ActionScript 3.0 :: Loading External .swf Content Using A Button In CS5?
Aug 3, 2011
My project has about 400 independent files. It was originally created in AS2 using the following script.
on (release){loadMovie("A_002.swf", _root);}
This same script is used every time I need to load the following .swf movie.I would like to use a similar (equivalent) script using AS3. (Please note that the objective is not to load dynamic content into a particular file as when creating a "Gallery". My objective is for the new loaded movie to applear in its own screen. At the same time the file on scree shall unload completely or disappear.
I'm loading one SWF into another but the internal one is coming over the main content and that can't happen.here is the part of my code where the external content is being loaded anyone hason what I can do to fix this? here is my code:
Code: var loadAnimBox:Loader = new Loader(); var vid_mc:MovieClip;
how to load external swfs into the an MC content box using movies with embedded buttons?the problem i'm running into is this: i have animated buttons within movie clips. i also have a main_content MC in my scene into which i'm trying to load background images from another file. this other file has 3 frames, each with a different image.i don't know what the action script would be for a movie/button to load my external swf frames into the main_content MC.
So I know how to load external images via XML, but don't know how to make it so that it can load both movies and images. Right now I can just load images such as .jpg, .gif, and .png.I want to also be able to load movies such as .swf (.avi would be cool if possible but if not, its not a big deal).So basically how do I change the below code so I can also load a movie if I wanted to, instead of the image.Here is my code:
XML code: Code: <?xml version="1.0" encoding="utf-8"?>
I am working on a flash project (menu and a few pages) which will be run from a localhost and will load images as well as data from a mySQL tables (Wordpress in fact). As a result each piece of content loads relatively fast, however since I have several things to load on a page, the flash freezes for a second. The general idea is to show a nice short animation at that point to mask the loading and then show the fully loaded page, but the loading causes lag to the entire flash movie, including said animation. Presentation is important for this project but I'm a bit new to AS3 and can't find a working solution. Is there a way to make different movieclips to load their content and do their things independently at lower priority than actions outside of them, so that the global animation goes uninterrupted while the movie clip with the page loads its content.
How to load external swfs into the an MC content box using movies with embedded buttons? The problem I'm running into is this: I have animated buttons within movie clips. I also have a main_content MC in my scene into which I'm trying to load background images from another file. This other file has 3 frames, each with a different image. I don't know what the action script would be for a movie/button to load my external swf frames into the main_content MC.
I have an swf that loads images from a directory within the site. If I click on a link that takes me to the site, the images load. If I then try to refresh, the images no longer load.
Code:
var loaded:MovieClipLoader = new MovieClipLoader(); var mclListener:Object = new Object(); ///////////////////////////////////////////////////////////////////////////////////// var Image1:String = "images/flash/play_9.jpg";
[URL]..the opening squence i suppose it's all just movie tweens between files, but how is this thing done, when you click a button, the middle screen/part of the site, has a transition effect, loads, and there is a new page! i know how to do the transitions, and the loading bar, but how do i exactly tell my button, where to load an external movie file!...
basically, i want it when somone goes to the site, the while site opens, there are transition effects, and three different movies open at three different spots on the site...just like it happens at www.void.com when you enter their site, they got the main window, and the botton right and left windows!
I have a program that plays an FLV using netStream and has cue points embedded which trigger the loading of external graphics. If the code for loading the external graphics is commented out the video plays normally. However, if the code to load the external graphics is left in, each time a graphic is loaded the video appears to stop and start. FYI, I built the program using a FLVplayback instance on stage and there is no glitch when the images load, but I have a lot of other things built using the nestStream class so I'd prefer to do it that way.
I have been searching on how to do this but I haven't found anything that I can use yet. I have a flash template that has about 6 different flash files. There is a menu on the right side that allows you to call the other files like this.
I've devised a preloader using the ui loader and progress bar components in flash cs3. The goal being to load an external .swf into the uiloader and that has been achieved. I'm having problems with the scaling now. In my code I have set the content scaling to "true" and that isn't supposed to cause distortion of any type but it does. It squishes my external .swf in width wise.
HTML Code: var imageURL:String = "portfolio.swf"; var imageURLRequest = new URLRequest(imageURL) uiLoader.scaleContent = true; uiLoader.load(imageURLRequest); progressBar.source = uiLoader; [Code] .....
Weirdness today while trying to get Flash to load some external content (PHP, XML and images). It works fine in everything except Firefox on a PC (Even in IE! What a world! But I digress...). I've got a SWF that loads an external PHP file, along with an external XML file, which in turn references external images to be loaded. When I look at the Net panel in Firebug, it's showing that the SWF is loading, but none of the other external files are getting pulled. Anybody know why? If you want to check it out, the page is here: [URL] I'm also using SWFObject
Is there a way to immediately terminate the loading on an external swf and the loading of that external swf's dynamic content? I've tried the code below in the parent swf, but no success. The external swf's dynamic content continues to load.
[URL]the opening squence i suppose it's all just movie tweens between files, but how is this thing done, when you click a button, the middle screen/part of the site, has a transition effect, loads, and there is a new page! i know how to do the transitions, and the loading bar, but how do i exactly tell my button, where to load an external movie file!...
basically, i want it when somone goes to the site, the while site opens, there are transition effects, and three different movies open at three different spots on the site...just like it happens at www.void.com when you enter their site, they got the main window, and the botton right and left windows!
I'm having a "problem" with loading an external .swf in my main flash swf movie (which is a website). When the external .swf loads and displays itself on the main swf (website), the complete external swf file is viewable. To clarify: this external .swf has a world map that moves with a tween. If the animation is played within the main swf, I can see the whole world map and not just only that specific part of the world map that is visible on the "original" .swf
Make a mask over the complete external.swf? Where should i make the mask in the external .swf itself or on the movieclip in my main swf (website)?
dim background content after loading an external swf into main swf. I was told that a dark movie clip placed over the whole site but under the external swf with alpha set to 50% would work. I need the background content to dim when the external swf is loaded and then go back to normal when exiting that page link. How can this be done thru xml or actionscript?My website is an xml flash template that loads the text and pictures for the site Thru xml file. Anyone have sample code? I am newbie to actionscript.
I used to do this fine with AS2 and now i'm struggling to get it to work in AS3.my code is as follows:
PW1.addEventListener( MouseEvent.CLICK,loader1 ); //==================== PS function ============================================= var ldr:Loader = new Loader();
I have a menu whee you can choose a picture to lead, works great with first selection, but when you choose a different picture it loads over the last picture,I want to substitute the content of that movie clip not to load all the pictures in the same space. I treid to use clear() and removeChild(), but this only works when I choose pic1 then remove that to load pic2, is there an easy way to substitute the content for the new content?
I'm trying out a game from a tutorial for a project, and I'm trying to load the next game from within the first .swf by means of a button, in this case loadButton, when this MC displays on the main swf (this is the GameOver menu screen). The syntax seems fine and there are no errors displaying, but the .swf itself isn't loading.The startLoad function I'm having problems with is at the bottom. I've tried loading external .swfs before but that was without classes... this is my first try with classes so I'm not sure if I named the public functions wrongly or put the wrong codes in the wrong places, screwed up my public vars, etc.
I'm creating a flash portfolio, I have small image icons, each icon when clicked on loads a diff. swf file, image gallery that loads bigger external images. I would like a different external text file to load every time a diff. image gallery loads, for some reason I cant find the answer to my problem,
I would like to add some actionscrpt to each icon/button so it will load a new txt file when clicked on.
(each image icon is a button and has the instance name of icon 1, 2 etc.)
I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.
Someone here recently helped me immensely with a question I had about creating a previous button in my flash file that would allow the user to click on the button and view the previous swf file. I'm hoping someone can help me with making the Next button now, too.
I have a movieclip that loads an array of external swf files. I thought making the next button would be as simple as changing just a select few things to the previous button.However, that's not working. When I try that, the movieclip doesn't even load the swf files. Below is my AS2 code for my file. I bolded the part at the end that is for the previous button. Does anyone know how to make the previous button?
First of all, right now I have 2 buttons, which are defined as buttons. Clicking on button1 loads swf1, clicking button2 unloads swf1 and loads swf2. Heres the basic code for that transition which is pasted ON the button...
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "F2"; container.loadMovie("F2.swf"); } else if (_root.currMovie != "F2") { if (container._currentframe >= container.midframe) { _root.currMovie = "F2"; container.play(); }}}
This works like a charm, no problems. The problem I am having is that I need the button (which will eventually be a part of an animated drop down menu) to have more functionality. When I try to make a movieclip button, no variation of this code above will work to load the swf. I am totally lost. Here is the latest incarnation of the movie clip button code. This version is in the timeline, but I've tried variations directly on the movie clip as well
mc_HeightTest.onPress = HeightMovie function HeightMovie(){ if (_root.currMovie == undefined) { _root.currMovie = "F2"; container.loadMovie("F2.swf"); } else if (_root.currMovie != "F2") { if (container._currentframe >= container.midframe) { _root.currMovie = "F2"; container.play(); }}}
Why the code pasted on the button will not work when its used in conjunction with a movie clip button?
i am working on a project where i require to load an external swf movie in a container at frame3 when i click on a button at frame1..and at he same time the movie should fit exactly into that container..and at the end of the movie it should bring back me to the frame1 where all my buttons are there..another thing is my first frame of the external movies which i have to load is blank so i want to load a movie directly from frame2i have tried several things but everythng is not working at he same time..
I used this AS to load external text (load on its own). loadTexts = new loadVars(); loadTexts.load("speaknote.txt"); loadTexts.onLoad = function() { textBox.text = this.speaknote; };
How can I modify this AS so that it will load when I press a button. I try to change it to this loadTexts = new loadVars(); loadTexts.load("speaknote.txt"); buttonToLoad.onPress = function() { textBox.text = this.speaknote; };
on loading multiple external swf on single button... I mean on click of next or previous button may I load external swf with different name on targeted instance....?
I have a site that will load an external .swf for each menu button to display the content for each page. I have found tried several methods to do this and all at least create a loader and display the default .swf without problem.
Heres the code...
***start code*** stop(); var xPos:Number = 0; var yPos:Number = 125;
[Code].....
Anyway I have no idea what else to try and cannot seem to find anymore information on the subject. Every description of the error just tells me that I haven't nammed something right but I have tripple checked every button and it looks right.
I am working on a project where I require to load an external swf movie in a container at frame3 when I click on a button at frame1. And at he same time the movie should fit exactly into that container. And at the end of the movie it should bring back me to the frame1, where all my buttons are there. Another thing is my first frame of the external movies which I have to load is blank so I want to load a movie directly from frame2 or a specific frame.