ActionScript 3.0 :: Get The Width Or Height Of The Parent Movieclip It Always Showing The Values Of The Small Nested Movieclip
Jun 1, 2010
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
View 2 Replies
Similar Posts:
Feb 17, 2010
On the stage I have a movieclip (Container, originally 200px width) and inside it with a progressbar movieclip (originally 700px width), scaled with Free Transform Tool to fit the parent container. The width of the container changes run-time while resizing the scene.
In ActionScript I have a function which should set the progress bar width according to a calculated percentage value:
private function updateProgress(event:TimerEvent):void
{
var barWidth:int = _container.width;
var progress:Number = _stream.time / _stream.duration * barWidth;
_progressBar.width = progress;
}
My problem is that the progressBar even at full time (100%) is only at 1/4 of the parent container. I assume that it comes from the symbols original size.
Can I correct this programatically, or I must redesign it with the "designer"?
View 2 Replies
Jul 19, 2011
I have placed 3 movieclips named mcParent, mcChild1, mcChild2 and 1 textbox in flash. child are childrens of parent movie clip. child1 and child2 both are of sizes 300 whereas parent movieclip is 600px, textbox is placed inside child2 movie clip .
I have made the flash to auto resize according to the screen area. Everything works well, but after resize it resizes parent and all childrens and textbox which is correct. The problem is with the correct placement of textbox on mcChild2. I have seen that after resize, mcParent width and scalex both changes but the child clips doesn't changed its sizes even they are stretched but there sizes are not updated due to which I am unable to get the exact location of where to place the textbox.
View 1 Replies
Dec 1, 2009
on frame 1
for (j=0; j<20; j++) { duplicateMovieClip("letterCont", "Letter"+j, j);}
//this frame is executed only once
on frame 2
for (j=0; j<20; j++) { if (j<MsgLen) {
// remove old clip in a loop sequence _root["Letter"+j]
[Code]....
frame 3 is looped until all 20 are shown and then it send back to frame 2
The checking the data given in frame 3 is correct
What my couse it not to show? is there a way to debug the clip it self the? _x _y _width _height on the debugger has correct values for all clips as expected but the clip is not on the stage why?
View 5 Replies
May 17, 2010
I created a MovieClip and added it to the stage(addChild). Next, I created a Button (exactly BaseButton) and I added it to the MovieClip.The case is it won't show up. When I add directly my button to the stage (my Main class is document class ) there is no problem. But I want it to show up in my MovieClip and I dont know what I am doing wrong =[.The addChild is working because when I
Code:
trace(controls.getChildAt(0),getChildAt(0));
I am getting
[code]........
View 0 Replies
Mar 18, 2010
i want to zoom the movie clip, for this i have set the movieclip width and height with the button. It is correct or anything els
View 2 Replies
Apr 9, 2012
I'm working in Flash Builder 4.5 in pure Actionscript 3.0
I have a movieclip (swc) , I am doing the following :
_visualItem.bgMiddle.height = 200;
bgMiddle is an independant clip only has a single shape in it. On debugging the height remains the same (2.2) but the width changes to 5111. Haven't been able to track it down.
View 1 Replies
Nov 11, 2010
I'm making a little photo album in flash, where my pictures are being added in a movie clip. The problem I have is when I add a with and height to my movie clip, I can't see it anymore. It's probably a stupid mistake, but I've been searching for an solution these past days, but I didn't find any.
(when I don't add the width and height, I can see the pictures) Here's a little part of the code.
Code:
var mc:MovieClip = new MovieClip();
mc.width=300;
mc.height=100;
[Code].....
View 2 Replies
Feb 26, 2012
[URL]how do i stretch the movie to fill the entire white area which is set to be 500 to 350 px (please see pic)
the code:
<object type="application/x-shockwave-flash" data="videos/player.swf" width="500" height="350">
<param name="movie" value="videos/player.swf">
<param name="quality" value="Best">
<param name="allowFullScreen" value="true">
[code].....
View 2 Replies
Mar 19, 2000
I'm making a program like roomplanner at [url]..
I need to know how to change the width and the height of the movie clip. I know how to scale x and y but that doesn�t work in my case because i have for example an object which height is 75 pixels and width is 137 pixels. X scale and Y scale would work if my objects were 100 pixels width and 100 pixels height.
View 4 Replies
Jan 26, 2010
I'm loading a flash MovieClip (Test.swf) like below. The problem is I can't read the size of mc (mc.width and mc._width both return 0, for the height as well), but I need to scale it. I have the stage size, I can scale, but I don't have the size of Test.swf, so I can't scale it to fit into the stage... ActionScript2, not actionscript3. If it was 3, I could get the value from the loader, but with as2??? The problem is I don't have control over the swf I load, so I can't put it's dimensions in the first frame...
[Code]...
View 1 Replies
Jul 8, 2010
I've a movieclip in my library ready for export to ActionScript. It's width and height is (723, 614.05), but I tried to put it on stage manually and check. When I get the item from library in ActionScript i get that's it's width and height is (743.65, 626.75). How can that be possible?
View 9 Replies
Aug 13, 2010
I know there have been several similar posts but of those I've read, there hasn't been an easy straight forward solution that will work dynamically. The solutions posted have ranged from
super.width = wvalue;
super.height = hvalue;
which I did not get to work, and it seemed from the response to the suggestion neither could the person who originally asked for help, to suggestions about using scale, all the way to having to create an event handler that will get notified after the load, which I guess would work once but wouldn't work dynamically.
Here is the scenario -
I want to change width and height for a MovieClip, but I dont want to scale it, (its more like cropping the MovieClip, not shrinking or stretching) and I want to do this several times not just after the load of the MovieClip.
So my questions are:
1) Is there anyway to do this that really works, that hopefully isn't totally convoluted?
2) Why is it so hard to do this in Flash/AS3?
View 2 Replies
Oct 26, 2004
How can I actionscript the maximum height (and width) of a movieclip??
View 2 Replies
Aug 18, 2008
I use FlashMX 2004. how to change the width and height of the MovieClip when it loads to the stage. I used the following method
instanceName._height=value
instanceName._width=value
but when I do like this movie does not load. when I do this method to vary x and y position of the movie it works.
View 1 Replies
Aug 29, 2009
I develop some components where I use movie clips as skin. In the scene I have 2 movie clips with width 200px and height 100px, one of them I change the width to 200px and height to 100px, well, it should remain the size as nothing happens but it doesn't. The movie clip that I change the size through as3 it's actually getting smaller, and more strange, it only happens when the movie clip has an Outline. The file is attached. It's Flash CS4.
View 2 Replies
Apr 16, 2007
I have created a slider to control the width and height of a movieclip. However the numbers currently go the opposite way I would like them to go. currently if the slider is at the top that counts as 0 because of the y coordinate and the bottom counts as 200. what type of equation would I need to flip this so if the slider is at the top it's 200 and at the bottom it is 0?
Code:
zoom_mc.slider_mc.onPress = function() {
this.startDrag(false, 0, 0, 0, 192);
};
[Code]....
View 1 Replies
Mar 28, 2008
I have a Fla with many movieclips arranged on it. I've figured out how to reposition them dynamically in AS 2 using a listener (i.e. nav stays at bottom, main content in center regardless of user changing window size, etc.).
Now I want to add another movieclip ("vid_bg" is the instance name) which always resizes to be the width and height of the browser. Think of it as a movieclip background under the other content that stretches to fill the browser.
[Code]...
View 2 Replies
Apr 26, 2011
I'm trying to make my site Fluid but the problem is my menu is created with a for loop and addChild. These childs are pushed inside an array and this array is within an empty movieClip. But when I try to place this menu at the center [ ((stage.stagewidth / 2) - (menuGroup.width / 2)) for X, you know the drill for Y] it won't get centered because with a few traces I figured out the holder movieClip has no width and height. Is this normal? I thought the movieClip is supposed to automaticly have a width and height assigned to it according to its content?
View 7 Replies
Dec 2, 2011
I have a very specific AS2 parent/child movie clip issue. I have a main Character movie clip which contains as nested frames each profile of the Character (front,back,left,etc). Within each of these child profile MC frames, animations for those profiles are further nested in frames. Then, essentially I have movement code as part of the key listener:
Code:
switch(Key.getCode()){
case 87:
Character._y -= 10;
Character.gotoAndStop('Back');
Character.gotoAndStop('walk');
break;
[Code] .....
And later code to reset to the character's resting frame after key release:
Code:
switch(Character._currentFrame){
case 5:
Character.gotoAndStop('Back');
break;
[Code] .....
The problem is that when I try to Character.gotoAndStop('Front'); after key release, flash thinks, you're already on the Front frame (because the walk animation is a child of that MC and is already playing). Therefore the walk animation just keeps playing after the key has been released.
View 1 Replies
Feb 27, 2011
Changing the width and height of the parent MovieClip does not bring change in the width and height of the inner MovieClip. The parent MovieClip is placed at Stage and is resized manually. When I assign the dimension of the parent MovieClip to the inner MovieClip through code, the parent MovieClip dimension is changed. I want both MovieClip to be of same width and height at runtime. However, parent MovieClip dimension is changed at design time by me.
Example:There are two MovieClip, one inside another. Now parent MovieClip is placed at Stage at design time and its dimension is (50,50) and the child MovieClip which is inside the parent MovieClip has also same dimensions (50,50). Now, I manually change the parent MovieClip dimension by pressing Q and stretching it with mouse, the dimension of the parent MovieClip is now (100,150) or whatever I like. Now double-click on parent MovieClip and check that inner MovieClip dimension remains same i.e. (50,50)Now in AS3 code, I change the width and height of inner MovieClip like this:
saveheight = parentmc.height;
savewidth = parentmc.width;
now I change the child MovieClip according to the dimensions of the parent MovieClip like this:
parentmc.inner_mc.width = parentmc.width;
parentmc.inner_mc.height = parentmc.height;
but this brings change in parentmc also so I reassign value to parentmc like this:
parentmc.height = saveheight;
parentmc.width = savewidth;
In above case, parentmc and inne_rmc dimension should be same i.e (100 ,150). With swapping the values as above, I get parentmc and inner_mc to be of same dimension, but object size is never (100, 150), I have checked it with pixel-perfect air app.
View 3 Replies
Dec 5, 2009
I know normally if I want to center a movie clip I would
mcName._x = Stage.width / 2; or * 0.5;
mcName._y = Stage.height /2; or * 0.5;
my problem is I'm using a component that changes the width and height, but the real problem is that the registration point of the component is the top left. I know I seen code somewhere that gets the width of the movieclip, figures out where the center is then positions it accordingly but I'm not quite sure how it's done.
View 1 Replies
Aug 20, 2006
I have a movieclip with the instance name of "container_mc" that I am loading a external swf file into.When I trace(container_mc._width) after the preload it returns 0.Is there any way to tell the movieclip to stay at a width of 760px and a height of 460px regardless of the content that is loaded?Reason being, I then have a function that positions the container_mc movieclip in the center of the stage based on the Stage.width/height..The only way I have been able to get this to work thus far is to have a 760px by 460px square shape, position the movieclip.. then load the content to replace the square shape however I'd rather be able to default everything without having to do that.
View 3 Replies
Jan 4, 2010
i have a movieclip (hairline stroke) and after changing its width or height it disappears...
View 1 Replies
Jun 21, 2011
I'm trying to apply the code below to a movieclip, so that any text can be entered and the movieclip's height and width of its text field will resize automatically. Does anyone know how to apply this code to a movieclip? If you could write any sample code or make changes to my code that
[Code]...
View 1 Replies
Feb 21, 2012
a movie clip symbol is designed and subclassed in Flash, but get instanced and addChild-ed in AS3. It works well as long as I don't change it's width/height property (scaling works too), but if i do, it disappears
View 2 Replies
May 18, 2010
I have a 50x50 fixed rectangle in the center of the stage. I am using this rectangle as a "hit area" to copy pixels of a bitmap that is draged by the user to line up an area of the image he/she would like to crop.I have preview of the hit area displayed while the bm is being dragged which works well. However, once the bitmap is scaled using the slider component the preview area no longer reflects what is in the hit area.
Code below:
function mouseDownHandler(e:MouseEvent):void
{
// Contraint #8 - Define drag bounds[code].....
View 1 Replies
Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.
View 10 Replies
Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.
When Sprite2 is NOT rotated:
Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:
[Code].....
And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.
View 1 Replies
Oct 23, 2009
How do I get Width and Height values from a Movie Clip created just for contains external content loaded?
When I trace it I get "0", why?
Here is my code:
Code:
containerFotos.addChild(loader);
trace(containerFotos.width);
container = Movie Clip.
loader contains the External jpg image.
View 2 Replies