ActionScript 3.0 :: Enter_frame Listener Works?

Jul 27, 2010

I'm having problems designing the AI for a fighting games thats meant to have 1 player and 3 enemies. I programmed everything at once really carefully so I thought it would work without errors, I thought wrong. So I'm hoping this is down to lack of knowledge rather than lack of skill. So each of the enemies use an enter_frame listener that calls a method doAI. doAI() looks a little something like this

Code:
function doAI(evt:Event):void{
var x:String;[code]........

So I don't know what the computer keeps doing, but it almost seems as if its doing both doThis() and doThat() really fast. I don't know if the problem is creating methods inside the enter_frame listener or if it keeps creating new variables (x and y) every frame, but I need all 3 cpu characters to be able to do this without me creating a different method 3 times for each of them. If you don't see anything wrong with this shall I upload the real code aswell as a link to the swf file and how they behave?

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