ActionScript 3.0 :: Create A Running Debug Log For The Game?

Feb 7, 2012

I have trace statements all over that I may or may not comment out for debugging purposes, once I am done working on some segment.

-init
-game menu entered
...waiting
-instructions open

[code]....

Is this ever done for a debugging workflow? I feel like its a way I could have written notes to myself instead of re-learning some code that I forgot about any might have hacked together at the time.

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