ActionScript 3.0 :: Get Bitmap.draw() To Work?

Apr 16, 2009

I can't seem to get bitmap.draw() to work. I've used it before in exactly the same way but this time Flash decides to put out this error:

"ReferenceError: Error #1069: Property draw not found on flash.display.Bitmap and there is no default value."

With the following code, tile1-5 are movieclips in the library consisting of a few instanced movieclips inside them.

Code:
// Add the tiles from the library into arrays for each area.
private var a1Tile1Bmp = new Bitmap();
private var a1Tile2Bmp = new Bitmap();
private var a1Tile3Bmp = new Bitmap();

[Code]....

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