ActionScript 3.0 :: Making An Argument Of Type Function Optional
May 16, 2009
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var animTween:Tween;
[Code].....
I have figured out the following: Well, as you see the function moveStuff accepts three arguments, namely:
objectdurationeasingWhen easing has a default value, I get an error. But if it doesn't have a default value, then it works fine, the code would look like so then:
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var animTween:Tween;
[Code].....
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Aug 6, 2011
In ActionScript 3 you can declare optional parameters like this:function (i:int = 0, s:String = "", o:Object = null):void { }So you can check if the user passed parameters s and o because you can test against the empty string or the null object if(s && o)...But how do you allow an int to be truly optional? What if all values for i are valid, including 0, negative and positive integers? And what if you want to enforce integer (not use Number?)what's the best practice here? the (...) rest may work but then you can't enforce a certain number of parameters at runtime, nor can you make for useful code completion?
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Jul 21, 2009
im trying to pass in an optional argument into a function. The datatype of this needs to be an object... however, im not getting very far. I know i can do this....
[Code]....
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Sep 29, 2011
I want to guess the type of every argument from an anonymous function, something like mapping a class with reflection but just for a function, something like...
public function guessMyArgumentType(f:Function):void {
for each (argument:* in f.arguments) {
trace(typeof(argument));
[code]......
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May 8, 2009
How do I make some parameters of a function optional?
For example in the function below, how do I make para3 optional?
function someFunction(para1:int, para2:int, para3:String){
}
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Nov 19, 2009
I want to add things to the display list, some will have event listeners and some not. Is it possible to make an argument optional so it doesn't throw an error if it's not there when calling the function?
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Jul 17, 2005
lets say i define a function...
function myFunc(para1, para2, para3){
blah.. blah..
}
but i want para3 to be an optional parameter... can i do it..?
example..i will either use myFunc(var1, var2); or myFunc(var1, var2, var3); when calling myFunc function...
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Jan 19, 2012
I want to create some functions similar to how GreenSock's tweening class works.With the optional parameters by name in brackets. {}[code]I get this error: "Parameter initializer unknown or is not a compile-time constant."Pretty sure it's the "Parameter initializer unknown", but I don't know what to do about it.
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Nov 28, 2010
I have a movie clip in my library linked with a class name "MyClass", and I am trying to do something like this in Actionscript 3:
function createbtn(bclass:Class):void{
var addB:bclass = new bclass();
addChild(addB);
}
creatbtn(MyClass);
But, I get this error: "1046: Type was not found or was not a compile-time constant: bclass."
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Jan 18, 2010
I'm using FlashBuilder 4 beta2. My base class has a function foo():
protected function foo(s:String, z:String=null): void{}
Literally "foo" so that there's no chance I'm stepping on a built-in method. I am getting an
"Incompatible override" error when attempting to override the method in a subclass:
override protected function foo(s:String, z:String=null): void{}
Does the optional parameter do something "behind the scenes" that makes it illegal to override the method?
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Mar 14, 2009
I have a function and it accepts an argument, it can be a MovieClip or an Array. How can I determine what the type is of the argument? I did an attempt, but it didn't work, my code currently looks like so:
Code:
var peopleArray:Array = new Array("Alfred", "Bob", "Casper", "David");
function myFunction (givenArray:Object) {
if (givenArray.dataType == Array) {
trace ("This is an array");
// do stuff where an array is needed
[Code] .....
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Feb 3, 2010
I have a "format" method that works in a similar manner to the C# String.Format method, with the following signature:
[Code]...
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Aug 25, 2009
How do I make the color array, dColors, an optional parameter?[code]It gives me a "1047: Parameter initializer unknown or is not a compile-time constant."I've tried a bunch of different ways, but all I get are compile errors.Don't forget to drop a colorpicker control in to your library if you copy out the code.
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Apr 21, 2010
How do I execute callback functions dynamically by passing a function in as an argument to another function?
Look at this example:
Code:
package {
public class myClass extends MovieClip {
public function myClass(callback) {
[code]....
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Nov 28, 2009
Code:
for (var i:int = 0; i < menuArray.length; i++) {
var currentIndex:MovieClip = this["menuButton" + i]
currentIndex.menuButtonTxt.text = menuArray[i];
[code]...
So when I did this the problem that I am having is that it throws an error at compile time. 1067: Implicit coercion of a value of type void to an unrelated type Function.
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May 4, 2009
Basically plots a dot wherever you click. Getting the error 1067: Implicit coercion of a value of type Class to an unrelated type Function.
package { import flash.display.MovieClip; import flash.events.MouseEvent;
public class particle extends MovieClip { //private var _xmouse:Number; //private var _ymouse:Number; private var mc1:MovieClip = new MovieClip(); private var mc2:MovieClip = new MovieClip(); private var mc3:MovieClip = new[code].....
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Jan 20, 2010
I'm in the beginning stages of trying to understand AS3.Flash is outputting these two errors:1118: Implicit coercion of a value with static type Object to a possibly unrelated type Function.1120: Access of undefined property event_obj.
Code:
my_cb.addItem({data:1, label:"First Item"});
my_cb.addItem({data:2, label:"Second Item"});
my_cb.addItem({data:3, label:"Third Item"});
[code]....
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Mar 9, 2012
I can't call the method which has an only "long" type argument for using Adobe BlazeDS?[code]...
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Mar 20, 2010
is any way to get argument for onFinishTween's function ?!
[Code].....
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Nov 11, 2009
How can I pass a 'set' function as the Function Object argument of another function?eg:
public class IdModel
{
private var _id:String;
[code].....
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Jan 12, 2004
I have a global function that does some stuff with a LoadVars in it.I 90% of the cases, the onLoad reference of the LoadVars is the same, but I sometimes need to do something else when the LoadVars is loaded.Is there a way to pass a function reference to a function so that I could do something like that :
[AS]
_global.function myFunction(maybeFunction)
{
myLoadVars = new LoadVars();
[code]...
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Dec 31, 2010
I have an extended MovieClip class that has 10 Boolean properties. There are 6 instances of the clip on the stage. Any of the properties of each instance can be set independent of the same property in other instances, so...
[Code]...
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Apr 16, 2011
In the code I want to call the function like this _root.onMouseUp=do("xyz"), but the way is not correct.
Code:
function do(abc) {
trace(abc)
}
[Code]....
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Jan 12, 2004
My question is slightly complicated : I have a global function that does some stuff with a LoadVars in it. I 90% of the cases, the onLoad reference of the LoadVars is the same, but I sometimes need to do something else when the LoadVars is loaded. Is there a way to pass a function reference to a function so that I could do something like that :
[Code]....
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Sep 29, 2010
Well I want to set up a function that will calculate the x position of where my MovieClip's instance name will go. Here is the code i currently have.
function xBtnPosition(btnName: String, btnXpercentage: Number):String
{
var xFinalPosition: String = -(((btnName.width * btnXpercentage) / btnName.scaleY));
[code].....
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Nov 19, 2009
I want to add about 10 textBoxes and I want them all to be contained in different variable names. I need to declare them outside the document constructor function because of scope, but how then can I use them in a function? I want something like
[Code]...
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Dec 29, 2009
So I guess the usual stuff is to have
function listenToEvent(evt: Event){
//stuff
}
[code]......
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Feb 22, 2005
I want to write a function which has 2 dimensional array as one of its arguments
_global.getList = function ( type:Number, list[]:Array )
This is giving syntax error, if I do
_global.getList = function ( type:Number, list:Array )
Then there is no error, but then, list is now, single dimensional array, which I don't want. Whats the correct syntax to write it as two dimensional array?
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Mar 14, 2009
I have recently moved from AS2 to AS3 and I am finding the transition fairly easy, however I do have a few questions, some of which may not have been possible with AS2 but I would like to achieve them in AS3
1. Is it possible to pass the name of a class as an argument in a function and then use it to create a new instance. e.g [code]
2. Carrying on from the previous question, if a class can infact be passed, can I specifying a variable type for the argument so that only classes and not instances will be accepted?
3. I have three class files that all inherit some functions and variable from another class called Ship. Is it possible to specifying a variable type so that the variable can only hold instances of classes that are inherited from the Ship class?
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Oct 19, 2009
How do I put in an array as a default argument for a function ?eg
Code:
test();
function test(_arr:Array = new Array(0xFF0011,0x112233,0x000000))
[code]....
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