ActionScript 3.0 :: Change Is Not Reflected In The Copy In The MovieClip?
Sep 3, 2009
I'm having a bit of a problem here. The following code, it seems to me, should print '2'. However, it prints a '1'.
[code]...
Am I missing something? I came from a VB.NET background, where a call like this would update the value of 'a'. And, on a related note, if I have a variable in my document class that I stick in a MovieClip, then I update the variable from my document class, the change is not reflected in the copy in the MovieClip Is there a way to overcome this?
View 8 Replies
Similar Posts:
Feb 17, 2010
I have a small bitmap, and it's one that's going to be scaled to be much larger then added to another bitmap. So I have the bitmap and I changed to width to make it larger, then when I use copyPixels to place this bitmap onto the main bitmap the image added is the original bitmap, not with the width changed. How can I make it reflect the changes?
View 3 Replies
Oct 7, 2009
I have a Flex project and am using a trial version of Adobe Flex Builder 3 to build it.
I do the following:
1. Change an mxml file in the project (for simplicity, assume I changed the text in a label).
2. Right click on the project, Export, Release Build
3. Right click on the main mxml file, Run As -> Flex Application
A browser window opens, everything runs fine, but I cannot see the change I made in step 1.
I thought the browser (tried with IE, Chrome) might be caching stuff, so I tried after deleting all temporary internet files, but I see the same behavior.
View 2 Replies
May 15, 2011
For my project I need to copy the graphics of a Movieclip with all of its children without copying anything else into a second Movieclip. I cannot use the Bitmap classes because I need the graphics to be displayed as a vector and I cannot use a method that simply copies the clip by calling the instructor ie:
var copy:MovieClip = clip.constructor. Is there any way to copy only the display portions of a clip into another Movieclip without turning it into a bitmap?
View 1 Replies
Apr 23, 2011
I am trying to figure out why changes to variables and elements are not reflected when one SWF is loaded into another. main.swf
[Code]...
When the main file is tested the out put of the traces is 50 & 300 which is what the variable and the bg object are set to at the top instead of what they changed to in the productsLoaded(event:Event) function. It's as if the myloader listener is ignoring changes to variables & elements inside of the loaded SWFs listener function. Seems wrong and very confusing.
View 1 Replies
May 31, 2009
I have a created one complex button that I intend to use more than one. When I copy-paste the buttons in CS3 and try to change the text of just one, the text of every buttons is changed.I right-click on the button and select "duplication symbol" to change the features of the button independantly of the others. However the text never gets duplicated and all of my buttons show hte same text.
View 7 Replies
Sep 14, 2011
I have an AdvancedDataGrid with variable row height set to true.I have written a cutsom item renderer based on the DataGroup spark component. Each row in the grid has multiple entities to display, the x position and width of the entites are based on the data of the entity itself.I have a custom layout written for the DataGroup that measures and posistions each entity based on its data. Each entity in each row can either truncate or not truncate its label. When the labels are not truncated, I calculate the actual width of the object and validate its size manualy (to force the label to have the correct width and layout all its text lines and remeasure itself) within the DataGroup's Layout's measure method to accurately measure the datagroup itself.The layouts, measuring, sizing, display, etc all work correctly. The entitys report the correct height they need when not truncating the labels, the datagroup reports the correct size it needs to draw all of its row's worth of entities (all from measure methods like they need to under the UIComponent lifecycle).When inside the AdvancedDataGrid itself, rows are not sized correctly. The majority of the rows do not require multiple lines and display just fine. Those that require multiple lines have larger row heights, but not large enough to accomodate the entire text in most cases. The DataGroup for that row (and its itemRenderers) are clipped. Furthermore, When scrolling the grid, every row scrolled onscreen is the default 1 text line height, irregardless of data.In any case, resizing the AdvancedDataGrid (not resizing its columns, but the grid itself) forces all rows to snap to the correct desired height.Scrolling again produces incorreclty sized rows.
Additionally, the layout of each entity in the row is determined by several external factors - most commonly being visible range (along the horizontal). Changing this visible range will trigger all item renderers to resize themselves (through the custom layout class) to their new sizes and remeasuring the new DataGroup layout. This actually triggers a custom hierarchy parser which rebuilds all the ArrayCollections used inside the AdvandedDataGrid data provider, so ArrayCollections are dispatching change events that each row's DataGroup reacts to, so the DataGroup itself is invalidating its size and layout.These resizes do not trigger the AdvancedDataGrid to remeasure its row heights, and I must rezise the ADG itself again to snap the rows to the correct height.Anyone have any experience with dynamically sized rows in an AdvancedDataGrid or ItemRenderers which must forcibly make the AdvandedDataGrid re-layout its rows?
Unfortunately, I cannot provide source code as there are a huge number of classes going into this, hierarchial data, rolling up closed nodes into multiple rows, custom hierarchy parsers, a multitude of item renderers - that and its a Government contract.I have run into a similar issue with a much simpler item renderer, basically a label that will respect a max height, resize itself upto that height as its wordwrapping data will require, and then create scrollbars for itself. Again, the data sizes almost correclty when the grid is created, then changing the column width within the grid does not resize the row height as the item renderer adjusts to its new width. Only in resizing the grid itself do the item renderers resize correctly, create scroll bars, and the grids row heights are correct.The source for that item renderer:[code]Very wide column, no scroll bars, the labels measured height is shown in the row height.Smaller width column, some renderers have hit max height and are creating scroll bars, the last renderer is still using the measured height of the label.Smaller still column, all max heights are hit and scrollers are present for all labels, scrollers will select the row when used but allow scrolling so all text is viewable.
View 2 Replies
Aug 2, 2011
i have two movieclips container.
MovieClip_1
MovieClip_2
now MovieClip_1 contains one child _child_1. now by pressing button i want to add that _child_1 of MovieClip_1 to MovieClip_2 without removing from MovieClip_1.
i tried following code in button press event but it removes _child_1 from its past container.
var mc:MovieClip = MovieClip(MovieClip_1.getChildAt(0));
MovieClip_2.addChild(mc);
View 2 Replies
Jul 29, 2009
when I have one movieclip mc1, mc2 is child movieclip in mc1. How can i copy mc1 to mc1_1 with all children movieclip ? if i use attachMovie or duplicateMovieClip, i only copy mc1 without mc2.
View 3 Replies
Jan 9, 2010
Is there a way (in AS2) to copy a layer into movieclip?
View 2 Replies
Jun 17, 2010
How does one select layers then bring them into a new MovieClip with their artwork and functionality etc intact.
I have a load of layers which together form a map with animations that run on it. A static key with a few buttons runs the animations on the map. I need to pan/zoom this map and as such need to package all these layers that form the map up into something that can be referred to in the coding for the pan and zoom functions.
I created a new layer in my timeline, called it MapPanZoom, then went Insert>new>movieClip.
I now need to remove the maps layers from the timeline and into the timeline for the movieClip I just created. How is this done ?
Leaves behind the static key that sits outside of the map, when a button in the key is clicked, I hope to see it run the animation on the map, and have a user able to zoom and pan the map whilst it runs.
I tried selecting the layers then edit>copy, then opening MapPanZoom movieClip from Library and edit>paste, nothing happened. Planned to delete the layers if it had worked out of the original scene1.
View 1 Replies
Oct 1, 2009
I know there are a million and one posts about how to copy a MovieClip object, and I'm fully familiar with the method of[code]...
For this reason I can't use the original.constructor job as flash obviously thinks it's a straight MovieClip, so I just get an empty MovieClip. So far I've been getting by with creating a Bitmap, but in future these swfs will contain animations too.
View 9 Replies
Mar 5, 2009
I have a question: I want to duplicate a movieclip 10 times, with different variable names. So they are named: Main1, Main2, Main3, etc
View 1 Replies
Oct 7, 2011
A web channel streaming service streams to a certain IP range, it only checks the IP in example.com/cmd.php?id=xxx (channel number) and outputs an rtmpe stream URL, nothing else.How do I trick it to get my local URL instead of the one on their server? I have considered squid proxy, but is there some way to do it with a firefox plugin or greasemonkey script?
Edit:I will try to specify:It's a streaming service from an ISP and cable provider. They stream for free to people on their IP's. On their webtv page, which is called webtv.example.com, there is a flash player. If you are not on an IP from their ISP, you can't stream anything but the test channel.When you try to change channel via. javescript:videoplayer_changechannel(xxx) it makes this HTTP request:
[URL]
If you are on one of their IP's you will get an RTMP URL, like this:
[URL]
This is what the flash player requests, and if it get's this response it load the channel requested. There is no HTML on the php page, just the URL. Note that the rtmp URL is static.If you are not on one of their IP's it will return a random sentence (something stupid, the programmers having fun).I wan't to trick the flash player into getting the right value, even though it's not on one of the ISP's IP's.
View 1 Replies
Jul 5, 2009
I've download a flash template from:[URL]I just wanted to use the menu, so I copy the movieclip and paste it into my stage then use AS 3.0 to control it.It's working fine when I only have 1 item on the menu.But when I paste more than 1 they all seem to share the same attribute, when i edit the text of 1 the rest get edited too.
View 3 Replies
Jan 1, 2010
I am working on a character that I will animate with bones. I painted the parts (left them as vector shapes), kept them all separate from each other on different layers and not touching. Added bones to each part. Flash made the armature layers each time. This is all inside a movie clip.I now want to copy and paste each part with bones/armature into a new movie clip so I can make mini animations, like a walk cycle, for example with out having to keep redoing all of my work. Somehow - I did this once.
I selected, copied, switched into the empty movieclip pasted it and there is was - armature layer, bones with object. All there. Moves fine When I tried to do it with the next part on a new layer, it just copied the vector shape with no bones. It is making me crazy. How do I copy and paste or duplicate an armature? I did it once, so I can be done...I included screen shots of the parts and the new movie clip - the body went with the bones (automatically made an armature layer when pasting) the leg did not.Attachments:creen shot 2010-01-01 at 2.51.20 PM.png (38.1 K)
View 1 Replies
Apr 19, 2011
I am developing a Paint Application is AS3. What I am trying is to basically mimick the MS Paint. I am using vector graphics to implement tools like pencil,line,curve and bitmap to implement bucket tool,spray and eraser. But I faced a problem. While its possible to draw bitmap over vector its not possible to draw vector over bitmap if every drawing is in the same layer.
So the idea that I have is to make it into two layers
Top layer where the vector drawing is done.
In the bottom layer layer after each vector drawing on MOUSE_UP a bitmap copy of the top layer is made and kept on the bottom layer. Keep the top layer fully transparent so that bottom layer is always visible.
Things like flood-fill(bucket tool), spray and eraser will be directly applied to bottom layer.
After each vector is drawn on MOUSE_UP the top layer will be cleared but everything will be visible because it has been re created in the bottom layer and the top layer is full transparent.
My questions are: Is there any flaw in my logic. How to make a bitmap copy of the movie clip on top. I tried but maybe I am stupid it does not work. The name of the MovieClips are topLayer_mc and bottomLayer_mc. What is need to have is to have a function to create a bitmap copy of topLayer_mc on every MOUSE_UP of pencil,line and add it to bottomLayer_mc. I mean create a bitmap copy of topLayer_mc on every MOUSE_UP of pencil, line and add it to bottomLayer_mc. A function will do.
View 1 Replies
Nov 9, 2011
How can I make full copy of movieclip?
View 5 Replies
Nov 3, 2006
im makin an arkanoid game where you have to destroy bricks with a ball. I tested the game with a single brick on the screen, and it works fine (the brick gets destroed when the ball hits and adds to the score as well).
But as soon as i try to multiply the movie clip to have lots of bricks on the screen, the ball does not recognize the movie clip and goes straight through it.
Further more, after hitting a particular brick, they all disappear at once!
View 3 Replies
Apr 15, 2010
I have a movieclip on my stage and I have to dublicate into stage.
View 5 Replies
Nov 13, 2010
I've just started looking at adding ctrl-left-click and shift-left-click copying of movieclips to my project (so for example the user can click on a clip, hit ctrl, and a duplicate MC with a new name is created).
I think I can work out a way of doing it, but before I create something that contains unnecessary code, I was wondering if there is a standard way of doing this using as3 and AIR?
View 1 Replies
Jan 19, 2011
I have a movieclip with an image that has transparency and filters applied to the movieclip.I know I can use "draw" to copy the movieclip to a bitmapdata object, but it doesn't seem to copy the filters and the transparency of the image. How can I copy these so the bitmapdata matches the original movieclip in appearance?
View 5 Replies
Dec 6, 2009
I am still sort of new to using Flash and AS3, When you click on a specific movie clip, i want to generate a copy of that clip right on top of it so that you can drag that where you want it. For example, you click a square and hold the mouse button down, move your mouse, and a copy of that square is being dragged under your mouse. I want to be able to drag out as many copies of one movie clip as possible.
View 9 Replies
Feb 4, 2012
I have a custom menu with moviclip inside, I want to click in movieclip, and send to my custom stage a copy of movieclip: [URL]
ActionScript Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.utils.ByteArray;
import flash.text.engine.EastAsianJustifier;
[Code] .....
But I have this error:
TypeError: Error #1007: Tentativa de instanciao em um no-construtor.
at testeMenu_fla::MainTimeline/teste()
Here my .fla: [URL] My question is: how to convert a e:Event in MovieClip?
View 9 Replies
Jan 18, 2008
If I have a movieclip on the main timeline, is there a way to put this movieclip inside another movieclip on stage (ofcourse during runtime) ? I know that one of the methods of doing this is using bitmapdata class to capture an image of the movieclip (draw method), then attaching the object it to another movieclip that can be anywhere, but this will make the movieclip lose it's interactivity behaviour, and vector quality.
View 5 Replies
Oct 27, 2010
How can I copy files with FLfile.copy method in CS4? I need any samples with all classes.
View 0 Replies
Dec 14, 2010
I am trying to copy frames from 6 different layers along with the objects (action script, tween motions, buttons, graphic elements) from one movieclip to another. But once I do that, everyhting seems to be shifted and if I try to reposition the items in the new clip, it seems like I would have to repeat after every keyframe for each layer.
So my question is A. Is there a way to duplicate a movie clip but give it a instance name (an entirely new movieclip with the same frames and layers in the same position as the previous)?
B. How can I move mutliple objects across layers and keyframes?
View 2 Replies
Apr 16, 2007
I try to make a simple copy of a flv video in a new MovieClip using the BitmapData class.
Here is my code :
Code:
var video1:MovieClip = this.attachMovie("mcVideo","videoMC",1);
var objVideo = video1.v;
var _nc:NetConnection = new NetConnection();
[Code]......
View 6 Replies
Sep 11, 2011
i need to copy a "dynamic text" using copy button. how can i do it ?
View 5 Replies
Jul 21, 2011
I am doing a looping background with 2 identical BG movieClip (B1 and B2). Those 2 are "new" by the same class.
var B1:MovieClip = new BG();
var B2:MovieClip = new BG();
But because this BG class picture is loader from the internet and the picture is rather big. When I addressed its loading by using progressEvent. The picture is really loaded 2 times. Is there anyway I create B2 based on B1 without using new BG() again? Since it definitely makes a new BG with Loader code inside.
[Code]....
View 2 Replies