ActionScript 3.0 :: Order Of If Conditions And Performance?
Dec 26, 2009
whan constructing conditions in if statement i was always looking to put more important ones (which have most chance to broke the condition) at the beginning.
like:
if(a<b && d != z and so on...){
}
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Sep 12, 2011
this is what i'm trying to accomplish; With a click on a movieclip (cannon_mc)a shot is being fired (ball_mc)
The longer mouse is down, the speed of wich the ball is fired with should increase.My question to you is;
What is the most efficient way to accomplish this? With a timer or something like this;
[Code]...
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Jan 11, 2011
I'm devloping some library classes for flocking/steering behaviours on large numbers of objects (2000+). I'm finding that at < 500 instances, performance is reasonable. As the numbers increase, framerate bogs down.
I've seen remarkable performance with libraries such as Flint or Box2D with ridiculous #'s of particles / objects, so it should be possible to optimize / refactor my code to be a bit better.
I'm aware of the basic optimizations, such as bitwise operations and optimized for loops. Are there any more fundamental approaches I should be considering? For example, currently each instance is a vector-based MovieClip. Would working with BitmapData be more efficient?
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Nov 4, 2011
Will I take a big hit in performance using nested ViewStacks? Should I strive to handle all navigation in one ViewStack and push children manually or will the affected performance be negligible?
eg.
<viewstack>
<tabnavigator />
<tabnavigator />
<tabnavigator />
</viewstack>
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Mar 19, 2012
We have a medium size Flex 3.6 application that contains around 20 different page views (managed via a single lazy ViewStack) each having multiple components. Most use custom renderers.All model data is loaded at startup and changes to model instances are communicated via binding and/or collection change events.Once the user has viewed each page at least once, all page views are instantiated and happily listen to update events.Which in effect means that each time a model instance changes, all interested views receive that event and compute derived data or trigger item-renderers.I have tested and confirmed this behaviour in a proof-of-concept application. Even when setting a list to being invisible, it still listens to collection change events and invalidates any renderer affected.What would you do?
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Aug 17, 2004
I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:
1. Is assigning variable names to checkboxes and radio buttons the same as in visual basic? I mean i know that you probably assign them in the properties. ex..say i name a radio button 'radio1', to run a check in my actionscript whether radio1 was checked or not would it be something like if(radio1){}
2. After the person fills out the form I would like to have the results of the order sent to a pre-specified email adress in a certain format. What would be a good way to do this?
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Jun 15, 2010
sorting number Ascending Order and Descending Order tutorial with out useing sort property[Array sorting like 91,3,5,4,6,8,3,6,1,0]
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Jun 16, 2010
[code]how to do Ascending Order and Descending Order this array merge(don't use sort property)
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Mar 20, 2009
I have an array, and I add info dynamically into it. I need some way to re-order the array into ascending order.
Another thing. How can I add a value in the first position of the array pulling keeping all the other values jumping to the next position.
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Jul 21, 2004
Ok here is the problem... I have this code:
[AS]
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
[code]......
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Feb 2, 2011
I ve used next script:
onClipEvent (load) {
if((_root. mc1._visible=true) and (_root.mc2=true)) {
_root.mc3._visible=true;
}else{
_root.mc3._visible=false;
}}
To achieve next: mc3 is visible only when mc1 and mc2 are visible else its hidden, but this dont work, with this script on load all clips are visible on stage mc1, mc2, mc3, inspite there is a script which is hiding mc1, and mc2...(they should appear on stage on mouse event and this was ok before a inserted script from beginning of post, now they are always visible). How should I write this to make mc3 visible only when mc1 and mc2 are both visible on stage.
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Apr 21, 2011
Example of my XML list:
<listnode>
<nodeA id="1">
<nodeB id="1" />
[code]......
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Sep 26, 2006
if(description_1 = "HELLO" && date_1 = 1981){
do Crap()
}else{
[code]......
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Aug 5, 2003
whats the format for having 2 conditions???[code]
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Jul 3, 2011
I'm having some difficulties using conditions with XML and AS3.
Having something like this in my XML:
Code:
<?xml version="1.0"?>
<schedule>
<class>
<name day="monday">AAA</name>
[Code]...
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Mar 13, 2009
Is there a way to have more conditions in an "if" statement? For example I have 3 conditions:
condition 1: a=5
condition 2: b=3
condition 3: c=12
So, if a=5, b=3 and c=12, I want to trace("success") for example. But it's necessary that all 3 conditions are executed. How can I do that?
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Jul 26, 2009
I've got two functions that work separately, but don't like to work together. Specifically, function "onEnterFrame" stops working after function "connectT."
function onEnterFrame(){
connectT();
checkBounds();
}
[code]....
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Nov 21, 2009
I used a tutorial to attempt to set up my code so that after a button is released and an external .swf is loaded the same button can't be activated again (on release or on rollover) until a different button is released.
Here is an example of my actionscript. What I'm trying to do here is just have the button not replay the mc in the over state if it's movie clip is already loaded in[code]...
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Jun 3, 2009
I've got a function which is constantly running to see if a set of movie clips (ball0_mc, ball1_mc etc.) have been placed in a target zone. Once the ballPlaced[#] value is true for a partiuclar moive clip, the movie clip starts acting in different ways depending on which other balls have been placed in a target zone (i.e. their ballPlaced[#] value is also true).
The 'if' and 'else if' conditional statements are contained within the playVideo() function which is constantly running through the ENTER_FRAME event. [code]...
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Oct 30, 2010
Depending on the time of day (user machine time) and the amount of money raised the header needs to show different scenes and building construction progress.1. Is there some example script out there that would conditionally call on 1 of 4 times of the day (morning, noon, late afternoon or overnight) for me?2. And the % of the funds raised (variable data passed from the site?) will reveal that equivalent portion of the building constructed. So if 25% of the funds are in then 1/4 of the building will be shown completed. Is there an example script that would receive that data from an external source and then call 1 of 4 pre-built building movie clips?
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Apr 1, 2011
I have several input text boxes all of which are activated by the use of the enter key. I only want the one the user is using to run its script when they press enter instead of the keylistener on all of them picking up when enter is pressed. I have tried
ActionScript Code:
listenForEnterObject = new Object();
listenForEnterObject.onKeyDown=function(){
[code]....
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Jun 15, 2011
I have some code that needs to read like the following:IF the original position(origX) DOES NOT EQUAL where my object is(this._x) AND delay variable(delay) is set to 0, then I need to display a movieclip. There is an X on the movieclip so users can close it, and when they click the X, the delay variable is set back to 1, so the movieclip won't keep loading.
ActionScript Code:
var delay = 1;
if (origX == this._x && delay == 1)
{
[code]....
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Mar 29, 2012
So the way I see it, there are three conditions in a drag/drop assessment situation; The dragged object is on the correct drop targetThe dragged object is on an incorrect drop targetThe dragged object is not on any targetAssuming there are multiple drag and drop targets, I can do this, but it only satisfies the first two condition:
ActionScript Code:
function stage_onMouseUp(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp);
[code].....
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Jul 15, 2009
I'm having a strange problem w/ race conditions when using attachmovie. I have a class linked to a movie clip that I'm attaching to the stage. The class is fired off when the movie clip is attached but also other classes are getting loaded at the same time while the movie clips is attached. Even though the other classes are called after the movieclip is attached, they are getting loaded faster and therefor the class linked to the attached movie clip cannot access their functions. I'm looking for a listener that will fire off an event ONLY when the attached movieclip is fully loaded but I can't seem to find any examples of associating a listener to a attachmovie method.
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May 18, 2005
I want to set multiple conditions for an if statement, but I don't want the conditions to all have to be true, I want to say if (a or b or c or d, etc. is true) then do this. I don't want to say if (a && b && c && d, etc. is true). Is it possible to have an if statement with an "or" in the condition? If so, what's the proper syntax for that?
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Apr 3, 2009
[URL]
I have made a scrolling gallery with an area described by a variable called 'thumbVar' which excludes the area above and below the scrolling thumbnails from activating the scroll left or right (excluding the area above and below the thumbnails).
Could someone have a look and at the code and see why the 'thumbVar=true' does not work? Is it because I cannot us two parameters within the variable? The strange thing is that the swf does behave properly when first loaded until the cursor moves out of the thumbnail mc. i.e. at first it works, then stops when moving off the thumbnail mc.
if(_root._ymouse<210 && _root._ymouse>330){
thumbVar=false;
}
[Code]....
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Jul 8, 2009
I am trying to make an educational script and I must use conditionals to detect how my movieclips are gonna act. I have two buttons and if they are clicked their related variable equals to 1. if not pressed their variables are 0. I put a button to see their state (if 1 or 0) and trace the variables. I am sending Fla to check if I am making any mistakes.. even I click different buttons to change the variables, I always get the same trace...
PHP Code:
var released:Number;var pump_situation:Number;serbestbirak.addEventListener(MouseEvent.CLICK, serbestbirakma);function serbestbirakma(event:MouseEvent):void (even
[code]....
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Jul 8, 2009
This is my code
Code:
if (mp1._y != 555) {
new Tween(mp1, "_y", Strong.easeOut, 650, 555, .5, true);
how/where can I ad a second condition like
Code:
mp1._alpha!=100)
to that same statment before that tween plays
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Jul 15, 2009
I'm having a strange problem w/ race conditions when using attachmovie.I have a class linked to a movie clip that I'm attaching to the stage.The class is fired off when the movie clip is attached but also other classes are getting loaded at the same time while the movie clips is attached.Even though the other classes are called after the movieclip is attached,they are getting loaded faster and therefor the class linked to the attached movie clip cannot access their functions.
I'm looking for a listener that will fire off an event ONLY when the attached movieclip is fully loaded but I can't seem to find any examples of associating a listener to a attachmovie method.
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Apr 6, 2010
Is it possible to have multiple conditions within a FOR loop ?
Code:
for (var i:Number = 0; (i < anArray.length & aBoolean = false); i++) {
trace("woah, this worked!");
}
So the loop carrys on as long as 'i' doesnt exceed the length of the array AND a Boolean remains false.
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