ActionScript 3.0 :: Create An Enemy Spaceship That Has A Simple AI?
Jul 31, 2011
i.e. everytime the spaceship reaches a point a new one will be created randomly and the ship is flying to it (etc., etc.)Problem is that it doesn't really work because after the ship flies around for some time it suddenly stops to move. It's a matter of time. Sometimes the problem occurs after 5 seconds then again the spaceships flies around for 2 - 3 minutes and stops the movement immediately.Currently I have no clue where the problem is. I already checked the distance function but so far it seems to be okay
This is the code (just an excerpt):
Code:
private function update(timeDifference:Number = 0):void
{
var step:Number = (timeDifference / 1000) * timeBasedUpdateModifier;
for each (tempEnemy in enemyManager.enemies)
[code]....
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