class, I guess because I simply don't know how. I know that at some point in HeroArm.as, I need to do something like:[URL]...
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[Code] ....
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May 27, 2011
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Code:
package {
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[Code].....
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Feb 28, 2010
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[Code].....
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[Code]....
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Jul 24, 2010
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Jul 1, 2009
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I am developing a Jigsaw puzzle in Flash. I am developing a class for puzzle piece. The code of the PuzzlePiece class in given as follows.
package
{
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import flash.events.MouseEvent;[code]....
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Feb 10, 2005
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How is it possible to access another movieclip inside a movieclip, if you have the movieclip linked to a class in the properties. ?
[Code]....
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Code:
package
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if (stage)
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I'm pretty new to fully using class's for my programming (in-frame scripting satisfied me for a while). I am having a problem accessing the properties of a class from another class. The first class (I'll call it controller) receives a reference to an object of another class (I'll call it display). Display have several specialized subclass (I'll call one SequencedDisplay). SequencedDisplay has a timer in it that I need to access:
[Code]...
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why I cannot access the alpha property of the mc called 'newImageContainer' below? (This is just an extract of the code):
Code:
var newImageContainer = new mcGroupItemHolder();
var newMc_thumbnailBG = new mc_thumbnailBG();
[code]......
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Mar 17, 2011
have a ball with the name of mc which can be moved using the keyboard .. when you press the left mouse button shoots the ball, this ball and the other flies in the face where the cursor was in the shot .. but if you move the cursor to another location and shoot a second time then the second ball is also flying in the direction of the cursor and the first ball change direction toward a second shot ..
ActionScript Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[Code]....
how to make that first ball did not change its direction and continued to fly in the direction of the shot?
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I have following datagrid[code]...
I want to send a name of opponent to a webserver after Delete button is clicked. Can I access correspondent value in datagrid on click event?
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