ActionScript 3.0 :: Writing An Event Listener And A Function For Each Button

Oct 13, 2009

I have a set of buttons on, and what i would like to do is change the value of a variable, depending which button you are over.i know i could do this by writing an event listener and a function for each button, but this is too time consuming.I'm sure in the old days it would have been as simple as if btnwhatever.mousedown = true then.... but now i have no idea.

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ActionScript 3.0 :: Calling Function With Event Listener Attached To Button

Jul 26, 2011

I have a situation where I'm calling a function with an event listener attached to a button, which in turn calls a function, which does a number things including calling a second function which resides in a child swf.

Just as an example:
Code:
myBtn.addEventListener(MouseEvent.CLICK, firstFunction);
function firstFunction(e:MouseEvent):void{
//I call another function in here (among other things)
externalSwf.stopTimer();
}

"StopTimer" resides in an external swf which for our purposes is called externalSwf and it resets a running timer.
Code:
function stopTimer():void{
myTimer.reset();
}

I'm getting argument mismatch errors, which often have to do with the Event Objects not matching. The event object for firstFunction is a mouse event triggered by a click so I put in e:MouseEvent...what I don't clearly understand is, what type of object event is dispatched when I call the function stopTimer from inside the function firstFunction?

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ActionScript 3.0 :: Flash Event.REMOVED_FROM_STAGE - Writing A Cleanup Function For MC?

Nov 29, 2011

[URL] I needed to do clean up before the MC is gone ... so after some digging I found this event:

Event.REMOVED_FROM_STAGE

So I am trying to ask for some conformation here: Is this the ONLY situation that my MC will be deleted automatically by Flash? If so then I can just listen to this even and call my cleanup function when it happens...

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ActionScript 3.0 :: Click Event Model - Make A Function And Add It As An Event Listener?

Feb 27, 2007

I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.

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ActionScript 3.0 :: Two Event Listener On One Function?

Jun 23, 2009

how do i use two event listeners on one function. For example, i want a mouse_move and enter_frame event listener with one function

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ActionScript 3.0 :: Add Parameters To An Event Listener's Function?

Mar 11, 2010

I'm trying and it doesn't seem to like it. I'm guessing it's not possible?[code]...

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ActionScript 3.0 :: Removing An Event Listener From A Function?

Mar 15, 2010

I am working on a game for my university project and I have run into a bit of trouble. I have the following code here:

function launchBall() {
this.stage.addEventListener(KeyboardEvent.KEY_DOWN ,launchBallHandler);
function launchBallHandler(e:KeyboardEvent):void {
if (e.keyCode==32) {

[Code].....

Its set up so that when a ball goes off screen, it resets to a coordinate and launchBall is called.

LaunchBall then adds the event listener to see when the Space key is pressed and that starts the ball moving again. The problem I have now is I cant seem to get rid of that eventListener. I have tried removeEventListener and that doesn't seem to work. I have tried:

if (ball.xVel>0 && ball.yVel>0) {
removeEventListener(KeyboardEvent.KEY_DOWN,launchB allHandler);

just below that code and that doesn't work either. It's not spitting any errors out at me but I am completely stumped.

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Listener Not Calling Function For Event.REMOVED_FROM_STAGE?

Jan 10, 2011

I just started a course that does a little flash. To teach us they have us build a brick breaker game. I have come to a part were I have to remove all the Listener that were created for the game. Each level is a movie clip and when the level is over the level instance is removed from the child. From what I understand when the level is removed the Event.REMOVED_FROM_STAGE becomes true and the function attached should be called however it is not. Here is the code of the function that sets the listener and the function to be called:

[Code]...

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Actionscript 3 :: Pass A Function Name Into An Event Listener?

Jun 23, 2011

private function myFunction(numIn:Number){
trace ("numIn " + numIn);
}[code].....

This won't work, but can you see what I'm trying to do? It's kind of like a function pointer, or when you pass a function name into an event listener.

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Flash :: Event Listener Function Not Recognized?

Feb 10, 2012

I have a method which registers an event listener to each of the MovieClips in an array I have. The method is inside a class, and so is the listener function. The problem is, I'm getting an error that's says "Access of undefined property handleNavToggle", even though is declared.

[Code]...

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ActionScript 3.0 :: Event Listener Function With More Than One Argument?

Dec 29, 2009

So I guess the usual stuff is to have

function listenToEvent(evt: Event){
//stuff
}

[code]......

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ActionScript 3.0 :: Pass A Variable To A Function From An Event Listener?

Aug 29, 2008

How do i pass a variable to a function from an event listener which is inside a function Below is a function that is called when after loading some variables

function dataOK(mydataevent:Event):void{
var j:int = 0;
do {
trace(j);

[Code]....

This is a simplified version of the original code. The above function generates an error because j is undefined in the function. I am wanting to get the variable j when the button is pressed.

How do I pass the variable j to the Button_Click function?

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ActionScript 3.0 :: Reusing An Event Listener And Function Over Several Frames?

Jun 19, 2009

I'd like a movie clip called "following_cursor_mc" to follow the cursor, regardless of which of several different frames the playhead may be on.  I've reproduced the code below on each frame in which I would like the cursor to be followed by "following_cursor_mc" but these errors are thrown for each of the frames:
 
1021: Duplicate function definition.

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ActionScript 3.0 :: Setup An Event Listener To Trigger A Function?

Jun 8, 2010

Just wondering how to set up an event listener to trigger a function when a movieclip reaches a certain y position?
 
Say the movieclip is called ball_mc.

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AS3 :: Flash - Returning A Variable From An Event Listener Function?

Sep 28, 2011

I'm trying to return XML from an event complete back to the main function, but can't figure out how to do it.Here's the functions I'm calling:Main File:

public var mySendAndLoad:SendAndLoad = new SendAndLoad();
mySendAndLoad.sendData(url,variables)
The mySendAndLoad class:

[code]........

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ActionScript 3.0 :: Remove Event Listener From Nameless Function

Feb 19, 2009

How would you remove an event listener from a nameless function?[code]

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ActionScript 3.0 :: Call SlideShow Function Without An Event Listener?

Oct 11, 2010

How do I call the slideShow function without an event listener?[code]...

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Actionscript 3.0 :: Event Listener To Call Function WITH Variables

Mar 27, 2008

So I have an event listener, and I call a function from it.. but I want to pass some variables along with it as well.Is that possible?

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ActionScript 3.0 :: Event Listener To Check That Function Complete?

Mar 3, 2010

I am trying to create an event listener to check that a function has completed before the next action is run. In simple terms I have a module that is opened and closed via two functions... module_open() and module_close().Each function has tween elements that must complete before the next element is processed... i.e the next function, etc.This is the code I have ( have attempted to create an event listener but I seem doing something wrong. I am not even sure that it is possible to create an event listener that checks for a function finishing before calling the next function.

Code:
function onAbout(event:Event):void {
module_close()
module_close.addEventListener(Event.COMPLETE, onClose_Complete);

[code]....

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ActionScript 3.0 :: Flash - Call A Function From The Event Listener?

Aug 12, 2010

Say I have the following function

Code:
function myVideoFunction(event:VideoEvent):void {
do some stuff....
}

but i want to call it from the event listener

Code: button.addEventListener(MouseEvent.CLICK,myVideoFunction);

I cant because it runs off a VideoEvent, not a MouseEvent.The obvious work around is to copy and paste the function and rename this part, or alternativly just make a function such as:

Code:
button.addEventListener(MouseEvent.CLICK,callMyVideoFunction);
function callMyVideoFunction (event:MouseEvent) {
myVideoFunction(null);[code].....

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ActionScript 3.0 :: Keyboard Event Listener Doesn't Call On Function

Jul 5, 2011

The keyBoard event listeners call on the rotate and unrotate functions and based on the key inputs(A and D) will implement either of the functions and rotate the image or return it to the original upright position. However, I haven't been able to get the function to work. When I press the A or D keys on the keyboard nothing happens. I even put trace() in one of the functions to see if the function will even be implemented but I don't get anything. I put in my Scripts below. Why are the functions not working? Do the eventlisteners fire or are there conflicts? I'm not getting any error messages.

ti.border = true
ti.addEventListener(TextEvent.TEXT_INPUT, onInput);
function onInput(event:TextEvent):void {
if(ti.text.search('a')!=-1) load_image("http://i54.tinypic.com/anom5d.png", "ottefct");

[code]....

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ActionScript 3.0 :: Passing A String As The Name Of A Mouse Event Listener Function?

Jun 28, 2011

I am trying to essentially pass a string as a function name into an event listener, but I am not sure how to approach this. Is there a way to convert a string into a function?
 
Here is some code I have for me to show you what I am doing.

package{
//some import statements
public class changes extends MovieClip{

[Code]....

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Actionscript :: Pass Arguments Into Event Listener Function In Flex

Jun 20, 2011

Since when using sql lite if you try and do a function at the same moment it throws an error, im just trying to make a function that will check if its executing, and if it is try again in 10 milliseconds, this exact function works fine if i dont have to pass any arguments to the function but im confused how I can pass the vars back into the function it'll be executing.[code]

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Actionscript 3 :: Keyboard Event Listener Doesn't Implement The Function

Jul 5, 2011

I have this keyboard event listener to listen for key_Down of letter A and D but I end up with and error:

1119: Access of possibly undefined property A through a reference with static type Class.

When I use

function rotate(evt:KeyboardEvent):void
{
if (evt.keyCode==68) {
evt.currentTarget.rotation = 90 }

[Code].....

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Actionscript 3.0 :: Keyboard Event Listener Can't Call On Function / Even Fire

Jul 6, 2011

The keyBoard event listeners call on the rotate and unrotate functions and based on the key inputs(A and D) will implement either of the functions and rotate the image or return it to the original upright position. However, I haven't been able to get the function to work. When I press the A or D keys on the keyboard nothing happens. I even put trace() in one of the functions to see if the function will even be implemented but I don't get anything. I put in my Scripts below. Why are the functions not working? Do the eventlisteners fire or are there conflicts?[code]...

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Actionscript 3 :: Call Function On Movie Load Instead Using Event Listener?

Jul 10, 2011

Here is the code to call function using event listener:

var listListener:Object = new Object();
istListener.change = function() { changeImage(); }
thelist.addEventListener("change", listListener);

[code]......

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ActionScript 3.0 :: Pass Additional Arguments To An Event Listener Function?

Aug 19, 2009

I am trying to pass an additional arguments to my listener function, like this[code]...

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ActionScript 3.0 :: Remove Event Listener Without Actually Referencing Actual Function Name?

Dec 30, 2009

I've got a button that i dynamically add different event listeners to. Anyone know how to remove an event listener without actually referencing an actual function name?

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ActionScript 3.0 :: Flash Check For Specific Event Listener Function?

Dec 13, 2010

i'm trying to check if a movieclip has an event listener with a sepecific function bound to it. The hasEventListener function only accepts one parameter (the listener). What i would need would be an hasEventListener that accepts a second parameter, namely the function that is bound to it.

Code:
if (!mc.hasEventListener(MouseEvent.ROLL_OVER) {
mc.addEventListener(MouseEvent.ROLL_OVER, overHandler);
}

but what i would need is:

Code:
if (!mc.hasEventListener(MouseEvent.ROLL_OVER, overHandler) {
mc.addEventListener(MouseEvent.ROLL_OVER, overHandler);
}

because i bind more than one ROLL_OVER listeners to that mc.

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ActionScript 3.0 :: Can't Add Event Listener To Button?

Oct 26, 2009

All my other instances I can access on my main movie from within my main movie except my button named play_game. Whenever I tried to trace or access it, it says its null. Do I have to do something special in order to access button instances?

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