ActionScript 3.0 :: Import A Flash Game To A Fla?
May 30, 2009I know you can import videos, but is there anyway to import a flash game swf to a project?
View 1 RepliesI know you can import videos, but is there anyway to import a flash game swf to a project?
View 1 RepliesBut I have some Flash games built in AS3. And I want to import it to Flash Builder 4.5 to create Andorid, iOS version of these games.
Is it possible to import this games to Flash Builder and just run something like "compile for Android"?
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
View 2 RepliesI can't find the line in the Adobe samples for a maze game where the actual .as code is included into the project. This is fundamental, since my own implementation is just using include "file name";, which isn't working. I also can't use import, since I then can't access the elements placed on the stage.? The files are available here http:[url]....
I tried to debug the code, but I can't even find the point where the constructor is called. The execution starts at "stop()" in frame 1 and then if you step into it, calls the enter frame event handler.
The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.
package {
import "Player.as"; //ERROR
import "Card.as";
public class Game {
I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:
[Code]...
I'm creating a game at the moment for my university course and it involves the player character jumping on top of boxs twice to break them as opposed to just once.What would be the most efficient/simple way of writing this in Actionscript 3.
View 1 RepliesI am thinking of developing of a game like this: [URL]... Do you have any idea - by which game engine I may develop this type of games? I am not sure whether I have to use any 3d physics engine? I think JiglibFlash may be useful, but I am not sure.
View 1 Replieshow to make a game tutorial as farmville game tutorial to teach the user to play the game. i have recently involve in make that kind of game tutorial for its user by actionscript 3
View 1 RepliesWhen game page loading , the flash game itself does not appear ( just white area as the holder of the flash game) untill the game almost finish downloading, then it appears .. This long waiting with just white area makes visitors leave, thinking there was nothing there.
View 1 Replieswell i made a game and in the game there is music at the first frame and when u lose to goes back to first fram and more music plays so they are overlapping.
View 10 RepliesI am going to develop a very simple game for android and for iphone/ipad I have the option to develop it in cocos2d or in adobe flash air (i am not a developer, but i have 2 developers who are offering me the service)I have a developer that states that cocos2d is better and other one that states that adobe flash air.I want it in cross platform.the cost offered by both developers is the same..i have heard that adobe air has the flaw that it is very slow, is this real? if you had the 2 options which will you use to develop your game and why?
View 1 RepliesI'm making a game that populates user-designed cards into the game using an external xml file. My main class loads the xml file and then calls to the "Card" class, which wants to use the xml file. I've tried using this.parent and it just gives me a null object reference error. This is what I have so far: Main.as
[Code]...
currently i making this game and objects would spawn at random and be able to click but when de game starts itself, the spawn is correct but i am unable to make it stop when time goes to 0seconds.
View 1 RepliesI have recently started working with Mahjong game. But being not so experienced developer. I am just confuse about many aspects of it. So if anyone could throw some light on it. I have to build the game where there could be different number of tiles on screen. 32, 48, 64 , 80, 96, 112 and so on Now I have questions regarding the levels of blocks in this game. I mean the layouts of the game should be predefined or they should be dynamically created? Also I wanted to know how the surface of enable and disable symbols are created?
View 2 RepliesI was trying to make a game, and the character inside the game could swim. However, I only wanted him to swim in short bursts that refueled every time he hit the ground.
View 9 Repliesim trying hard to make a Game like the Pokemon TCG .
View 2 RepliesI think Flash/Flex is a good aproach for this case.We need to build some like the following
View 2 RepliesIs their a way to import a swf file into PPT? I haven't used PPT in a while, so wasn't sure.
View 3 RepliesI already submitted a feature request on this, so you don't need to tell me to do that.
Does anyone know of a logical reason why Flash can't import a specific page of PDFs like Photoshop and Illustrator can?
I can show a swf into flash simply with this code
var request:URLRequest = new URLRequest("myswf.swf");
var loader:Loader = new Loader()
loader.load(request);
addChild(loader);
But with import > import to stage there is no any swf when ctrl+enter. There is only 5-6 empty frame in timeline. How can I solve this problem??
Another question, how can I do this with as 2.0 (im not familiar with as 2.0). This code not working :
loadMovie("myswf.swf");
I have a flash project created by another developer and have a problem with it. The project loads external swfs created by swish into the main fla. I need to have everything in one flash file. It's a long horrible story as to why this is, but it just is.
Is it possible to put these swish files in my main fla, either by importing the swf into the fla or by putting the timeline or code from the swish file into my fla?
im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:
Code:
package {
import flash.display.MovieClip;
public class TamagotchiGame extends MovieClip {
[code]....
I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.
It's about the "Game Character Dialogues", It is used to instruct the user what to do, like what you see in BookWorm or Diner DAsh.I used dynamic text fields to generate these dialogues,but as I continued doing it. I found myself stuck.I have no idea on how to change the words when the "next" button is clicked. there will be no previous button. but the dialogue will replay when the character is clicked.
View 3 RepliesI want to import some fonts to Flash. But I don't know how.
View 6 RepliesHow do I import my animated gif into the FLA??
View 5 RepliesBasically I edited a video in Premiere CS4 and exported it as a MOV file. Since you can't export it as a SWF file in Premiere I decided to take it into Flash however I am unable to import it into Flash.
The goal is to export it to a swf file so I can embed the movie into a PDF presentation I am putting together.
How do you import the templetes from Flash CS3 into Flash CS4?
View 4 Repliesok so ive converted a bunch of files into .flv but i cant seem to import them into flash. when i go to the import menu there is no import video option just open external library. after i've open external library it wants to open "all formats" but everything is greyed out. if I change it to "all files" I can open them but they wont play in the .swf file.
View 1 RepliesWhen I import files from Illustrator to Flash, it seems that my entire image is grouped together and "Modify> Ungroup" is grayed out. How do I separate the different vectors so that they are editable?
View 2 RepliesI was wondering if there is a way to import a Flash project into another flash project, i have something that can only be done so far in AS2 and my main project is using AS3
View 5 Replies