ActionScript 3.0 :: Change Focus Pressing Keyboard
Oct 28, 2009
There are 5 movieclips on the stage (btn0 to btn4). I wanted to change focus pressing Keyboard.UP and Keyboard.DOWN. But the focus changes not in correct order. It jumps in mysterious way from 0 to 2 and so on.[code]
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Mar 18, 2010
I'm writing an application using a DataGrid DG1 in a MovieClip MC1. The User can click on DG1 and edit it, ok, no problem. But when the User begins to edit the content of a specific cell of DG1, I want to open a dedicated wizard in front of it. In the first step of that wizard popup (MovieClip MC2, child of MC1), there is another DataGrid (DG2) and I would like the User to be able to directly use the up and down keyboard arrows to browse the DG2 content without having to click it first.
But the keyboard events are then captured by DG1. I tried to use a stage.focus, setFocus, I triggered MouseEvents on DG2 but nothing to do, I have to physically click on it before the keyboard events are sent to it. So, my question is: how to, within MC1, tell Flash the keyboard events will be triggered on DG2 ? Can we ask DG1 to loose the (keyboard) focus ?
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Sep 14, 2010
can I set the keyboard focus for a TLFTextField? I tried stage.focus = myTLF but there is no cursor...
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Mar 16, 2009
I have a TextField called textField on the first frame of the main timeline, and this simple code.
Code:
import flash.events.KeyboardEvent;
import flash.events.FocusEvent;
[code]......
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Apr 8, 2009
I'm trying to play a movie by pressing a keyboard key. "B" for example. It stops playing automatically. But when I press the key again it should start playing from where it stopped.
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Oct 16, 2005
I posted this question before , but never got an answer that I understood or could get to work - so now that I have something to show I thought I would post it with the question again.
Have a look at this :[URL].. Now, once the screen says "GO!" I want player 1 to be able to move that blue horse across the screen to the finish line (where it will have a hitTest to decide the winner).
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Jan 10, 2007
I'm trying to setup an interface where an event is triggered by the user pressing a key on the keyboard. So far I have the following code in a button on the stage:
Code:
on (keyPress "a"){
trace("you pressed a")
}
on (keyPress "b"){
[code]...
Which works fine. I was wondering if there was a way to either remove the case sensitive properties of the keypress action, or to force the keyboard to return a caps lock or something. The only way I can think of doing it so far would be something like this:
Code:
on (keyPress "a"){
trace("you pressed a")
}
on (keyPress "A"){
[code]...
Which obviously will double the amount of code needed - especially as the event for a small c and a capital C would be the same.
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Nov 23, 2009
I'm completely new to AS3/Flash programming, though I program in C/C++/C# in my job. These days I got a project idea which I think Flash would better fit than the other languages I mentioned above. I want to create an on-line automation application that can:
1. Control user mouse clicks, or eventually keyboard, pressing some keys;
2. Communicate/connect to the user's bluetooth device, establishing connections to the mobile devices attached to it - the web application in this case would act as a server.
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Sep 22, 2009
found only one thing that seemed to be on the lines of what I am having issues with:
stage.focus = this;
My problem: The the flash app I am working on, some of the controls are done with the keyboard. At certain points, you need to click on an on screen button to continue. When I do this, it seems the focus is lost from where it was, and I can no long use keyboard actions (such as the spacebar KeyboardEvent that works prior to clicking the mouse)
I will admit that I am a newcomer to Flash (only played with it for about a month now), and I don't know much about the focus stuff. Basically, I want to know how to set the focus back to where it was after the buttons are clicked.
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Dec 18, 2009
I have a custom TitleWindow component that is registered to listen for keyboard events from the user (so that esc closes the window, enter saves, etc.). However, in my testing I've found a couple cases where my keyboard event handlers don't fire. My best guess as to why this is happening is that there is some child component somewhere that has stolen focus and is stopping the keyboard events from propagating.
Unfortunately, due to the large number of components in my TitleWindow, I have no good way of knowing who has stolen the focus. My question then is, are there any good tips / techniques / tools for debugging focus issues and event propagation in Flex? Basically, I need something that will tell me who has the focus at any given time and who's handling an event at any given time... is that possible?
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May 25, 2007
So i have a combo box that a user can go a select different UI's with. In another pane i have a map that the user can press the arrow keys the move up, down, left right etc.
Only problem is that once i have selected a map from the combo box, the combo box stays in focus so that when i press an arrow key, the map moves but it also scrolls through my combo box.
Any way i can disable keyboard input to the combo box or remove the focus on the combo box?
I've tried creating a dummy button on the stage called "dummy" and when the change event happens on the combo box i switch the focus using
Selection.setFocus("dummy");
but then i get a recursion error and it stops my scripts.
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Dec 1, 2010
i click on the play button and go to my playscreen. Then I have to click on the playscreen for it to accept keyboard input!
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Nov 9, 2011
What would be the appropriate way to add some AS in a flex-project, giving giving focus back to the parent browser.
ctrl-q: i'm blurring flash
ctrl-t: ah, a new browser tab.
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Sep 21, 2009
Anyway, I have a game with keyboard input and mouse input, and after certain mouse inputs I want to set the focus back to the stage in order to continue listening for keyboard events. I have a simple method in the document class:
Code:
private function setCommandLineFocus( e:MouseEvent=null ):void
{
if( theCommandLine )[code]....
Where "theCommandLine" is a movieclip which gets attached, and is where I send the keyboard events to.
The problem I'm having is this: When the method gets called in internet explorer, it sets the keyboard focus to the URL bar, so you type stuff in, and then hit enter and it reloads the damn page.
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Jul 1, 2009
Is it possible to change one button state, when pressing on another button? E.g.
btn1.onPress = function() {
btn2.setMouseState("Over");
};
The above code does not work though.
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Dec 5, 2009
I have some numericstepper in my movie, I given the tabindex for all numstepper, Its working fine with pressing TAB key, but I need this event also work even if I press "SPACE" key.
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Oct 17, 2008
I have a Flash movie which fills the whole browser window. This means that always the key events are catched ("stolen") by the Flash movie only, when using Firefox. IE7 seems to be working as I want.
I want for example ctrl+w (close window), ctrl+n (new window), ctrl+t (new tab) to work in Firefox while the focus is on my Flash movie. How to accomplish this?
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Dec 22, 2003
What code would I use to change the focus of an object so it would rotate around the center of the screen like for a car game with a scrolling bground that moved based on key presses?
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Nov 18, 2006
I'm trying to create a fairly simple interface where the user can theoretically move up and down four vertical menu buttons with the cursor keys, selecting the option they prefer with the enter key. Obviously this requires focusing on a different button every time they move up or down, but I'm damned if I can figure out how to do this
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Dec 22, 2003
What code would I use to change the focus of an object so it would rotate around the center of the screen like for a car game with a scrolling ground that moved based on key presses?
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Jul 5, 2009
ok so i am trying to change a boolean with a keyboard event
my code is this:
Code:
stage.addEventListener(KeyboardEvent.KEY_UP, keyPressed);
function keyPressed(evt:KeyboardEvent):void {
if (evt.keyCode==Keyboard.SPACE) {
if (!gamePaused) {
[Code]......
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Jun 10, 2010
Any way to change a keyboard listener I have set up, so that instead of reacting instantly when it hears a key_UP event, it waits to see if there's another KEY_UP within, say 50ms?
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Sep 11, 2010
I've got a form that the user enters numeric values in to a series of text Input fields. I want to allow the user to use the arrow keys in addition to the tab keys to control the active focus of the fields.
I set up a 2D array with the names of the input fields as values. I'm trying to call the name of the input field from the array and then assigning the focus, but I'm getting Error 1067 implicit coercion errors.
stage.focus=nextCellName;
stage.focus=prevCellName;
Code:
import flash.text.TextField;
import flash.events.MouseEvent;
[Code].....
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Jan 16, 2011
how i can set the keyboard to landscape in as3? I'm using flash cs5 and air for android and i don't have the auto aspect ration turned on, so what i want is to set the key board to come up in landscape in code.
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Sep 23, 2011
Is it possible to activate alt+shift ( change language) Via JS and some Flash
like copy to clipboard plugin etc. ( via flash).
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Apr 1, 2011
How can I actually change the Numeric Stepper value by entering a number via keyboard without having to press enter or click another Numeric Stepper?I've tried everything, including keyboard events, but had no success.
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Dec 4, 2009
How can I increase/decrease the volume of a Sound on key-press in ActionScript 3.0
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Dec 7, 2010
I've uploaded a Chatango chat-box on a site of mine, and it worked fine, until I added <'param name="wmode" value=" transparent"/> to make the Chat-box transparent, because it fits nicer to my site. In that case, the browser would take as a default that my Keyboard is set to English, and so I cannot use some characters, while some others are switched, because I'm otherwise using a Slovenian keyboard setting. How do I make the chat-box transparent without the change in my Keyboard language?
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Mar 9, 2009
in my player.as file i have used senocular utili class to create movement using arrow up down left and right. and firebullet using space button.how can i change this so the player moves to the A, S, D, W keys instead and fire using R here is the current code i want to change in my player.as class
Code:
public function loop(e:Event) : void
{
if (key.isDown(Keyboard.LEFT))
x -= speed;
[code]....
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Sep 26, 2007
how to change the directional arrows to keyboard letters on keypress. the browser scrolls when i press arrow up and down arrows and it's quite annoying. i just want to change the keypress of up arrow to w, then left arrow to a, right arrow to d and down arrow to s. just one of any will do then i'll do the rest.
here's the code:
function detectKeys() {
var ob = _root.char;
var keyPressed = false;
if (Key.isDown(Key.RIGHT)) {
[code]....
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