ActionScript 3.0 :: Call Parent From Embed Swf?
Aug 26, 2010
What the correct way to call a parent from an embed SWF. In my case I am building a project in flashdevlop but embedding swfs for a few nav elements and I need those to either dispatch an event or call a method so it cant change pages. Best case is calling my "Main" instance. For example "Main.theMethod()" not sure if Main is seen by the embeded swf, I know in as3 I could call _root and get it, not so sure in as3.
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Jul 13, 2010
var some="someone" some main.swf. mc:MovieClip.mc in main.swf. Iam load a mainMenu.swf file into mc. how can call some variable in mainmenu.
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Sep 6, 2009
So I have[code]...
also... my other classes that are run through initCore aren't doing anything but tracing, so I know there loaded but none of the objects that are supposed to be created are being created.
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Jan 29, 2010
i have a swf that loads a swf that loads one swf into that one. i need the final swf (child, child) to be able to call a function on the first swf (parent)
i have tried this:
if(MovieClip(parent.parent.parent)!=null){MovieCli p(parent.parent.parent).parentFunctionCall();}
[Code].....
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Mar 7, 2009
I have a function (let's call it testFunction for right now ) on the actions layer in the main timeline There is a movie clip with 15 frames long in the library
i want to add a child of the movie clip on the stage, and call testFunction when it finishes playing
how can i do? i tried to call it in the child but nothing works
Or, is there any way to show child on the stage for only a period of time like 1 second and then remove it automaticly?
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Jan 15, 2009
I am playing with a page viewer which imports SWFs for pages from an XML file.If i make a button on one of these pages, can i get it to call the parent master SWF functions?I have tried this...
code:
nextBtn.onRelease = function() {
var nextPage = _root.offsetPages(_root.page+2,_root.removedPages) ;
if(nextPage<=_root.offsetPages(_root.maxpage,_root .removedPages)) _root.gotoPage(nextPage);
}
but while it hovvers like a btn the functions still not calling.
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Feb 6, 2010
I want to call the parent function called "edit_groups()" from the itemRenderer. The code for my itemRenderer is:
<mx:VBox id="vbx_container" paddingBottom="4" paddingLeft="4" paddingRight="4" paddingTop="4" borderStyle="solid"
dropShadowEnabled="true" width="100%" height="100%" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
<mx:Canvas width="100%" height="100%" horizontalScrollPolicy="off" verticalScrollPolicy="off" >
<mx:Image id="image" width="100" height="100" source="{data.thumb}" scaleContent="true" maintainAspectRatio="true"
complete="{image_smoothing_handler(event);}" trustContent="true" doubleClick="{Call The Parent Function"edit_groups()"}"/>
</mx:Canvas></mx:VBox>
And I call my itemRenderer from an application like:
list_groups_modify.itemRenderer=new ClassFactory(groups.list_groups_modify_item_renderer);
<mx:Label text="{data.label}" textAlign="center" maxWidth="60" toolTip="{data.label}"/>
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Jun 1, 2011
Is it possible to call a child function from within the parent? I know to go child > parent, you can do parentApplication.functionName(parameters);, but what about going the other way... that is parent > child?
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Jan 23, 2009
how I reference vars/instances from a parent class by using a static function and I wonder if there is a better way to do it.
I have a main document class Main.as with a public static function called mainFunction().
ActionScript Code:
public static function mainFunction( _mc:MovieClip, _nVar:Number ):void
{
// do something
[Code]......
This can be tricky if the static function has many variables from its own class.
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Dec 22, 2009
I loaded external swf named child.swf from parent.swf. i am having a function called parentFunction() in parent.swf. I want to call parentFunction() from child swf.
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Jan 2, 2009
this is the code i found out on the web to call a function in the parent swf from the loaded child swf.
in the child swf:
Code: Select allpanel.next_mc.addEventListener(MouseEvent.CLICK, onClick);
function onClick(e:MouseEvent):void{
MovieClip(this.parent.parent).parentFunction();
}
[Code].....
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Feb 24, 2010
To my knowledge, there are 3 options:1 - parent.publicPropertyOrMethod.2 - using static vars/methods.3 - dispatching events.Under best practise for OOP development, which is the "best" method? Are there any more?I dislike #1 and never use it as it and can easily descend into hideous parent.parent.parent references that are easily broken. #2 has it's own problems whereby attempting to get/set instance variables doesn't always work through a static function (I am yet to completely understand this). #3 is great for triggering methods (I use this the most) but sucks for altering class properties and suchlike.
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Aug 27, 2009
How can I make a call to a function in the parent class of the class I'm in.
example:
main class
Code:
package {
import flash.display.Sprite;
public class mainClass extends Sprite
{
[Code].....
I realise that there is some stuff that is missing in the "full" code here, but that's just because I'm to lazy to write it all...
How do I get the "someButton" in the "child_class" to call the "theImportantFunction" in the main class? I know that it is possible to make a "dispatchEvent" in the "mouseClick" function, and then add a eventlistener in the main class.. But is there another way to just call the function directly?
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Jan 22, 2009
how to embed external javascripts within flash with out having the scripts on the HTML.
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Nov 10, 2009
I have a swf that should be able to load another swf in runtime. Then I would like the loaded swf to call a method of the parent, loader swf, like this:
Code:
parent.closeForm;
But when I compile it, it throws this error:
1119: Access of possibly undefined property closeForm through a reference with static type flash.displayisplayObjectContainer.
I've tried:
Code:
if (parent != stage){
parent.closeForm;
}
So flash won't run this code at compile time, but it always throws that error. Here is the code of the LOADER swf:
Code:
private function loadForm():void {
var loader:Loader = new Loader()
var mRequest:URLRequest = new URLRequest(formPath);
loader.load(mRequest);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onFormCompleteHandler);
[Code] .....
How could I write an expression that should call a function of the LOADER swf without having this compile-time error?
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Sep 3, 2008
I have a custom class called ToolBar which is attached to a library item. The library item has other clips within it and each is an instance of ToolBarButtonA, B, C etc and these all extend the generic class ToolBarButton. If I set an event handler for CLICK within each ToolBarButton to trace 'parent' it comes back [Object ToolBar] which is what I expected but if I try to then call a method through 'parent.methodName()' it fails saying 'call to possibly undefined method'
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Jan 12, 2010
I have a main MovieClip that creates a new instance of an imported class which is a page in the application. This class tries to call a function on the main MovieClip and it's not finding it. I've done this in the past without any problems with separate swf files and loaders, and with movieclips in a library. I'm at a loss on how to resolve this. Here's what I'm doing (simplified for posting):
[Code]....
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Jul 18, 2010
I'm trying to make a loaded SWF call a function that is in the parent SWF, but it is not working.In AS 2.0 I could just put something like _root.myFunction(); and it worked.But in AS 3.0 it does not work anymore.
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Feb 22, 2011
I am using this guide for passing data to modules "Using interfaces for module communication". For getting child module instances they have done this
var ichild:* = mod.child as IModuleInterface; (mod = moduleLoader)
What should I do to get instance of parent application inside module? How can I call parent methods inside modules?
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Apr 28, 2010
Basically I have 3 swf, parent.swf, child1.swf and child2.swf
parent.swf loads child1.swf
child1.swf loads child2.swf
child2.swf consists of 7 buttons which when click it will 7 different swf files.
My problem is I want to call those buttons name/instance name to my parent so that when click it will load its corresponding swf file.
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Feb 23, 2009
I have a child movie clip attached to the parent via the flash interface. The child is running a timer via code on its (the child's) timeline. When the timer finishes it needs to trigger a function on the parent's timeline. All the examples show how to trigger a function on the child - that is easy and I have got that working.
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Apr 8, 2010
one of my problem is that how do i call the instance name of a button from my child.swf to my parent.swf
i have four buttons from my child.swf where when i click btn1 it will load superchild.swf but i want to load that superchild.swf to my parent.swf, like instead btn1 calls superchild.swf to load, btn1 will call parent.swf then on parent.swf it will distinguish that btn1 was click from child.swf and it will now load superchild.swf.
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Feb 4, 2010
I have a parent class that instantiates a MenuClass and handles transitions between pages.[code]And here's the MenuClass which creates forward and backward buttons. Clicking each will tell the above ParentClass to transitionForward() or transitionBackward() respectively.[code]One one hand, I feel like the MenuClass is too tightly bound to its parent and is thus less reusable. On the other hand I feel like, in the interest of keeping everything self contained, it's not the ParentClass's responsibility to reach into the MenuClass instance and add event listeners there. This seems like there should be some kind of OOP rule-of-thumb to govern this kind of relationship.Is my MenuClass too tightly bound to its parent? And if so, do you have any suggestions that would loosen that coupling?
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Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
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Mar 15, 2012
I have load child swf in parent swf, from child swf i am trying to run my parent swffunction I am trying this code
MovieClip(parent).testfun()
but this code is giving error.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2b1aa061
[code].....
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Nov 25, 2010
Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.
Main class :
Code:
package {
import flash.display.Sprite;
import com.childClass;
[Code].....
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Jan 3, 2010
I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()
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Jul 10, 2009
I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);
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Jun 28, 2011
i have some actionscript that makes a
ExternalInterface.call('someFunction');
call.is it possible to reference the html object that made the call to someFunction directly using the ExternalInterface.call call?
Assume that the object that makes the call also has some Callbacks (via ExternalInterface.addCallback) that are accessible via javascript.
Currently:
Actionscript source
ExternalInterface.call("someFunction");
ExternalInterface.addCallback("someCallback",someASfunction);
[code]....
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Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
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