ActionScript 3.0 :: Gettting The Correct To Read In Text?
Jul 17, 2009
ok, i have been working with this text to load in dynamic text fields. what I have is a movieclip called 'textInfo' inside this two dynamic text fields called 'headerTex1' and 'headerText2' where I want the text to load into from the XML file.the text should appear next to image that rotate on menu which has 25 images on the menu.What I am getting confused with is do I need to repeat the script 25 times with 25 differently labeled movieclips and text fileds,this is the script;
Code:
var textInfo:TextInfo = new TextInfo();
texInfo.headerText1.text =
What I'm trying to do is for a play button to just play the first thing that is on my XML file. I have the XML file played out like this and it is being loaded earlier in the actionscript file.
The mySound.loadSound(loc[0]); is coming up with an unknown, and this is because the file path is not in quotes because it wants a URL, not a variable (loc[0] should be passing on the file path for the first song in the XML file). Is there some way to change the variable so that the loudSound() function reads the path correctly? It works fine when I just pop the file path in there instead of loc[0].
have some good graphics libraries they can recommend for AS3? Need glass, textures, effects. The more the better.Using Astral but it is limited to 6 skinnable components. Looking more for something for "Advanced Primitives".CodeCanyon has some available, but remember I program for charity. No funds available.
Example: Tooltips that allow you to add a dashed-underline effect to the text. This would be an object that I can add to the project from the library, or reference an .AS file. It would automatically give the button an assortment of special appearance options (like a dashed-underline), and the hovering tooltip.
Is there any way I can embed HTML in flash? I know I can do this with text boxes but is there any other way I can do it? If not I know theres is the load feature where I can load text from a text file. With the html text box editing, Can i link that to the text file?. As in when you edit the text box with html could i have the textbox's instance name equal to the text file? With this my issue is with the <a href> in one textbox, I would like when i click those it open another text file in a different text box.
Clarification: I have two text boxes in my flash file.One has current products. And the other is the description of the product they select. I would like a way to edit and change the products in the first text box without having to keep using the FLA file. Which is why i am using this code
var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function onLoaded(e:Event):void {trace(e.target.data);} myTextLoader.load(new URLRequest("myText.txt"));
The contents of myText.txt are <a href=(not sure what to put here)> Product 1 </a> But all that does is put it in the text output section in flash.It does not show it in flash. I need help getting it to show up in a text box.That is the first part But the main problem is im not sure how to code the a href correctly so that when i click it, another text file opens in the second text box.So that when a user clicks on a product ,like "Product 1" It opens the correct description text file in the second text box.
I'm trying to get the depths of all the blocks to be at the correct levels at the correct times so that the 3d effect is maintained. I've tried many things, but have had little success. All the instances of the blocks are stored in an array, but since it's adding them in accordance with when they're added to the stage, it doesn't help me locate them to swap depths. Is there a way to arrange them by location on the board?
Post Read field of TextInmput text and to execute referring condition to the informed text, AS3.0 To depend the inserted text for the user, flash will be read by the compiler to player, and a connective if goes to define for which picture will be directed or which page web will be linkada with the URLRequest function, or the function gotoAndPlay () for the pictures of timeline. Ultiliza object of field of din £mico text or textInput? input I find.
We are in the process of developing a CRM application and for that we need to upload *.doc and *.docx files and display that contents.
We successfully uploaded the *.doc and *.docx files in application by using FileReference and FileReferenceList. Would you please tell me some idea to read the contents from *.doc and *.docx files and to display the uploaded file content into flex text area.
I'm trying to create a jigsaw puzzle and need to show a text when the puzzle is complete. I can't solve it. I have 12 puzzle peaces and when all of them are correct placed i need the "Congratulation" text to show. Is there a easy AC snippet telling a text to show when all peaces are in correct x and y? The puzzle peaces are buttons and have instant names as, puz1, puz2 and so on....
We have an image editor in Flex to add text and other changes. Once all the changes are complete, we need to save this to the server.We are using php to save the images by accepting coordinates from flex about what all edits are made for that image. Using this we are editing that image using imagick function in PHP. But the problem is output is different from what we see in flex. The issue is mainly with text alignment in flex editor and in the output we get after editing in php.Is there any other way to do this without making the user to wait for a long time to save the images? Is it possible to get the correct coordinates of text from that flex editor. Our issue is flex is passing the x,y of the container of that text editor. For this reason, test is misaligned in the output.
I have an interactive assignment in which the students have to enter text entries into an input box. I have it working to where when the enter the correct answer it will tell them, or if it's wrong. I need to be able to tell them when they get to the last question, after they have gotten all of them correct, that they got all the questions correct. I know how to do this with a drag and drag interaction but not text entry. can someone point me in the right direction?
I'm loading dynamic text into a textField created at runtime. The problem is that you have to click the button twice to see the correct text. The previous text won't clear on the first click.
Go to this link Web Site and click on "Our Work" then click on one of the categories to see what I'm talking about.
I'm loading dynamic text into a textField created at runtime. The problem is that you have to click the button twice to see the correct text. The previous text won't clear on the first click.Go to this link Web Site and click on "Our Work" then click on one of the categories to see what I'm talking about.
Here is the function to create the textField:
// Create TextField and load text function makeTxtBox(txtFile) { var txtFile;
i am trying to create a simple quiz in school. I have one test question which requires the answer to be -1.I have created Input text and assigned the variable answer for this question.I have a button with the following AS2 script:
on (press, keyPress "<Enter>") { if(answer eq "-1" or answer eq "minus 1" or answer eq "Minus 1" or answer eq "Minus one" or answer eq "minus one")
[Code]....
Firstly whatever you type the numerical keys are immobilised on the keyboard when the .SWF file is builtSecondly I cannot enter the correct answer!! If I type in Minus 1 etc it goes to frame 3.I have tried flags rather than frame numbers - same problem.i have tried remaking the quiz as a separate file.using CS4 and CS5 flash - windows 7 PC.
I was wondering if anybody would have some input on this. I have three paths in my movie, p0, p1 and p2 (instance names). These paths are buttons and when I click on the right button I will get a message saying congratulations, if I click on the wrong button I will get a message saying wrong path. The catch is, a text file will contain the info on which button(path) is the correct one. The text file will contain, p1=true&, nothing else.
I'm creating a learning activity for one of our biology classes. The basis of the activity is to test students ability to transcribe and translate DNA into other sequences.I have a dynamic text field where the student would type in a 36 character squence.
I already know that I can use an if statement to see if all 36 characters are correct. I was wondering if there was a way to individually check each letter the student typed in is the correct one for that line. So if UUAACCGG is the correct answer, I want flash to check and see if the third character is indeed A or not.
I currently have an input text field where the user can enter their text.The text to be entered say is Adobe. First letter is Caps and rest small.In whatever probability the user enters the text the system should accept it as correct. For example: Adobe, adobe, adobE, ADOBE etc etc
I have text input boxes. There is validation for each of the boxes using numberValidator. Now, the thing is that am using alert box to show if any error occurs.
Flowchart ::
1> Insert value in textBox.
2> NumberValidator validates the input on "trigger=change".
3> If error, alert message is displayed. The user clicks OK to go back to form.
4> Focus set back to the TextBox.
5> But, alert box makes the text input value blank / null. i.e. Both the previous error value entered by user and the default correct value will not be displayed now.
Display the most recent correct value that was entered in the text box. Not the default of any other, but the most recent correct value entered by the user.
I'm creating a learning activity for one of our biology classes. The basis of the activity is to test students ability to transcribe and translate DNA into other sequences.
I have a dynamic text field where the student would type in a 36 character sequence.
I already know that I can use an if statement to see if all 36 characters are correct. I was wondering if there was a way to individually check each letter the student typed in is the correct one for that line. So if UUAACCGG is the correct answer, I want flash to check and see if the third character is indeed A or not.
I know I can do this with 36 individual text boxes, but I was kind of hoping to get away with just one big text box.
I have been told something several months ago and from then I am wondering how can I read text from a textField in flash with the OS? Is this possible to make program that reads the text?
Is there a way to create a scanner for a webpage? I want to be able to start it with certain tags, like <about> and </about>, then read through the page and place whatever is in that <about> tag into a text field in my flash file... I've never tried to do anything like this before, but some of my clients would like to be able to update their own information just via text without having to go through me everytime,
I try to read a txt file and split the content into variables, I use the following:
var fileURL = fl.browseForFileURL("open", "Select file"); var str = FLfile.read( fileURL);
the problem is the str get the whole test file, if the text file has multiple line,can I read the file each line by line, such as a function like readLine or something,so the str only get information for each line?
How can I read embedded text inside Flash?For example, on this website there are results of games in flash format ("Chelsea - Liverpool 0-0").How to get "Chelsea - Liverpool 0-0" from there?
I am trying to read a simple text file. Nothing seems to happen. From the code below, I only see 'loading' and 'loaded' in my trace. I get the same results even when I change the file name to something that does not exist.
Note that I am compiling my code by using mxmlc from the command line as follows:
I'm having problem when reading the value of a text input, when I print it says its 0, after I have given a value to it. I have tried ti.length and Number(ti.text) and both of them give me 0 as a value.My code is very long, but I'm going to place a comment so you can find the place where I'm having trouble.
I went through this tutorial and i pretty much understood how to extract data from nodes. I got a few questions though. (I'm new to flash and AS) How do you apply a getURL to a text? if i use "getURL" as such, it opens the page without being clicked on. And if i use onRelease, it'll cause an error because i don't have any buttons.