ActionScript 3.0 :: GotoAndPlay In Reverse / Frame To Frame

Sep 7, 2011

I currently have 3 major sections in my Flash file, and need to be able to play the frames backwards, within each segment, if the user so chooses to click the back button.Let's say it's on Frame 250 (or any other spot on the respective timeline for each section) and the user clicks the back button, I want to be able to "gotoAnyPlay" Frame 225 to Frame 220.So, jump from current Frame 250, start playing on Frame 225, play to 220, and then stop.

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Yesterday Kglad gave me the following :

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}[code].....

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[Code]...

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[Code]...

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[Code]....

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Quick way to write the following code please (i know it's simple - i just don't know how)

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{[code]....

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[Code]...

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I am trying to create a Play Again button on my game. When the game finishes a menu comes up on the screen with a play again button. The menu is created using a class and the button event is created and handled in the actionscript in the current frame. The button event handler makes a call to gotoAndPlay(currentFrame, "scene").
 
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Flash - Countdown From 60 To 0 Then GotoAndPlay Next Frame

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My timer counts down from 60 to zero. I want my movie to go to the next frame at zero count. How would I make a condition to go from frame 1-2? I need to find the right operator and values, but I get lost in the strings.

What I am trying
If (something is <> == true false);
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//
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[Code] ....

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Im going to make a page in flash as3, and now I have build the most of it. I will now load an external swf into the main swf, to save people for too must waiting time... my issue with normal words: I want to have a number of buttons. When you click on button 1 the first external swf load with a fade animation. Now when I would see whats behind button 2, is should animate the first swf out and remove it from the stage, to save wating time.... and the same should happend if i have 5 menu buttons...

[Code]...

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i am having trouble with my gotoAndPlay in my MC.i have An MC1 on main stage then inside it i have another MC2. Now on my MC1 i want wen it comes to frame 15 to go and play starting frame2 on MC2,so in MC1 frame 15 i put mc2.gotoAndPlay(2);But nothing happens.Oh yea MC1 has stop on the first frame.

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I have two buttons one that adds 2 and one that adds 3.

Code:
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score.text = Number(score.text) + 2;[code]....

I want to gotoAndPlay to another frame with the value adds to 5. Say if I press the add2 button and the add3 button, I want to go to another frame.I tried making score.text a variable and it didn't work.

If (score.text =5){
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ActionScript 2.0 :: External Nav SWF - GotoAndPlay Frame

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I have two files
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PHP Code:
loadMovieNum("nav.swf", 10);
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But on nav.swf ( external file ) I have two buttons on the stage. On the 1st button I have used the following script to go to "s1" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s1");}

I have used the following script to go to "s2" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s2");}
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IDE :: When Button1 Is Selected GotoAndPlay(58) For Frame 58?

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Now what im trying to do is add a gotoAndPlay(); to a button.

Now the old way of selecting the button then actions doesnt work.

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I want my movie, on loading, to start playing from a random frame. I know that in AS2 the code would be

Code:
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ActionScript 2.0 :: MovieClips With Buttons - GotoAndPlay Frame

Mar 30, 2009

I have my main stage upon which I have 4 movieclips with buttons over the top of them. The movieclips are essentially boxes and are all on the left hand side of the stage. I am making a presentation of various projects I have been working on and the idea is that when I click on a button, the movieclip below moves slightly to the right (clear of the other buttons) and gets larger to fill the rest of the space on the stage. My project is then displayed in that box.

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1) I click on MC1 - it opens and shows my project.
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However, the order in which I press the buttons could be completely random so I could go from MC2 to MC4, MC 2 to MC1 etc. I know that I cant just add code that says on(release) of a button gotoAndPlay the frame that makes the Movieclip back to its original size, for all of the movieclips simply because not all of the movieclips are open it is just one of them. Is there some sort of script that remembers the last button or movieclip that was used? I am sure there must be some 'If' ''Then' statements involved but again I am stabbing in the dark.

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