The idea is when I click on a movieclip I want the input textbox to show the value of one of that movieclip's properties. Then I can change the value using the textbox if I want to.
I have an input text box with the instance inputnameone. On another page I have a dynamic text box with the instance outputnameone. When I press button with the instance "submit", I want the information in inputnameone to go into output name one. From the basic as3 I've been able to learn I've written this actionscript:
submit.addEventListener(MouseEvent.MOUSE_DOWN, transfernameone); function transfernameone(e:MouseEvent):void { outputnameone.text = inputnameone.text;
i have 2 input textboxes where i have added the text "< Write here >"PHP Code:instanceName_txt1.text = "< Write here >";instanceName_txt2.text = "< Write here >"; i want it to disappear when i click to write in the textboxas i remember in as2 it went like this
I have created some input text boxes using AS3. For starters, unless I set the text in the code to = " " you can't type in them. Secondly if I click on each box individually I can type in them. However if I tab through them I can't. Here is a link to the site I'm working on. I'm referring to the calendar / bookings form on the first page. To see the form just click on a date after today. [URL].
I am new to flash and trying to output numbers I have put into textboxes with a button.
My code so far: var myArray: Array = new Array(); myArray.push(Number(textbox1.text)) myArray.push(Number(textbox2.text)) myArray.push(Number(textbox3.text)) button1.addEventListener( MouseEvent.MOUSE_UP, function(evt:MouseEvent):void { trace(myArray); });
So I have made 3 textboxes and a button, I run this and when I input info into these textboxes and hit the button it displays 0,0,0 like it doesn't read the numbers I have inputted into the textbox.
Is there anyway to make save information that people have put in input text boxes. For example they could put the info in and then save it so it will appear next time.
I'm trying to set up a calculator for a couple of formulas I need to use for some schoolwork. I thought it would be a lot easier if I could just put the numbers in there and hit enter.I can't figure out how to transfer the numbers from the input box to the dynamic box though =/. I figured I'd try to get going really easy, just do a input box, when you click on a button, a dynamic box displays whatever is in the input box. I cant get it to work though . I tried various variations of codes, Heres some of them:
Is there anyway to make save information that people have put in input text boxes. For example they could put the info in and then save it so it will appear next time.
is there anyways I can disable people from highlighting/selection the text inside an Input Box? I have tried the 3 buttons next to the "Single Line" dropdown but none of them work.Is there a as3 code I need to put so people cannot highlight/select the text inside a input box for example in a form?
I am working on a budget project where users input text (numbers) and it is automatically added. The swfs works great, but when I export an exe it does not work. Users can delete the "0" that is there, but can not type in anything. I've embedded the font. I also had a exe that externally loaded the swf, but it still did not work. I'm attaching my code.
I'm using ActionScript 2.0 with Flash CS4 Professional, andI'm running into conflicting info on how to do this depending onwhich Flash book I'm looking at (and is that really a surprise?).1) I want the user to type text into a text field and thenFlash places what they've typed into a variable.So I created a text field of the type 'Input Text' andassigned this variable 'myInput'2) When the user presses a button, I want Flash to look atwhat is in the variable. THEN... If they have typed the correctword, they are sent to frame 19. If they type anything else, theyare sent to frame 38.In this example, the correct word is: "move"So, I placed this script on the button:
on (release) { trace(myInput); if (myInput = "move") {
I have a main movie that loads a child movie clip. The child movie clip is a security access movie with 2 input boxes (standard input box components). When I run the child movie on its own the input boxes work fine.When I load the child movie from the main movie input boxes do not allow me to write in the input boxes. The cursor remains blinking inside the component but does not respond to keyboard.This is the code in the main movie that loads the child:
security.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, fsecurity); function fsecurity(e:ContextMenuEvent):void{var loadera = new Loader();addChild(loadera);loadera.load(new U
i cant seem to get a simple if/then statement working with an input text. Here is my AS
[AS] on (release) { password = inputName if (password == "test") {
[Code].....
For some reason when i type in test in the movieclip inputName it still sends me to ign.com. Everything is in the same frame and i just cant get it working.
I am working on a line rider/ free rider style game in flash (which is coming along quite nicely ). For the whole night I've been trying to create a way to save and load data simply off text and have finally come up with a basic solution for it! I have my information all stored into an array neatly to be later used with the function lineTo upon load. My problem here is that when I actually input the data into the textbox to be picked up by the load button it does not draw the lines like its supposed to.My load button has the following code:
onClipEvent (enterFrame) { onRelease = function() { var points = new Array(_root.xInput);[code]......
I am completely stuck on why I cannot change my text. I want to change the text of some textboxes via actionscript on the 1st frame of the main timeline.
I have 3 rows of text (Action, Condition, Standard) in 2 columns. I cannot change the text in the 2nd column at all. [URL]..
I'm working on an interface with an option to enter html code, and then click a button to render what's in the text box as html, and if needed convert it back to plain text to edit the html code again.I know you can change whether text boxes render their contents as html using text.html = true/false but it doesn't do it if the text box contains anything and setting the contents to "" before changing it doesn't seem to work either. Does this make any sense? If so does anyone know how I can do it?
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN) { //do something; }
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
I know how to autosize the textbox inside it, but the borders around the textInput aren't autosizing so the text is just overwriting it I've attached a screenshot to you you what's happening.
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.