ActionScript 3.0 :: Call Getters And Setters From The Editor Without Using Static On The Editor?
Jan 13, 2011
my main class is Editor my sub class is a CustomTextField i need my Editor to keep track of what the active CustomTextField is, since there can be more than one. i want to have a variable, activeTextField:String to keep track of the active CustomTextField. i created getters and setters on editor to keep track of activeTextField. how do i call these getters and setters from the editor w/out using static getters and setters on the editor? this has to be confusing to read because i am utterly confused writing it...
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Oct 22, 2009
how bad is this practice? I am having trouble getting to some stuff so i am taking the easy way out
Code:
private static var _interrupted:Boolean;
public static function setInterrupted(value:Boolean):void{
_interrupted = value;
}
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Oct 5, 2006
I'm trying to create a flash xml editor based on senocular's news editor but I am having some trouble getting the xml file to load. My xml file is structured as below[code]...
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Apr 24, 2007
Does anyone have any experience using external actionscript editors? I've given a brief look at SE|PY, but not sure why it's any better than the native editor in Flash.
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Feb 5, 2010
I've been wondering woudn't a function with return do the same thing as a get function with return?[code]
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Nov 16, 2009
Is there a way to synthesize getters/setters in AS3? It's very common that you have a class with lots of variables, especially in math calculations (Model in MVC pattern), that you'd like to expose. Is there something like synthesize property in Objective-C, that allows to generate getters/setters?
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Jan 7, 2010
Is there a way to use getters and setters for Vectors?Say, in my Main class, I would like to write
myVector.push(item);
and in another class, I have written:
public function get myVector():Vector.<int> {
return _opponentCardList;
}
public function set myVector(myVector:Vector.<int>):void {
_myVector = myVector;
}
This doesn't really work as you have to set _myVector to a Vector. But what if you just want to push(), pop() or splice?
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Feb 1, 2010
I am trying to put getters and setters into my inteface but I get the following error1053:
Accessor types must match.
Below is my Interface. package com.objects{
[Code]...
How are you suppose to put getters and setters into a interface. for as3
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Feb 7, 2011
package
{
import flash.display.Sprite;
public class AbstractTarget extends Sprite [codee]................
And then I have a class called "Target" that extends AbstractTarget...how do I access the __movement property? Do I have to write the getter and setter in my Target class also and override both functions/methods?
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Dec 21, 2010
fact: using my setup, a class that inherits from another class does not inherit the parent class' getter/setter methods.
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Apr 27, 2010
What's the best way around this problem with interfaces?
public interface ITest {
function set testField(test:String):void;
}[code]......
Test does have a setter for testField (an implicit one).I don't want to define an explicit one for every single field I have defined in my interface.There doesn't seem to be a way to define getters/setters in interfaces (or the syntax just escapes me).Do I have to do this explicit getter/setter nonsense in order to use interfaces in this way?
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Sep 24, 2010
In the following:
//track of whether the player has the key public function get hasKey():Boolean {
return _hasKey;
} public function set hasKey(keyState:Boolean) {
//trace(keyState);
_hasKey = keyState; }
These functions don't even work until a value is passed to keyState in the set function correct? As you can see I did a trace keyState and the trace didn't return anything until it was true.
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Sep 8, 2011
1. How parameters we can send to a Setter ?
2. What are the best practices of setters and getters?
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Jun 13, 2010
I've came across this compilation error a while ago.. As there's an easy fix and I didn't find anything relevant at the time, I eventually let it go.I just remembered it and I'm now wondering if this is really part of the language grammar (which I highly doubt) or if it's a compiler bug. I'm being purely curious about this -- it doesn't really affect development, but it would be nice to see if any of you have seen this already.
package view {
import flash.display.Sprite;
public class Main extends Sprite {
[code].....
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Jul 4, 2010
I have a class (Wall) that inherits from Sprite.Sprite already has width and height properties. But for wall, I need to do some other additional calculations when the properties change (f.e. make sure the new size won't cause it to overlap any other walls).So, how do I set the width property inherited from the Sprite class from within the width setter of the Wall? (or perhaps there is an alternative way to do my bounds checking whenever width is set?)[code]
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Feb 25, 2011
The following code seems to create an ambiguity for the compiler (please see error commented near the bottom). Is it not possible to have getters and setters split between interfaces?
[Code]...
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May 17, 2011
if getters and setters are the best option in a specific case. The case is when I have class 'A' instantiating classes 'B' and 'C'. Class A contains public getters and setters for classes B and C to access so data is centralised.Is this best practice or would it be best to pass the data to classes B and C through parameters?
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Aug 19, 2009
whats the difference? I cant see any, it looks the same to me in the end
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Dec 14, 2009
I don't understand why adobe set them up that way. As far as I can tell, all the setter does is change the value of the varible and nothing else. does anyone know why adobe set things up this way or what the x and y setter do other than changing the value of the varible?
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Jul 19, 2006
I am plain stumped. I am working in F8/as2.0.I have a class that extends the MovieClip class. I have a blank_mc in the library that is linked to the class. Here is the constructor:
ActionScript Code:
public function MyMC (target_mc:MovieClip){
var _mc:MovieClip = this;
_mc = target_mc.attachMovie (.....);
}
That works all fine and dandy. Where I am having issues is basically I have properties x, y that DON't overwrite the _mc's _x & _y props. Instead, the use getter & setters that take values and then calculate the needed number to set the actuall _mc._x, _y props. This doesn't seem to work at all and i don't know why. Here is the code:
[Code]
So I got this to work by NOT extending the MC. Instead I have a variable ref to a _mc prop in the class.However I am unable to set event functions to it even if I make some ref to the _mc prop. Is there a good way of approaching this by say a decorator pattern?
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Apr 18, 2012
anyway im using flash as3 for about 6 months, and im still kinda confuse in this things like getters and setters, and idk what you call that but here's and example :
private function myBoolean():boolean
{
//codes here //
{
idk how to use it, and what it differs from getters and setters,
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Jan 31, 2012
I'm looking to pull dynamic text in to Flash from a text editor, basically someones name and age, is this easy enough to do?
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Nov 4, 2009
I recently migrated from CS3 to CS4, and have a question about the "Motion Editor". In principle it sounds fantastic, but I can never get it to work on any of my fla files. The tab is there, but when I select a tween span in any of my files, the Motion Editor continues to say "to edit properties, select a tween span in the timeline or a tweened object in the document." Nothing I do can get the Motion Editor to show anything but this.
Is this because the Motion Editor works only on tweens in new fla files created in CS4? (My existing files were all created in CS3.) Very frustrating, as I would like to use this new feature. I tried to get it to work in a new CS4 file, creating a tween and going to the Motion Editor tab, but.
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Apr 27, 2011
I want to create an xml editor UI in flex.Basically I want to present the xml in a textarea.Users can then edit the xml and save it in database.Also,based on logged in user's privilege,the level of editing allowed varies.A normal user can edit the attribute values as well as node values,but not attribute names and node names.
[Code]...
Normal user can only edit id values('1','2','3'),country values('aaaa','aaaa6','aaaa4') and user names('XASD','XASQWED','XASDRQQ').But not node names('users','user') and attribute names('id','country').
I prefer to present the XML to the user as in an editor like interface and restrict editing there,rather than using a grid interface in which attribute names and values are listed in separate columns and enable editing for value column only.
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Apr 28, 2010
I'm struggling through trying to learn the new tween system. Is it just me or did they completely NUKE workflow with this new system? Is there any way to copy and paste the property keyframes?I often have animations where things loop, so the last frame of the motion tween needs to be the same as the first frame. In the old days I would just select and copy multiple keyframes from frame 1 and paste them at the end. Done in 5 seconds. The only way I can find to do this now is to hand set every freaking property on every freaking keyframe of every freaking object.
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Sep 2, 2010
"How do I get the motion editor to show easing controls"?
I've just made my first flash movie in flash cs4 and I wanted to add easing to the (classic) tweens I created. I tried selecting the first graphic, then I tried selecting the (classic) tween span, but each time I go into the motion editor it just says "To edit properties, select a tween span in the timeline or a tweened object in the document".
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Sep 21, 2010
Does anyone know of a free flash text editor. Something that I can put on my website to update the text without going into the flash file and reuploading.
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Nov 26, 2006
I was wondering if there is a good editor I could use for scripting in actionscript 3. I dont want to use flash 9 alpha or flex builder 2. Are there any other ones just for actionscript that yall can recommend?
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Mar 28, 2009
Does anyone know of a free flash text editor. Something that I can put on my website to update the text without going into the flash file and reuploading.
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Apr 26, 2009
I have two buttons, they're both movie clips, and have identical code except for their names. When I place one of each on the stage and give them instance names, they come up output:
[Code]...
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