ActionScript 3.0 :: Making An Argument Of Type Function Optional

May 16, 2009

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var animTween:Tween;

[Code].....

I have figured out the following: Well, as you see the function moveStuff accepts three arguments, namely:

objectdurationeasingWhen easing has a default value, I get an error. But if it doesn't have a default value, then it works fine, the code would look like so then:

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var animTween:Tween;

[Code].....

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