ActionScript 3.0 :: Add A Parameter To Control The Speed Of Drawing?
Sep 8, 2011
Now it draws a square with normal speed but I would like to customize the speed. How to add a parameter to control the speed of drawing?
Code:
import com.greensock.*;
import flash.events.MouseEvent;
//create line
[Code]....
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Mar 2, 2012
FirstI have a shape tween loading, and an "Increase Speed" button.I want to when i click the button, the tween become faster. So i think i should make my tween with AS or something else. how to do that? and how to make that button a speed gainer.
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Feb 4, 2010
i want to control this yellow motion without reducing fps. it show randomly & also i want to show this yellow obj on the blue man objects. i m using this AS2.[code]
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Jul 27, 2010
I have a simple tween built with AS2. I'd like the tween to slow down when a user rolls over the object. Is there a way to control the tween speed?
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Aug 20, 2004
Some 360 degree animation is spinning on screen. Now: I would like to control the rotation with the XY of the mouse: e.g. I move the mouse to the left side, the animation is spinning leftwards. I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.
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Aug 20, 2004
Some 360 degree animation is spinning on screen. Now:I would like to control the rotation with the XY of the mouse: e.g.I move the mouse to the left side, the animation is spinning leftwards.I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.
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Feb 15, 2011
I had created a simple slide show in Flash and published as a .swf file. The slide show contains few images and the animation takes about 45 seconds to run at 8 frames per second. When i imported it into Flash Catalyst, the animationa runs very fast, taking only about 15 seconds to get through the whole slide show. I re-adjusted the animation in Flash to make it run slower but when i imported the new version into flash catalyst, it runs at the same speed, --still very fast.Is there any way for me to control the speed of my animation and make it runs the same speed as I set up in Flash?
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Mar 26, 2011
I am trying to get a menu that has videos that I will scroll through at a certain speed.Right now I have 30FPS which I have tried to lower which doesn't' control the speed of the auto scroll? Below is the code.
package zoom
{
import flash.display.*;
[code]....
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Mar 1, 2010
I am using tween easing.Elastic for my animation , i need to control the elastic speed from action script 2.0.
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Jun 29, 2010
is it possible to control the pitch and speed of playing a sound file via AS3? i want to simulate the car engine voice by movement speed, i need to change pitch and speed on runtime...
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Oct 26, 2007
just wondering what the best way to control the speed of a movie is. I have a movie clip that is text scrolling from right to left and it needs to go slower so that itīs readable. So I know I can just change the fps and/or make the motion tween a lot longer, but there must be a better way to do this with ac....?
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Feb 25, 2011
Here is my code
[Code]...
Works fine.. but i want to add a code on a new frame saying
[Code]...
But the previous script is still in effect no matter what frames i put the AS in..
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Oct 25, 2010
Moved from Newbie section I have beginner skills using AS3 and have been trying to improve a basic movie that generates a visual noise pattern. I need it for an eLearning lesson. A while back, I got some help pulling this script together. It uses bitmapData.noise to generate a visual noise pattern. It can be viewed here: [URL]
I checked with a colleague who is expert on the use of these visual patterns, and he suggested that the change speed is too fast: that the dots (pixels) need to change at just under 400 dots per second for an 800 x 600 stage. I tried changing the "seed" parameter, but while this slowed down the pixel-dot change, it did not run smoothly. I'm not sure what else can be scripted to accomplish slowing down the change rate
[Code]...
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Jul 14, 2009
I'm trying to use text effects, but cannot get them to work in a slide presentation. Is there anyway to utilize AS3 in this AS2 based function? I need to use a slide show so that the presenter can control the speed of his presentation.
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Nov 15, 2011
I want to make simple motion tween of analog timer seconds arrow. Can i sync it with specified defined timer on AS3?I know that the regular speed of animation can variate according to system specs.
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Feb 23, 2011
here is my code
ActionScript Code:
initializeMovie ();
var prevPt:Point=new Point(mouseX,mouseY);
[code]...
the if(speed == "100") is not working properly.. i want to be able to control the timeline using the mouse cursor speed..
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Feb 28, 2011
how can i control my line thickness with the speed of the cursor?Right now ive got this code, but how can i convert (speed) into something that can be translated into thickness?
ActionScript Code:
var prevPt:Point=new Point(mouseX,mouseY);
addEventListener(Event.ENTER_FRAME,mouseSpeed);
function mouseSpeed(e:Event){
[code]....
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Feb 3, 2012
Have built a gallery that holds animation files (60 fps) and flash video files (30 fps). The gallery file speed is 30 pfs to match fhe video files. in this configuration my animation files play very slow while the video files play good. When I change the speed of the Main Gallery file (the one that holds the animation and flash video files) to 60 fps. The result is inverted. The animation plays OK while the video plays very slow.
How do I change the speed of the animation files so they play at the correct speed. I have a hint but do not know how to script it. Animation files ( playSpeed X2 or something equivalent).
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Mar 1, 2008
When a movie clip is clicked on, another movie clip will fade out.The problem is that the clip that needs to fade out just disapears in a second, is there a way to controll the speed.I read a lot of info about this for complicated setups, is there a simple fix for this.I was hoping I could just do this designR_mc._alpha = 0/4;But that does not work.HERE IS THE CODE
design_mc.onRelease = function()
{ designR_mc._alpha =0;
}
[code].....
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Jan 14, 2010
I am working on a project and I want to know if it is possible for flash to control the playback speed of sound files (mpeg). I dont care if they are external or imported since the project will only run locally. IT is a game where I want to slow down and speed up the sounds playing.
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Mar 19, 2010
I have a simple animation that I would like to control the speed of the movie using the right an left arrow buttons. Keep pressing right arrow to speed up, and keep pressing left button to slow down.
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Jun 2, 2004
How to get mass speed movement like in this intro site. [URL]. How to control the multiple clip mass speed movement....using actionscript.
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Mar 12, 2006
So I wanted to implement this effect: [URL] but I only want the first image to appear, so pretty much without it being blurred. I also wanted it to stay a while and then dissolve. How do you do that and how do you control the speed of the animation? Once I turn up the ra, ba ... values it does slow down but restarts halfway through the animation. I also need it to stop once it ran the cycle. It should go from invisible, to visible, then stay and then dissolve.
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Mar 12, 2004
I need to create a specific drawing sequence that uses multple clicks to arrive at a certain shape.
Basically, I need the user to be able to draw a pie wedge over a bitmap image. The actual drawiing is not the problem right now, what I am struggling with is how to control the action based on how many times the person has clicked.
On the very first click, a temporary line is drawn from the center of the image, and the user can move the mouse around to get the first line where they want.
They click again and the temp line is cleared and the final line is put in place. Then, as they move the mouse off that last end point, I need a new temporary line to automatically generate (this is the second straight side of the wedge). They click a final time and that line locks in place and the wedge completes.
Now, the problem I have is that I am using a switch statement to test the clicks. When the routine starts I've got the var _root.c = 0. Here's the switch:
[AS]switch (_root.c) {
case 0 :
_root.canvasArc.onMouseUp = drawFirstLine;
break;
[Code]....
As you can see I am incrementing _root.c at the end of this. This part works fine (I verified that it is making _root.c = 1), but it seems that by breaking out of the switch statement, it doesn't go back and check anything again, so my case 1 never gets read and the rest of the process can't happen. I tried an if statement and even looped through that with setInterval but that doesn't seem to work either. Is there just a smarter way to do this?
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Oct 7, 2009
I've almost got a bit of flash finished, The .swf so-far is here: [URL]. For some reason the file won't attach but the important bit of code I have so-far is below. I need to make a line to literally 'connect the dots', each of which is one end of a movieclip, I know it needs to boil down to ' line x,y, to (movieclipname)x,y, but cannot work it out!
time.onChanged = function() {
if(time.text.length == 4) {
var hours:Number = parseInt(time.text.substr(0,2),10);
hours *= 60;
var minutes:Number = parseInt(time.text.substr(2,2),10);
[Code] ......
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Jan 2, 2012
1) Passing a control itself as parameter into a function 2) Passing an id ( managed manually) of the control as a parameter into a function . Say for an array of controls I have ctrl_Array = [ my_btn, my_mc, my_dtg ] and corresponding id_Array[0,1,2] PS: If my question is difficult to understand, i just wanna know, if it is a good programming practice to pass control references among the classes as function parameters ?
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Aug 7, 2010
I want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
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Dec 13, 2009
I'm tweening a movieclip from startX to finishX. The value of startX varies but finishX is a constant. But as the startX increases in value the animation appears to be quicker. How do I adjust the speed of the tween to ensure a consistant speed regardless of the value of startX?
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Jul 24, 2009
is there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
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Mar 23, 2010
I have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
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