ActionScript 3.0 :: Last Iteration Of A Loop - Buttons
Jul 30, 2009
i have this from as2, where i can create many buttons on stage and loop. then create a function that applys to all the buttons
Code:
for (var i = 1; i <= 3; i++)
{
bt = this["button" + i];
[Code].....
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Nov 30, 2009
I'm working on a script and I've run into a coder's writing block so-to-speak. I have an array of twenty object (with attributes). I want to loop through the array and for each object, update some text fields, create a tween, pause, and create another tween (i.e. fade in / fade out). I tried working with the timer class but the for loop, as expected, keeps on rollin' after the function has been called by the listener.
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Mar 24, 2012
I hope I am clear enough. My data set is populated I have
comment:CommentVO;
comment.replies=[comment:CommentVO,comment:CommentVO,comment:CommentVO];
_comments:Array = [comment:CommentVO,comment:CommentVO,comment:CommentVO]
I've correctly populated my _comments Array and the replies array in my CommentVO Obj.
[Code]...
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Jan 26, 2012
I am just learning how to use Flash AS3. I have made a very basic animation that is a circle with a slice in it that grows larger over a couple of seconds until it is about a quarter of the size of the circle. It is designed for my research subjects to watch and follow for range of motion and speed as they complete a leg exercise task. I used a basic for loop in the animation to repeat it 10 times, then a frame appears that says "Set Complete." I would like to add a repetition counter to the screen so that subjects know which rep they are on throughout the animation. I know that I have to use a dynamic text box to do this, but I don't know where to put the script so that the new counter number will appear on the screen after each loop. Here is what I have so far for script:
Action Layer first frame of loop:
var count: Number=0;
Action Layer last frame of loop:
count++;
if(count<=9){
[code]....
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Feb 22, 2008
I am wondering if anyone has experience this problem before:
[Code]...
I was experiencing some other "strange" behavior so I'm wondering if my code is getting too long. Maybe I'm running into some kind of limit. Has this happened to anyone else? Anyone know of some fixes? The loop is in a _global function, could that be causing a problem? other than that, the code is on line 4420 of the actionscript coding interface.
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May 28, 2009
I did an ActionScript 3 version of my old algorithm made in c language to solve the �Tower of Hanoi� puzzle.
The problem is that I knew how to show the intermediary steps in c language but I don�t know how to do that in ActionScript 3.
The below .as file code uses just three disks of successive bigger diameters ( and different colors ) created as MovieClips in Flash which must move from the first peg to the third one, through appropriate moves, in such way that they end up piled up in the same crescent order as they were in the first peg.
The way the code is written just shows the beginning disks position and the end result but not the intermediary steps.
I want this code being capable to show the successive disks positions on the pegs in each step of the process, each time I right-click the mouse.[code]...
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Mar 25, 2010
I have a basic for loop to loop through buttons and set some stuff and onPress handlers:[code]However, as I noticed, all buttonsthen link to one and same frame - all point to last i + 1 - Is there any possibility to call gotoAndStop with "static" Number, so in next iteration, it won't change?[code]
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Oct 25, 2008
I have this code.
for (i=1; i<6; i++) {
this.attachMovie("myMovie","unit"+i,i);
this["unit"+i]._x = i*100;
this["unit"+i].onRelease = function() {
trace("Unit number " + i + " was pressed");
};}
I want to trace the number (i) of the button that is pressed. But no matter what button I press, I always get the value '6' on my trace. Isn't there a way to store the a value for i in each movie clip attached?
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Nov 17, 2009
I have various custom component instances in my flex app. I want to loop through them recursively and get their instance Ids. The recursive part is very important to me. I have tried doing this, but it didn't do recursive:
for each (var myItem:* in this.MasterContainer.childDescriptors)
{
trace(myItem.id);
}
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Dec 29, 2010
I am working in flex builder 3 with an XMLListCollection and have run into this (should be simple) parsing snag...The XMLListCollection Data:
<data>
<term name="NUMBERS">
<alt_form name="1"/>
[code]......
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Nov 12, 2004
In AS2 I have several arrays constructed like this :
var myArray0:Array=new Array(value,value,value...)
var myArray1:Array=new Array(value,value,value...)
var myArray2:Array=new Array(value,value,value...)
var myArray4:Array=new Array(value,value,value...)
...
What I'm trying to do is use iteration to reference each array name to pass it into a function.
[Code]...
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Sep 27, 2011
I am not sure my title is correct.Is there any 3rd-party library on AS3.0( like STL in C++), can do this: I define my class and use its objects as associative array, for example:
class Company{
var public name;
var public logo;
[code].....
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Oct 5, 2011
so I have writing a function that returns objects on the stage and puts them into an array. and the function works fine until i call the function on more than one object name, meaning if im in the root class, and I call this function on object1 lets say it will add all the object one's from the stage, but if i call it on object2 it will throw an error, which makes some sense, i guess it means that it is not adding it to a unique array, but im not sure how to do that. would it be a good idea to maybe make a multidimensional array? if that is the case would it be too slow?
[Code]...
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Feb 19, 2009
I want to create a loop for 20 buttons:
[code]....
the code within the rollover/rollout function doesn't work. It does work when outside of the function or when the code doesnt use "g".Is this because once inside the rollover/out function it always brings back the last value of "g" ... in this case 20?[URL]
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Jul 6, 2009
I created a menu of invisible movieclips (from a library item with the class name Invis) with buttonmode set to true so that I can have them send the playhead to different labels on the main timeline.I could use some help with determining which button is clicked and then placing code that executes depending on which button is clicked.Here is what I have so far on frame 1 of my timeline:[code]
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Jul 23, 2009
I don't have an incredible amount of experience with flash, but I feel like I'm missing something really obvious here. I have about 10 buttons here (although I only show two in my code), and rather than listing out long lines of code, I figured it should be relatively straightforward to put it in a for loop...but its not working for whatever reason.
Rather than do
ActionScript Code:
hide = function () {
account_btn.enabled=false;
account_btn._alpha = 0;
[code]...
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Nov 11, 2009
this loop business is giving me a headache, i can't seem to get flash to recognize functions with a variable in itHere is me doing it the long way and i'm trying to figure out how to do it with a loop.I have 4 buttons going across and i'm trying to create another row of buttons under it, a total of 8 buttons.I also created a sprite called squareBtn
ActionScript Code:
//displaying buttons
//the difference in X is 34
[code]......
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Nov 12, 2009
I have been trying to figure out how to distribute buttons with a loop and I did it but now I don't know what the instance name is to target it.i tried using dog and that doesn't work I tried to set the instances names as _1 _2 _3 _4 but its registered as undefined.
ActionScript Code:
var dog:squareBtn;
for(var i:int = 1; i < 3; i++)
{
[code]....
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Jan 27, 2011
i call my disable button function that is inside a for loop? it only ever disabled the last button but i want it to disable them all. Below is my code:
PHP Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code].......
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Sep 17, 2011
create a multidimensional array which will pull text, swfs, and/or images from an xml file based on which button is clicked.What I don't understand is how to pull the swf or image file from the file like I have with the text. Truth be told, I'm completely lost and could really use some help fixing this. I need to pull text and images or the swf file from the xml depending on which button is clicked and I tried to put this together, but I've given myself a headache trying to understand where I went wrong.
ActionScript Code:
var pageXML:XML;
//Load the XML file.
var pageXMLLoader = new URLLoader();
[code]...
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Sep 17, 2011
What I'm trying to do is create a multidimensional array which will pull text, swfs, and/or images from an xml file based on which button is clicked.
What I don't understand is how to pull the swf or image file from the file like I have with the text. I need to pull text and images or the swf file from the xml depending on which button is clicked and I tried to put this together, but I've given myself a headache trying to understand where I went wrong.
Code: Select allvar pageXML:XML;
//Load the XML file.
var pageXMLLoader = new URLLoader();
pageXMLLoader.load(new URLRequest("scripts/xml/content.xml"));
pageXMLLoader.addEventListener(IOErrorEvent.IO_ERROR, xmlIOErrorHandler);
[Code].....
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Feb 21, 2006
I have several buttons on stage (8), and I want to add a slighty different action for everyone of them. How do I do that, All the buttons always get the last past of the "FOR"..
Code:
function loadThumbs(eventoUrl:String) {
for(i=1; i<=9; i++) {
temp = this["thumb_"+i];
with (temp) {
image = "fotos/"+eventoUrl+"/thumbs/"+i+".jpg";
loadImages(image, temp);
temp.onRollOver = function() {
this.play();};
temp.onPress = function() {
this.loadImages(image, image_big);
};};};};
loadImages() is a LoadMovieClip type function I created.
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Aug 5, 2007
I had the following script which worked fine for my buttons which were sitting on the stage and are called 'btn1', 'btn2', etc... However I wanted to animate all the buttons so have put them all into a movie clip called buttons, but now my script doesn't work, I have tried changing all the this targets to _root.buttons.this,
Code:
numOfBtn = 5;
stop();
[code]......
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May 31, 2009
i tried to use for to control all the buttons i have but i get this error:1083: Syntax error: dot is unexpected.
Code:
var btnNum:Number = 6;
for (var i:Number = 1; i <= btnNum; i++) {
["L" + i + "_mc"].buttonMode = true;
["L" + i + "_mc"].addEventListener(MouseEvent.MOUSE_OVER, onOver, false, 0, true);
[code]....
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Jul 28, 2011
If I have 16 buttons inside a for loop, how would I trace back the number that was pressed.
NumPageButtons = 16
for(i=1; i<=NumPageButtons; i++){
tempMC = eval("page"+i+"_mc")
[Code]......
when I do a trace it gives me 16 not the number (current button ) that was pressed
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Feb 19, 2009
In AS2 I used to be able to set up a FOR loop that would program sequential buttons. Now, I'm trying to do it with AS3 and I can't seem to get the function-part right. The last function is the only one that works. Here's some sample code...
PHP Code:
for (var i:Number = 0; i<3; i++) {
this["quiz"+i+"_mc"].go_btn.addEventListener(MouseEvent.CLICK, goButtonEvent);
[code].....
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May 15, 2009
I have this for loop that is basically pulling some info from an xml file and putting it in a list box. And for each item in the xml, it also adds 2 radio buttons.Everything is working properly except all the radio buttons have the same y location, and i want them to be spaced apart, not on top of each other.I have tried messing around with the y location (rb1.y+105, etc) but I'm not having any luck.
for (var i:uint=0; i<il.length(); i++) {
lb.addItem({data:il.description.text()[i],
label:il.title.text()[i]});
[code].....
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Oct 9, 2009
I'm trying to update a series of buttons with a for loop automatically. These buttons will have a somewhat fixed instance names like btn1,btn2,btn3,btn4.My problem is i don't know how to reference the button names with a dynamic variable appended..I have something simple like this, but can someone point me in the correct direction for the syntax please?[code]
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Sep 8, 2009
It is possible to loop through buttons in a movie clip that do not have sequential names.For instance, they are all named by the date they are for reference to a database.
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Mar 28, 2011
I'm trying to generate a button with the loop of an array, But I can't make the icon style and the stylename work.
for (var x:int = 0; x < smileys.length; x++ ) {
var emoticon:Button = new Button();
var label:String = smileys[x][0];
emoticon.width = 24; emoticon.height = 24;
emoticon.x = positionX; emoticon.y = 0;
[Code] .....
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