ActionScript 3.0 :: Event Listener Removal - Button No Longer Works
May 31, 2009
Whenever I remove an event listener to a button then that button no longer works. Does it cause memory leaks to not remove these listeners.....come to think of it I have about 30 eventListeners that I cannot remove otherwise the application ceases to function correctly. Is my application a memory black hole? How should i proceed with garbage collection?
I have a button in a Flash project I've made. It's used to jump to another place on the root timeline, labelled "Why". It used to work perfectly.I have now placed the button inside a movie clip (it has to be in an animated sequence), but now it no longer works. It appears to work fine, the rollover state works and all. But when clicked it does nothing.The code I use to work the buttons goes on the main timeline, the code for this button is:mc_anim_backdrops_menu.btn_subsection1.onRelease = function() { gotoAndStop("Why"); _global.swfloaded = "";}Why does it no longer work? and what can I do to fix it?The question is posted here over at Experts Exchange URL...what we've tried there is tracing the problem. The code seems to be pointing to the right place, but none of the actual function works.. as you'll be able to see if you open up the attached file (and change it's extension from .txt to .fla to get it working)
I just ran into something pretty interesting, if i attach a sprite and then call startDrag it works great, however.if i set the sprite to say a rotationY of 20 or any value the startDrag no longer works? any solutions to this?
I've been developing a fairly simple presentation in CS4, AS3, OSX, which runs as a standalone projector.Everything was working for a while, but now for no apparent reason, any file I publish as a projector starts the Flash Player app, but the projector does not appear or play.Older versions that I had already published will play correctly, but if I re-publish them they do not work any more.
All my other instances I can access on my main movie from within my main movie except my button named play_game. Whenever I tried to trace or access it, it says its null. Do I have to do something special in order to access button instances?
I'm trying to create an Event Listener used with all buttons placed on the stage rather than a listener for each button object.Are coding examples of a class listener?
I'll keep this simple (I hope). There's a button with an event listener on a frame of the main timeline. You click the button to go to the next frame and a movie clip plays. The instance of that button doesn't exist on that next frame. Does the event listener for the button automatically get removed when you go to that frame since the button doesn't exist there?
The movie clip is set up to send the main timeline back to the previous frame when it's finished and my event listener seems to vanish when I go back to that frame.
I'm creating a minesweeper game as my first flash project, but I'm already stuck on something technical. I have created a button named Button which contains a bitmap. I have a lot of instances of that button on stage, and they are put there by actionscript using a for-loop. Their instance names are button0, button1, button2, button3, etc.
This is the code for the eventlistener: It's in the first keyframe of the actions layer. var buttonListener:Object=new Object(); buttonListener.click=function(evt:Object):Void{ trace("clicked"); } for (i=0; i<rows*cols; i++) { eval("button"+i).addEventListener("click", buttonListener); }
I also noticed that when I do this for one button that I created myself and put on the stage manually, this also doesn't work, but when I pick one of the predefined buttons, it works just fine.
Just thought I'd share that after the windows update I did this week, the browser cache blocking trick described in many places where you put ?r=<randomnumber> at the end of a URL no longer works. Not exactly sure what happened, but it now causes a URL not found error, at least for me when I'm loading local files off my disk.
I have a container movieclip called cont_mc then inside that I have a series of pins which are called pin1_mc then inside the pins I have a final movie clip the size of the pin head to act as the hit state.You can see what I talking about here: http:[url]... Before I had the pins in the container movie clip I was able to bump them to the top of the display list using this code in the on over function.this.setChildIndex(event.target.parent,this. numChildren-1); Now I have wrapped them in the container mc this code no longer works and I get an error, must be a child of the caller?How can I change this?
I have a flash gallery in side my movie I have a next button and a prev button that works just fine. The issue I am having is when you click next and then go back the getURL function no longer works. It might be easier to view the issue. here is the link [URL]
isit possible to call two functions from one button event listener?
or is it even possible to write two seperate listeners for one button that listen for the same thing an example is shown in the code;
also, i have string variable, that i want to use to call a certain funtion depending on the variable, for example the vairables name is phase_no can i do next_btn.addEventListener(MouseEvent.CLICK,nextPhase,beginSubmit+phas e_no)??
Is there any way in AS2 to add an event listener NOT to a particular button instance in the stage, but to any symbol in the stage which is a Button?[code]...
I have this Accelerometer event, taken from the code snippets, and it works fine, but i would like to know is it possible to turn this off by a button.
I have a set of buttons on, and what i would like to do is change the value of a variable, depending which button you are over.i know i could do this by writing an event listener and a function for each button, but this is too time consuming.I'm sure in the old days it would have been as simple as if btnwhatever.mousedown = true then.... but now i have no idea.
I would like to know if it is possible to pass a clip event on to both the function that has a listener, and to the button that is being pressed. I am finding the listener takes it and thus the button doesn't see it.I found a walk around, however, I'd like to know if it is possible say for one clip event to be seen by both objects?For example, with the mouse over a button the listener function detects the event and carries itself out, however, the button misses the event now.
Changed AS3 defualt linkage to merged into code, and now my flash file will not load into firefox. It works fine in Chrome, but IE8 and firefox site at frame 1 of my movie, and no code is executed. Works perfectly in chrome. What do I do?the reason i changed to merged into code is because i made an imbeded preloader, and using preloader method as custom preloader loop and setting default linkage to Runtime Shared Library (RSL) borks the file.
I have a situation where I'm calling a function with an event listener attached to a button, which in turn calls a function, which does a number things including calling a second function which resides in a child swf.
Just as an example: Code: myBtn.addEventListener(MouseEvent.CLICK, firstFunction); function firstFunction(e:MouseEvent):void{ //I call another function in here (among other things) externalSwf.stopTimer(); }
"StopTimer" resides in an external swf which for our purposes is called externalSwf and it resets a running timer. Code: function stopTimer():void{ myTimer.reset(); }
I'm getting argument mismatch errors, which often have to do with the Event Objects not matching. The event object for firstFunction is a mouse event triggered by a click so I put in e:MouseEvent...what I don't clearly understand is, what type of object event is dispatched when I call the function stopTimer from inside the function firstFunction?
On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
I have a tab navigator defined in MXML, with two tabs.In each tab, I have some buttons. I have used ActionScript to add event listeners to all the buttons, and they work for the buttons that are visible (and in the currently "active" tab) when I load my Flex 4.5 AIR application.However, I get an AIR error for the event listeners attached to the buttons in the second tab.Here's the crucial part of the error:TypeError: Error #1009: Cannot access a property or method of a null object reference.
I had FMS 3.5 developer package installed on my server installed about a month ago. I used to be able to go to the /webroot/ page to see the sample RTMP video play and it worked great. Today, I go to view that page and find that it no longer plays. I get "Connection Error. Please preee Play to try again."
Pressing the play button does nothing, so I click the RTMP thumbnail and it reloads ony to give me that same error again. I can click the HTTP thumbnail and see the video play just fine. But, I want RTMP and after over an hour on the phone with my managed hosting tech, we can't find anything wrong.
Here's the thing: I haven't done anything, I have not changed anything, I have not manipulated the server software whatsoever. It just stopped working and gives me "Connection Error."
Im getting an error whilst trying to add an event listener to a class of a Button on my stage.
1061: Call to a possibly undefined method addEventListener through a reference with static type Class.
On my stage i have a Button with the instance name stopBtn, this is also exported to an actionscript class called classes.stopBtn (stopBtn.as in a folder called 'classes'). The button is on the first keyframe in the main timeline, in a layer with other buttons on that layer
TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener() at project1_fla::MainTimeline/btnName()
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
I'm having issue where the titleBar event listener is override the buttons (i.e. close button) event listener. In my codes, i have a button called close button added to the titleBar. when i try to do the mouse over/out event listener for titleBar and close button, only the titleBar would react. It seems that the event listeners for titleBar are overriding the button event listeners. (Basically i want to change the mouse cursor icon when targeting the title bar and then different mouse cursor icon when targeting the close button)