ActionScript 3.0 :: Can't Find This Blog Post - Air Android Music Player Made With Native Extension?
Nov 8, 2011
Recently I came across a long and details blog post or tutorial about creating a music player for air on android, but the audio management was with a native extension.I didn't bookmark it, I have searched quite a bit and I just cant find it again!!!It was only 2 or 3 weeks ago.
I am writing an extension that will allow a Flex application to access Android's native image picker. I am able to launch the image picker activity without issue, but after it returns to the caller, which is an FREFunction object, onActivityResult is not called. Because of this, I am unable to figure out what image the user has chosen.
When I use the exact same contents of the FREFunction in a native Android app, The app works fine, and I am able to retrieve the URI of the chosen image in onActivityResult. How can I get onActivityResult to fire, or at least retrieve the information returned by the image picker activity?
I am developing application with Adobe Flex on AIR platform. Using native extension for Android, it is possible to send SMS from my Flex application. Would it also be possible to receive SMS with my application (receive Broadcast carrying information about incoming SMS)? More generally, is it possible to receive Android Broadcasts in my Flex application?
I am trying to use the IOS in-app native extension, which is found at [URL], and I have linked the SWC with my flash project... The problem I am having is that all of the usage code talks about integrating with a Flex project rather then an FLA - does anyone know if it is possible to port this extension for use with a flash project?
I'm looking into creating an ANE for the facebook ios SDK, just wanted to find out on here whether anyone has already done this / is close to releasing an ANE already ?
If ExtensionDll.dll uses the functions in the other Dll, the extension won't load. DllMain is not called. It seems like DllUsedByExtensionDll. dll is not in the Dll search path when the air application uses the extension is running. How should I make the application find the extra Dlls, if I don't want to put them into some common Dll path?
i have an error that i dont understand why appear, the most weird is that happens sometimes but lately happens always, the code that i use is the same and i dont have make any changes to it, in fact i dont execute any code in the start of the application, i use buttons , so i dont get a reason with this error please help me, the error is a dialog that say:Native extension Error: there are packaging errors/warning. Check each native extension in the Flex Build Packaging Page for each target platform. would you like to continue?And when i click yes the program dont start, the debbuger show me the line:
Is it possible to return a struct from your native code? It's relatively straight forward to return an int or a boolean but how do you return a more complex struct back to the actionscript?
My issue is when I try to compile my .ipa using the adt tool (through Terminal) I get the following error:
ld: absolute addressing (perhaps -mdynamic-no-pic) used in -[MediaCaptureViewController showCamera] from /var/folders/NP/NPNiEhuUEwGiPRg0Bym7Sk+++TI/-Tmp-/97f7f1f9-6d5e-4486-9ba0- 147ff50f7157/libcom.luxson.mediacapture.a(MediaCaptureViewController.o) not allowed in slidable image. Use '-read_only_relocs suppress' to enable text relocs Compilation failed while executing : ld64
The iOS native extension pops up an instance of the UIImagePickerController and it works apart from the following line of code, which causes the above adt error:
I am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?
i am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.
So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?
I have a Facebook application where you can create an animation and share it on your wall. Each feed has a swf player that lets users to play the animation directly on the wall. (like any shared video). As IOS does not support flash, I have also created a native IOS application for playing those animations.
These posts can't be played on IOS devices, when touched, 'Flash Player update required' placeholder is shown.
What I want to do is, to have an alternative link for iPads to play these feeds on my native IOS app (like fb://APP_ID/video_url).
Is it possible to provide a native IOS App url for inline swf feeds?
currently I am coding a android mobile app in Flex with the Flash Builder. I am tring to get the Voice Recognition of the Android Platform working but it seems to be complicated. I managed to write a Native Extension that at least displays the Android style voice recognition that asks for speech input. I found out that for the android system the speech input dialog represents an activity where you can wait for the activity's response and overwrite the onActivityResult function. And there is the problem. Since I have to call the Activity "Voice Recognition" in the FREContext the response of the Voice Recognition Activity gets lost.
I am trying to develop an android extension for air, but I have a problem with resources.According to this : Official adobe doc - FREContext and this Extending AIR by Oliver Goldman We simply have to add the resources we need in the res file of the Native part, then they are added inside the .ane file and passed to the final apk. In order to access them though we have to use getResourceId( "drawable.background_image" ) instead of R.drawable.background_image
But when I generate my extension, the res file is actually not even included anywhere inside the .ane file and also not inside the final apk. And I have found not a single extension on the net using resources (not even in the adobe samples)For this test I simply use the basic Hello world Vibrate test, but I added a new png in the drawable folder.As you can see while unziping the .ane file, then going to META-INF/ANE/Android-ARM the res file is absent.As a result, the program crashes when I try to access my resource FREContext.getResourceId("drawable.ppy_accessory_manage.png")
PS, here is my batch to compile the ANE :
set adt_directory=C:Program FilesAdobeAdobe Flash Builder 4.6sdks4.6.0in set root_directory=C:UsershugoAdobe Flash Builder 4.6 set library_directory=%root_directory%HelloANELibrary
What is the best way to create artwork for cross platform mobile application that is made using Adobe air. This application runs on iphone,iphone4,ipad,ipod,android,blackberry,desktop.
I am trying to make a blog roll program that will put the titles of a client's blog on their homepage. i ran through a tutorial that got most of it working, but when i went to move from the tutorial to the client's program, i started running into some errors. since i have no idea what they mean, i can't even begin to figure out what is causing them.
I'm using a WebView to display a web page which contains some Flash content which basically works pretty well. The big problem is, that the Flash content seems not to consider the WebView's boundings: The Flash content is displayed even if the WebView is too small to show the complete page and the Flash content is not inside the WebView's boundings. Moreover this Flash content overlays other (native) layout elements that are displayed next to the WebView.To me, it seems, that the Flash content is rendered in (special) z-Layer, that overlays all other layout elements.
Tested with: Android 2.2 and Flash 10.1.Is this a known bug in Adobes Flash player 10.1?
I'm trying to publish an iPhone game and I have downloaded everything I need to allow me to publish through flash. I'm on a pc and I can't figure out what the password is of the .p12 certificate I made in openssl is. Here are the steps I've used:
I have a AS3 Android Application that is playing background music but when the user leaves the application, the music still is playing in the background. Is there a method to call that senses the user leaving the application so that I can turn off my music?
I have a swf that I have created that make a few HTML posts. When I run and compile the swf locally, it successfully makes posts to my php code hosted on my domain. However when I then upload my swf to my domain, and then alter the embed tag to have a fully qualified path to my hosted swf, the swf will load correctly but it will make any HTML posts to my PHP scripts. The reason that I have an an embed tag with the fully qualified url in it, is that my goal here is to be able to place the html embed code on a number of different sites.
I have it working on a single remote site, and it has a wild card crossdomain.xml file in it. However when I try to apply a crossdomain.xml to any of the hosted sites, or to my computer locally nothing runs when the I use the embed with the fully qualified URL, if I just the locally hosted swf on my computer the HTML post work just fine. I feel this is related to the crossdomain.xml file, however I guess I'm not understanding some aspect of the security model.
Possible Duplicate: losing extension when use FileReference download I'm having an issue that looks common when using the FileReference class in FP10 when saving a file. The whole thing works fine as long as I don't change the default filename. If I do, then I loose the extension of the file... which is annoying >_< I haven't found any "acceptable" workaround, but the posts I've seen are from a couple of months already. So I'm inquiring hoping that something's been done regarding this issue since then =)
I have a mp3 that is retrieved from the server via "somepage.php?id=100". When I load this into spark VideoPlayer it doesn't work. But when I copy that URL and put it into the browser URL I get a dialog that asks if I want to download "sound.mp3".
UPDATE!!! // in the creation complete handler var audioElement:AudioElement = new AudioElement(); audioElement.resource = new URLResource(path);
[Code]....
It seems the audio is cued up in order when added to the creation complete meaning that if one audio file is loading another will not start until after the first has completed.
writing the title in question in www motors of search u can read a lot of comments on the novelties introduced with the new releases of the flex sdk [URL] where is used the new class MouseCursorData present in Flash.ui libraries.
Now: I use Flash Prof as Editor of my projects and I don't succeed in giving in meal to the editor the sdk so to have available the new class.
how to best handle the issue of not having enough permission inside of a Google Chrome Extension. I am interacting with the YouTube API, but I am not using swfobject.js, just using am embdeeded div. I do not believe this is introducing my security issue, but perhaps it is. In development, I had to navigate to Adobe's flash player security page and designate my development folder as a 'safe' location. In deployment, I do not have the ability to do this. I do not want my users to have to click 'Allow All' on flash player security, but I do not see another way to achieve my results.Seems to be a duplicate of SWFobject in a Chrome Extension - API Unavaiable but remains unanswered.Source: https:[url].....
To run: Pull from the repo, load up Chrome, click the wrench, go to extension, check 'Developer Tools' -> Load Unpacked Extension and browse to the folder.
I see that the background music in my Flash site is located in a symbol called muz When I click the properties of this symbol, the sound file's location is listed as.flashsoundmuz.wav I couldn't find that sound sub-folder in the flash folder nor could I find the file. I tried doing a search to look for the muz.wav file in my computer but it could not be found. Does anyone know how I can find and save this file?
I'm a relatively experienced Web developer, but this is my first foray into playing (streaming) music. All of the music players I've run across either load MP3s from an XML file (which exposes the MP3s' URLs) or have code embedded in them that loads URL-accessible audio files. Due to copyright issues, this is not acceptable for my client's content.So, I'm looking for one of two things...(1) A music player that already exists that either plays music embedded into the FLA itself -or- can read the files from a non-public area on the file system, or(2) Sample code that generally approximates what I'm describing, from which I'll try to construct my own player.