ActionScript 3.0 :: Mahjong - Levels Of Blocks In Game - Layouts Of The Game Should Be Predefined Or They Should Be Dynamically Created?

Aug 3, 2011

I have recently started working with Mahjong game. But being not so experienced developer. I am just confuse about many aspects of it. So if anyone could throw some light on it. I have to build the game where there could be different number of tiles on screen. 32, 48, 64 , 80, 96, 112 and so on Now I have questions regarding the levels of blocks in this game. I mean the layouts of the game should be predefined or they should be dynamically created? Also I wanted to know how the surface of enable and disable symbols are created?

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ActionScript Code:
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