ActionScript 3.0 :: Controlling The MyMovie Animation With The Icons?

May 6, 2011

I have this project with a movie clip I'll call MyMovie. The movie is a simple tween. I also have a set of button controllers that will start, pause and rewind the movie when clicking on the icons. These icons are movie clips with instance names of goButton, pauseButton, etc. I have no problem controlling the MyMovie animation with the icons until I convert the normal tween to action script. I follow the normal procedure of coping the Motion to Actionscript 3, removing the tween, and making the animation play with the actionscript. But I can't figure out how to make the buttons control MyMovie. It looks like the instance of MyMovie isn't behaving like a tweened movie.
 
[code]...

Works fine with the action is tweened but when the motion is converted to actionscript it has no effect. Making MyMovie a child seems to have no effect. It seems like once the AnimatorFactory scripts start running the array's you can't stop them. I must be missing something simple.

View 8 Replies


Similar Posts:


ActionScript 3.0 :: Create A Slider That When Changed Either Adds Icons Or Subtracts Icons?

Dec 10, 2009

I am trying to create a slider that when changed either adds icons or subtracts icons.Here is what I got:

Code:
package
{
import flash.filters.*;
import flash.ui.*;

[code].....

View 5 Replies

ActionScript 2.0 :: MyMovie._height On Dynamic Content In That Movie

Apr 17, 2008

I have a movie that I am loading text into. The textbox is set so the text flows downward. In an ifStatement further down, I am trying to see how tall that movie is(depending on how much text goes into it) to see if I should attach a scrollbar for the movie. If I trace the hight, it tell me that the movie is 200 high, which is the size that I created the textfield in that movie. But when the text is in it, it is actually much taller. How can I get an accurate reading of how tall it is, after the text is loaded into it?

View 2 Replies

ActionScript 2.0 :: [CS4] Controlling And Reversing Animation On The BG

Jul 2, 2011

I'm trying to do the following:

1. Have a permanent animation on the background, running over and over again.

2. My buttons should control that animation. What I want to do is to reverse the animation (going backwards on the timelime) when the user press the button, no matter in which frame the animation is.

3. Finally, when the animation is "gone", the buttons must point to an specific label.

I'm not sure how to to the reverse motion thing and if that's possible usings AS2. BTW, I'm attaching the file (just 8Kb) to show the idea, the real animation in the background is gonna be a movie clip but it's heavy to upload and I don't believe anyone will download it.

View 0 Replies

ActionScript 2.0 :: Animation And Function, Controlling _x And _y?

May 27, 2007

Have been struggeling for days now , I have in the _root a function called elastic and then on the stage a movieclip containing 9 smaller clips called t1 --> t9, these movieclips are each at a different y-axis and when this function is called they appear (slide) in, but now I want to slide in t1-->t4 at _x = 200 and t6-->t9 at _x=400, how can i do this within this function/code?

Code:
mc = ["t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9"];
var i = 0;
while (i < mc.length)

[code]....

View 2 Replies

ActionScript 2.0 :: Controlling Carousel Animation Movement?

May 26, 2007

[URL]i'm working with some carousel movement and am trying to figure out how to add a level of interactivity beyond simply reacting to the _xmouse position.when pressing prev or next i want to go into a mode where the objects cycle through positions on the ellipse.i was thinking the fuse kit would be a good solution which is what i tried here:[URL]

View 9 Replies

ActionScript 2.0 :: XML Controlling And Displaying Animation Properly

Jun 26, 2004

I'm having some problems getting the nodes to display the animation properly, each textField should be doing the animation effect. I'm not to savvy with xml, so I'm not sure If I have my xml structured properly or not. [URL].

View 14 Replies

ActionScript 2.0 :: Controlling Character Animation In MovieClip

Jul 7, 2002

I am trying to make a movie in flash, and each character is its own movie clip symbol. I also have a variable for each character, to control the current animation running. I have one character in the movie, for now, and that movie clip symbol is called mann. It is just a simple draw, I am just testing this method out. Now, the first frame of the movie, has this action:
--
mann1_anim = 1;
--

That is the first time I use that variable, so then it will be created, right? anyway, then, the first frame of the main movie clip symbol has this action:
--
mann.stop();
while (mann1_anim == 1) { }
mann.gotoAndPlay(mann1_anim);
--

On that first frame, my man character only stands, so this action should do so that while the mann1_anim variable is 1, the man should just stand there, right?
Then, the 9th frame of the MOVIE, has this action:
--
mann1_anim = 2;
--

Then something should happened in the action of the first frame of the main movie clip symbol, because mann1_anim is no longer 1. Then the mann movie clip should start and play at frame 2, right? From frame 9 of the MOVIE to frame 22, I have created a motion tween for the main symbol. from right of the screen to the left. Then, in the 2nd frame of the main MovieClip to the 3th frame, is the "walk to the left" animation.

At the 3rd frame of the MovieClip, I have this action:
--
while (mann1_anim == 2) {
mann.gotoAndPlay(2);
}
mann.gotoandplay(mann1_anim);
--

This should loop the walk to the left animation to frame 22 of the movie, cause in frame 22 of the movie, when the tween animation stops, is this action:
--
mann1_anim = 1;
--

So then, when the tween animation stops, the mann symbol should return to the stand animation (frame 1). Well, that was a lot of explenation, and here is the problem. When I test the movie, the main runs its complete animation all the time! I have uploaded my work file(fla) here [URL].

View 3 Replies

ActionScript 3.0 :: Controlling Flash Presentation With Voice Over And Animation

Mar 5, 2009

my final project has a prev, next,stop, play, pause buttons and all of these affect the animations and voice overs. I suggested to make this on video and bring it into flash using a video player, but they want it to be into a single SWF to put on their website.

View 4 Replies

ActionScript 3.0 :: Controlling Animation Timing - Services Text Fade In

Oct 27, 2009

I'm new to OOP and AS3. I'm doing my company website. When a mouse event sends you to my services page I have 4 separate blocks of text that fade in. So far I have the first 2 texts blocks fading in at the same time. I want to stagger the timing so the second block of text starts its fade in a fraction of a second later, and so on with the remaining text blocks. Below is the code I've used to fade them in at the same time.

//services text fade in
var servicesText1Tween:Tween = new Tween(servicesText1, "y", Regular.easeOut, 148.9, 140.9, 1, true);
var servicesText1Fade:Tween = new Tween(servicesText1,"alpha",Regular.easeIn,0,1,2,t rue);
var servicesText2Tween:Tween = new Tween(servicesText2, "y", Regular.easeOut, 244.7, 236.7, 1, true);
var servicesText2Fade:Tween = new Tween(servicesText2,"alpha",Regular.easeIn,0,1,2,t rue);

View 6 Replies

ActionScript 3.0 :: Controlling Sound In Animation With Button Click - Error 2068

Apr 13, 2010

I seem to be getting this error message when I click on any of my button which are controlling the sound in my animations.
ArgumentError: Error #2068: Invalid sound. at flash.media::Sound/play() at Conventional1_fla::MainTimeline/pSound()

My sound is working and all the buttons are working as wel but this error message keeps popping up in the out frame.
stop()
import flash.events.MouseEvent;
import flash.display.Sprite;
import flash.media.SoundChannel;
var loadSnd: URLRequest = new URLRequest("");
var Snd:Sound = new Sound();
[Code] .....

View 2 Replies

ActionScript 2.0 :: Mc.onRollOut - Shows An Animation OnRollOver And An Animation On RollOut But OnRelease The Animation Enlarge Itselfs

Jun 19, 2004

I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )

[Code]....

View 4 Replies

ActionScript 3.0 :: Controlling Animation Of Movie Clip Within Another Movie Clip

Apr 16, 2010

I press a button and have an object (a movie clip) move onto the stage - that works ok.When that movie clip gets to a certain spot, I want it to stop - that works ok.I want to be able to press the button again and have it leave the stage - that works ok.Then if I press the button again, it will come back on the stage again - that works ok.when it stops on the stage, I want a part of it to animate just once. I've been trying to do this by putting a second movie clip inside of the first, but it won't work.

View 4 Replies

ActionScript 3.0 :: Combo Box With Icons

May 14, 2009

Im looking to have a combobox dropdown with the name of an operating system along side its logo ie Image -> Red Hat 5 This is my code so far

[Code]....

View 1 Replies

Hide Icons In Flv Player?

Aug 26, 2009

I'm using this code to play flv [code]...

But I want to hide all icons (Play, Stop, timeline and scroll bar), how can I do that?

View 4 Replies

Flex :: How To Get An Icons In A Dropdownlist

Oct 21, 2010

In a dropdown how to get icons along with text and once we select any of the index from the dropdown i want that icon also be selected and to be displayed on that dropdown header

View 1 Replies

Need 2 Different Radio Button Icons?

Jan 15, 2009

I have a project using 2 groups of radio buttons. Each group needs its own icon. I can skin the RadioButton Asset, but that affects ALL radio buttons. I guess U need to be able to change the icon property on an instance-by-instance basis.

View 7 Replies

ActionScript 2.0 :: Two Icons Are In Different Locations?

Jun 18, 2010

there are two icons that become visible when a mc is selected, a small crosshair and a small circle. Sometimes they're in the same place, sometimes not. I understand the small crosshair is the origin, where all transforms originate from, but what's the circle, and what does it mean when the two icons are in different locations?

View 2 Replies

IDE :: Adding Icons To Swf Files?

Jul 11, 2011

Is there a way so that I can add icons to my swf files? Or can I convert them to .exe and then add icons to them?

View 8 Replies

Making Animated Icons And Stuck On One In Particular?

Jan 19, 2010

i have been making some little animated icons and I have gotten stuck on one in particular.I think I have attached an image of it here. What I want to do is start off with a solid red triangle and animate it being sucked or beamed up into the spaceship, as you see in the picture.I want it to look kind of like the triangle is dissolving into little particles which are being sucked into the spaceship

View 4 Replies

ActionScript 3.0 :: Icons In A ListBox, Pulled In From XML?

Nov 18, 2010

Here's my listBox code for a listBox called myList (pretty basic):
 
var xml:XML;
function onLoaded(e:Event):void {
xml = new XML(e.target.data);

[Code].....

In addition to the text label (to the left of it, actually), I'd like to have a square icon (an image thumbnail) with each row in the list.

View 8 Replies

Flex :: Add Icons To A PopUpMenuButton Using A XML File?

Sep 4, 2009

I've been looking at the following example for populating a PupUpMenuButton [URL] and would like to add icons to each menu. Ideally, I would specify the icon in the xml and assign it in a similar way to using labelFunction for the text. The only information I've found via google is to create a menu as follows

(seems I can't include more than one url, but it is an example that creates a menu object using the following function):

private function initMenu():void {
menu = new Menu();
menu.dataProvider = xmlList;
menu.labelField = "@label";
menu.iconField = "@icon";
}

but I would really prefer to build it all from the XML file.

View 1 Replies

FlashCS5 :: Set Icons For Air For Android Settings Within It?

Oct 26, 2010

I'm trying to set my own icons for Air for Android using Flash CS5. I see the icon tab within the Air Android Settings panel, but it won't let me navigate to my icons. Also, I would add the path to my manifest.xml file, but it gets overwritten while publishing.

View 1 Replies

Flex :: Accessing OS System Icons?

Dec 3, 2010

I can display the icon of a file that has been associated with that file in the native OS.

I have a tile list of a folder's contents. For images, I display the image, for everything else I display a generic image. However, it would be great if I could tap into the OS and just use the icon that the OS uses. For example, if I have installed Microsoft Word on my computer, then when I view a word document in the file system it will display the word icon that Microsoft created for word documents. For MP3's it might be an iTunes type sound icon, if I have iTunes installed and so on.

Basically, for all the files in my tile list I want to just show the same icon that Windows, or Mac OS would etc.

In addition to this, if the OS creates a thumbnail for the file (images, videos and PDFs for example) is it possible to tap into this OS generated thumb?

View 2 Replies

Different Icons For The Same Button Skin Flex?

Feb 9, 2012

I have the skin below for my buttons:

<?xml version="1.0" encoding="utf-8"?><s:SparkSkin
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/halo"

[Code]...

I was wondering how I can add a different image for different buttons which have the same skin.

View 2 Replies

Carousel Remove Reflection Off The Icons?

Aug 15, 2009

Does anyone know how to get rid of the reflection off the icons in the carousel?

View 3 Replies

ActionScript 2.0 :: Icons Fall From Top And User Hit Corresponding Key?

Feb 18, 2004

I need to make a dance dance revolution-type game. the icons are gonna fall from the top of the screen and the player has to press the keys on the keyboard that correspond.

View 1 Replies

ActionScript 2.0 :: [F8] Icons Fly Up Sequentially Instead Of All At Once And Hover

Sep 24, 2006

I'm working on a little navigation here where several icons will fly up to a certain height and then hover around, kinda like a flying insect might. Most of my actionscripting experience has been pretty basic so far, and i'm having a little trouble getting this thing to do exactly what i want.

these are things that i would like to happen: -- the icons fly up sequentially, instead of all at once -- the icons fly up to a less uniform height (more variance on the Y axis)these are things that really need to be fixed, but i can't figure out how: if you rollover the icons too fast, they go to a negative scale(which flips them over)also, i'm sure this code isn't the most efficient, and there are a few onEnterFrames that i could probably get rid of, but when i tried deleting any, it would break the code.

[Code].....

View 14 Replies

ActionScript 2.0 :: Mac - Where To Set The Spacing Of The Icons In The Dock

Jul 31, 2008

I found a bit of code out there that creates a mac style dock but what i cant figure out is where to set the spacing of the icons in the dock

[Code]...

View 1 Replies

IDE :: Give Links From Homepage To Icons?

Apr 20, 2009

all this pages are in one movieclip called PAG with appropriate names to moviclip and frames. I am having problem with Home page i hv some icons which shld take user to links. but its not working . and same link works fine with training page.

_root.pag.training.gotoAndStop("t2");
}

now how to give links from homepage to icons .

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved