ActionScript 3.0 :: Creating Apps For The Apple Store - Do The App Have To Be Used Only By The Mouse
Mar 21, 2011
I'm thinking about creating apps for the apple store and my question is : do the app have to be used only by the mouse ?Like cuz than the mouse= touching the iphone screen.
I want to build apps to stream to Apple/IOS devices but I don't have an Ipad or Iphone.......what programs can I use to emulate Apple/IOS devices? Is there an emulator? Or will a download of quicktime work? maybe HTML5 video object will work in any webbrowser. I haven't looked into what it takes to use FMS on Apple/IOS devices, so maybe I will answer this question by this afternoon.
Has anyone been successful at submitting an app to the Apple store? I created a Lion virtual machine to use the Application Loader. All I ever get is that it doesn't recognize any of my files as application files, so I can't upload the app.
Since Apple loosened their terms again, is it posible to develop a game in FLash CS5 and publish it on the Apple App Store? Are there actually any real apps / games on the App Store that were build on Flash?
My Flex person claims that now Flex can do for iPhone as well. Whereas my iPhone person says Apps done in windows environment cannot be acceptable by App Store. Does anyone expert in both can tell me real thing.
I would like to offer free apps in the Apple App Store, with the apps being ported versions of already existing, Flash-based websites I have created for clients. The website and the app would offer the same experience and mostly the same functionality, for example the portfolio of a company or artist.iPhone and iPad Visitors of the Flash-based website would be informed that there is no Flash available and they would instead be offered a link to the free app in the App Store.Since the clients obviously do make whatever kind of buisness and profit in the physical world, I am afraid that such an app might be considered free advertisement and be rejected from the store.So, is the approach violating Apple's terms and conditions?Is it realistic to offer free apps of that kind on a regular basis, for example as a Flash-focussed agency with many existing clients and projects?
I have created a movie in CS3 which is basically a series of images that scroll from right to left across the screen. Each image also has a url assigned to it so that clicking on that image takes you to another (external) website. It's all working beautifully.All I want to be able to do now is to create a mouseover effect, whereby when your cursor is over the scrolling image, that image only enlarges slightly - a bit like the Apple dock effect. Then, if the cursor moves to the second image, the first image reduces back to its original size and the second one enlarges.
Example: Pig picks up apple with pig.addChild(apple); if say, a bird wants the apple but the pig has it:
[Code]...
and the pig and the apple touch the bird, the apple stays with the pig. If an object is a child of another object such as the pig, it is (the apple in this case) dependent to only that object(the pig)?
I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
Let's discuss about sell iPhone apps in an independent store, it is not crazy at all. If Apple denies us the right to choose the platform to develop apps, we can choose where to sell those apps. We cannot develop in Windows. Now Adobe gave us a solution. Now Apple doesn't allow to develop in Flash. Lets get together on this. All of we (a big WE) owe Adobe our support. Also MAC users do.
i need to record the movement of the mouse. The actual position and recording works, but i need the recorded 'mouse' to trigger all of the MouseEvents for the buttons and other interface elements.Does anyone know a way to store these events? This is the code for recording the mousemovement
Code: private function recordTut(modes:Number,frame:Number,gumD:Boolean,paintD:Boolean) { if(prevModes != modes)[code].........
So, I'm just starting a bigger AS3 project. I'm still learning AS3, transitioning from AS2 and I keep getting caught up on dumb stuff. I'm creating two variables to store a maximum and minimum value for a random number generator. Here's my code.
From what I understand, Apple has banned the Flash runtime on the iPhone because Apple doesn't want an alternative runtime environment to that which Apple provides via their own tools. Allowing a Flash runtime, according to Apple, would allow developers to circumvent application update policies and other controls which Apple has put in place. And at this time, Adobe has not chosen to build tools to statically compile apps created in Flash.
My further understanding is that .NET apps created via MonoTouch are statically precompiled and hit the iPhone as native code vs. running inside the .NET common language runtime (CLR), which Apple would surely disallow. Since .NET code is not executing in Microsoft's runtime but rather natively on the iPhone CPU, Apple isn't complaining.
Am I correct about why Apple allows .NET-developed applications on the iPhone?Is one vendor's precompiled, native code on the iPhone (or any platform I suppose) distinguishable from any other? In other words, is native code that's produced by MonoTouch indistinguishable from native code produced by compiled Objective C code? Is the source of the native code totally opaque?
i have following problem: i have these files developer_identity.cer Team_Provisioning_Profile_.mobileprovision
In order to package adobe flex mobile application for iOS, i need to convert my .cer certificate into .p12 format. Following this tutorial on help.adobe.com i always get this problem when executing last openssl command:
"no certificate matches private key error in pkcs12" From what i understand i need somehow to get private key, that was used to create the certificate (do i understand this well??). How do i get the private key mykey.key if i only have .cer and .mobileprovision files mentioned above?
why the sound does not play in FireFox but does in Chrome & Safari? The sound is not embeded in DW but is in the Flash. Also I want to know what is wrong with my DW script that it will not play on Apple Ipads & Iphone? The Script:
I have an Apple iSight webcam and it's not working with Flash.I go into the Flash player settings and select my camera, I can see my image and camera working inside the little box in the Flash playser settings panel.But when I close the settings and "allow" the site to access my webcam it doesn't work.My camera just shuts off.It's been a while but my camera use to work with Flash, and my iSight camera works with other apps such as Skype.URL...
have a site which uses the Apple Style dock component from jrgraphix.net.The issue appears to be with Internet Explorer (All versions).In Firefox the movie works without issue (ignore the transparency and positioning).As you browse between pages the SWF reloads and functions as it should.In Internet Explorer the first time you load the page and the SWF it works as it should.HOWEVER (!!!) when you browse to another page or refresh the current page the SWF functionalilty drops out and some (if not all) of the actionscript appears not to trigger.The .as file used is:
Code: class Dock extends MovieClip { var icon_min: Number;
I have a video that displays closed captioning inside Quicktime player (it was embeded to the file's metadata).I've tried pulling that information out as if it were conventional flash-friendly metadata, but that doesn't seem to do the trick.
I remember seeing a tutorial on how to create the Apple/iPhone spinning wait wheel, but now I can't find it for the life of me. Anyone know what I'm talking about? It's the 12 grey bars that rotate clockwise. I'm thinking about implementing something like that before a video plays as it's loading.
and want to turn it into a photo slideshow menu, I have manage to change the icons to my images and edit the buttons up/down states etc, but can't figure out how to get it to display the corresponding picture when the icon is clicked on?I want a larger version of the picture used as the icon to appear above the menu when clicked on or maybe just on a roll over?
I would like to develop a program where a user(children in this case) could draw a selection and the program to detect the selected objects in that selection.I have also attached an image of the idea.redirects to threads, anything is of great use. I remember playing a game where you had this functionality, but I can't remember the game name
I'm trying to create an area that causes a menu to fade in, similar to the toolbar in Mac OSX. So when the mouse nears that area the menu pops up, I've been trying it with some code, not sure if I'm heading in the right direction.