ActionScript 3.0 :: Load A MovieClip To A Loader And It Has A ColorPicker?
May 16, 2010So I have a _mc built and it works just fine until I load it from an external source. Here is the code I have for the _mc to be loaded.
[code]...
So I have a _mc built and it works just fine until I load it from an external source. Here is the code I have for the _mc to be loaded.
[code]...
I have a colorpicker that I want to have his colors loaded from an external xml, my xml looks like this
<colors>
<color label="Aqua" colorHex="0xFFFFCC"/>
<color label="Forest Green" colorHex="0xCCFF00"/>
[code]....
Flash has bacome a complete stranger to me since I last used it 11 years ago.[code]...
If that Main.swf is some "normal" swf I made, everything is ok. But when it is the Main.swf from here[url]...
I just want to ask if is it possible to load a movieclip from the library using the Loader class together with the URLRequest and then use gotoAndPlay method?
View 1 RepliesI got this very strange behavior from FlashPlayer debugger 10.1 r82. When I call loader.load method, no ADDED event is dispatched to the loader object. But if I open the file and call loader.loadBytes instead, an ADDED event is dispatched to the loader object. I suspect the ADDED event is dispatched because the content is being set as the child of Loader object, but why in the other case it is not dispatched?
View 4 Replieshow to create an image gallery that loads external bitmaps. It also has some nice fade in/fade out effects using Tweener. I was wondering, what would I need to modify from my code to load MovieClips from the library instead of the external JPEGs.
Code:
import caurina.transitions.Tweener;
var btn:Object;
var disabledBtn:Object;
[Code].....
siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.
[Code]....
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
View 1 Repliesfor example i have string:
var ccolor:String = "ffcc00";
How to set this color to ColorPicker element?
How can i change the color selected in a color picker component ?
View 2 Replieshow to make advanced colorpicker in asctionscript 3.0
View 2 Repliesim having problem with a color picker. I set the selected color with AS, see it changed on screen but then later when I try to get the selected color value it always returns 0.Im using Flash CS5.To recreate the issue make a fla with a color picker on stage with the instance name line_color. Paste in the code below.
import fl.events.ColorPickerEvent;
line_color.selectedColor = 0xff0000;trace(line_color.selectedColor); // displays 0trace(line_color.hexValue); // displays 000000
line_color.addEventListener(ColorPickerEvent.CHANGE, changedColor );[code].........
How can i change the color selected in a color picker component ?
View 3 RepliesI have a movie clip that has a UI Loader component on one layer, its autoload value set to false.I would like this UI Loader component to load when the movieclip is in a certain position.Heres my current code im using: [code]....
View 2 RepliesI am trying to make a color picker that displays the name of the color that the mouse is over in a label While this works fine in my test file, the item_roll_over event does not fire in its working environment (its embedded into an html page) my plan is to create a customer color picker that would display the color's name in the ColoPicker's textbox instead of the html code that normally goes there
View 1 RepliesI am trying to create a Colorpicker control for my application. I prefer pure actionscript. Does someone know how to create a picker like this: [URL] Most interestingly I am interested how to draw the gradient because the gradient has a saturation,
View 2 RepliesIs there a way to tell if my pointer is over the open mode of a colorpicker?check if mouse is over the open colorpickerpanel?
View 4 RepliesI am having two panels with separate colorpickers in them. If i select a particular color in the colorpicker, then the border of that panel should change to that color. I am able to do this perfectly but, since i have written the same code for both colorpickers, when i select the other colorpicker the previous panel color is coming to the normal color i.e. default panel color.
If i want the panels to retain the color even after selecting the other colorpicker what should i do... I am using event.CHANGE on colorpicker and setting the style of borderColor for the panel.
I get a ActionScript class for loading the content:
public class LoaderContainer extends Sprite {
public function LoaderExample() {
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
addChild(loader);
[Code]...
I am trying to load a jpg into a loader so I go into the properties then change the content path to input a URL. It works fine on the stage but when I put it inside a button it doesn't work....
View 2 RepliesJust using a simple loader to load in another swf. I have added a rectangle to my original swf, and converted it to a mc. This is going to be used as a holder. The code is
var swfLoader:Loader = new Loader();
this.addChild(swfLoader);
var bgURL:URLRequest = new URLRequest("newBaby.swf");
swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadProdComplete);
swfLoader.load(bgURL);
[Code]...
Where "this" relates to the movie clip holder object it is currently in. My question is why the top left corner of the loaded swf is always placed in the center of the holder, and not at the top left corner of the holder? Is this a default action or something?
I have a AS2 loader (buil in AS2 that is) that automatically loads external swf's.And I have a sfw build in AS3.Is it possible for my loader to still load this swf file?In order for the loader to work I have to add "_root.nextswf();" at the end of every swf file.However I know that in AS3 the alnguage is different. IF it is possible to load an AS3 swf into a AS2 loader then: is there any code to replace this one?
View 3 Repliesin XML gallery , how we can load all images first so that rest of the slide show runs smoothly For example: I have placed 10 images in XML , when slideshow starts , all the effects not appears, because it waste time in loading each image on its turn I want to load all images first , then want to start the slideshow how i load all images at the start?
View 1 RepliesI am trying to set selectedColor of the colorPicker component to the color of a TextFormat. colorPicker.selectedColor is of type uint and TextFormat.color of type object. I looked around and found this function:
Code:
function fixColorCode( color:Object, hasAlpha:Boolean = false ):uint
{
if( color is String ){
var pattern:RegExp = /#/;
[code]....
The last line returns the following error: "1118: Implicit coercion of a value with static type Object to a possibly unrelated type Number."
Haw can i see if the colorpicker component it's open or closed ?
View 6 RepliesI'm creating a text editor and I want users to be able to select only part of a textfield and change the color.The problem I'm running into is the ColorPicker gains focus (I'm guessing) and the textfield loses it's "selection."All examples of text editing show the entire textfield changing color.
View 1 RepliesI need to use both components in an AS3 project, so I'm trying to put them both in the library. When I add ComboBox on top of ColorPicker, I get a library conflict. If I choose to replace items, the ComboBox works but ColorPicker starts producing errors, if I choose to use the existing items, the ComboBox doesn't work.
View 1 RepliesI'm a french student (first year) in a graphic school and I make a project in Flash.I simply need to make few 'infinite' (never ending) Swf's suceed. In the timeline (which is used as a frame controller) I call the Swf's successively. Here is the code and the screenshot of the timeline:
Code:
var imageLoaded:Boolean = false;
// Create a new Loader to load the swf files
var myLoader:Loader=new Loader();
[code]....
BUT, because there is a but, I can't make them interlink. I tried to make a new layer and place some code into it, but it stops the previous one. It seems that there is a piece of code to write to enable this option.
I'm using a function that have a loader the loads an image and put it on stage.When i try to call the function again with a different image, i can only see the first image,From what i remember that image is there but i need to remove that last one that i added to the stage but i cant remember how to do it.Note that in order to load the images i use addChildAt(object, 0) because i need the image to be in the back of the stack.
View 2 Replies