ActionScript 2.0 :: Multiple Conditions Not Working?

Jul 26, 2009

I've got two functions that work separately, but don't like to work together. Specifically, function "onEnterFrame" stops working after function "connectT."

function onEnterFrame(){
connectT();
checkBounds();
}

[code]....

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ActionScript 2.0 :: Multiple Conditions Not Working

Jun 15, 2011

I have some code that needs to read like the following:IF the original position(origX) DOES NOT EQUAL where my object is(this._x) AND delay variable(delay) is set to 0, then I need to display a movieclip. There is an X on the movieclip so users can close it, and when they click the X, the delay variable is set back to 1, so the movieclip won't keep loading.

ActionScript Code:
var delay = 1;
if (origX == this._x && delay == 1)
{

[code]....

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ActionScript 2.0 :: Multiple Conditions - An Object Will Go To A New Frame If Multiple Buttons Are Pressed?

Aug 12, 2009

i have an if statement, an object will go to a new frame if multiple buttons are pressed

PHP Code:[code].....

now i want it so that if one condition is met the mc will goto frame 2, if 2 conditions are met, frame 3 and if 3 conditions are met, frame 4.i know i could do this with a lot of if statements but i have a lot of movie clips to use this code on, so is there any way to write an if statement that will trigger different options if multiple conditions are met?

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ActionScript 2.0 :: If Statement With Multiple Conditions?

May 18, 2005

I want to set multiple conditions for an if statement, but I don't want the conditions to all have to be true, I want to say if (a or b or c or d, etc. is true) then do this. I don't want to say if (a && b && c && d, etc. is true). Is it possible to have an if statement with an "or" in the condition? If so, what's the proper syntax for that?

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ActionScript 2.0 :: Multiple Conditions To One If Statement?

Jul 8, 2009

This is my code

Code:
if (mp1._y != 555) {
new Tween(mp1, "_y", Strong.easeOut, 650, 555, .5, true);

how/where can I ad a second condition like

Code:
mp1._alpha!=100)

to that same statment before that tween plays

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ActionScript 3.0 :: Multiple Conditions In A FOR Loop?

Apr 6, 2010

Is it possible to have multiple conditions within a FOR loop ?

Code:

for (var i:Number = 0; (i < anArray.length & aBoolean = false); i++) {
trace("woah, this worked!");
}

So the loop carrys on as long as 'i' doesnt exceed the length of the array AND a Boolean remains false.

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ActionScript 2.0 :: Statement With Multiple Conditions?

May 18, 2005

I want to set multiple conditions for an if statement, but I don't want the conditions to all have to be true, I want to say if (a or b or c or d, etc. is true) then do this. I don't want to say if (a && b && c && d, etc. is true). Is it possible to have an if statement with an "or" in the condition? If so, what's the proper syntax for that?

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ActionScript 2.0 :: Switch/Case Multiple Conditions?

Dec 31, 2007

I have this switch here .. which doesn't seem to be working..

Code:
Power = 100;
switch(Power){

[code]....

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ActionScript 3.0 :: Checking Against Multiple Asynchronous Conditions?

Feb 1, 2010

If I have one parent class that instantiates 5-10 different child classes, each of which need to load multiple assets etc, how can I check within that parent class to make sure all of the 5-10 children are loaded & ready to go before telling the program to continue?

The tricky part is that the exact number of those 5-10 classes that are instantiated is determined at runtime, so I can never be certain which I should be waiting on and which not to be waiting on. And just to be clear, these are different modules of sorts, not multiple instances of the same exact class.

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ActionScript 2.0 :: Playing Multiple Conditions In An If Statement

Mar 13, 2002

I have a button that I want to play first one frame label in a movie clip, and then another, depending on a variable.

The problem that I am having is that the movie does not wait for the first part to finish before jumping to the next.

Here is an example of the code

on (release) {
if (_root.busMove.bus == 2) {
_root.busMove.gotoAndStop ("A2beg");
_root.busMove.gotoAndPlay ("Bbeg") ;
}
}

It goes right to Bbeg, flickering briefly over A2beg which will not do!

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ActionScript 3.0 :: Flash Filtering XML With Multiple Conditions

Jul 7, 2010

I am trying to filter xml data based on a varying amount of factors, both category and range (code below). Is it even possible to put more than one conditional statement in an XML filter?

Code:
var l_results:XMLList = xml.products.product;
// testing
currentRanges = ["floss", "envy", "cool", "moon"];//

[Code]....

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ActionScript 2.0 :: CS3 Multiple Conditions In A "for Loop" ?

Nov 6, 2009

Can you use multiple conditions in a for loop?

For example, I am trying to attach images 1-6 to a specific movieclip, and images 7-12 to another and so on.

So my logic was to do this:

for (i=1; i<=6; i++) {
container.attachMovie("thumb"+i,"thumb"+i+"_mc",i) ;
}
for (i=1: i>6 && i<13; i++) {
container2.attachMovie("thumb"+i,"thumb"+i+"_mc",i );
}

But it's not working. Ony the top loop works.

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ActionScript 2.0 :: [MX] Multiple "IF" Conditions?

Jun 3, 2003

How can I put multiple conditions into an IF block? I have tried the following and it doesnt work ;[AS]if(_root.neo.hitTest(_root.camera2)) & (camera2Off = true){[/AS] I have also tried two &'s but that doesnt work ether

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ActionScript 2.0 :: How To Add More Conditions To A If Then

Jul 21, 2004

Ok here is the problem... I have this code:

[AS]
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {

[code]......

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3 MovieClips - Using IF Function With Two Conditions

Feb 2, 2011

I ve used next script:
onClipEvent (load) {
if((_root. mc1._visible=true) and (_root.mc2=true)) {
_root.mc3._visible=true;
}else{
_root.mc3._visible=false;
}}

To achieve next: mc3 is visible only when mc1 and mc2 are visible else its hidden, but this dont work, with this script on load all clips are visible on stage mc1, mc2, mc3, inspite there is a script which is hiding mc1, and mc2...(they should appear on stage on mouse event and this was ok before a inserted script from beginning of post, now they are always visible). How should I write this to make mc3 visible only when mc1 and mc2 are both visible on stage.

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Xml :: Descendants With Multiples Conditions?

Apr 21, 2011

Example of my XML list:

<listnode>
<nodeA id="1">
<nodeB id="1" />

[code]......

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ActionScript 2.0 :: If Statement With Two Conditions?

Sep 26, 2006

if(description_1 = "HELLO" && date_1 = 1981){
do Crap()
}else{

[code]......

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ActionScript 2.0 :: What's Format For Having 2 Conditions

Aug 5, 2003

whats the format for having 2 conditions???[code]

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ActionScript 3.0 :: Difficulties Using Conditions With XML?

Jul 3, 2011

I'm having some difficulties using conditions with XML and AS3.

Having something like this in my XML:

Code:
<?xml version="1.0"?>
<schedule>
<class>
<name day="monday">AAA</name>

[Code]...

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ActionScript 2.0 :: Flash8 If Statement - More Than 1 Conditions

Mar 13, 2009

Is there a way to have more conditions in an "if" statement? For example I have 3 conditions:

condition 1: a=5
condition 2: b=3
condition 3: c=12

So, if a=5, b=3 and c=12, I want to trace("success") for example. But it's necessary that all 3 conditions are executed. How can I do that?

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CS3 :: Use Conditions To Control Button Actions?

Nov 21, 2009

I used a tutorial to attempt to set up my code so that after a button is released and an external .swf is loaded the same button can't be activated again (on release or on rollover) until a different button is released.

Here is an example of my actionscript. What I'm trying to do here is just have the button not replay the mc in the over state if it's movie clip is already loaded in[code]...

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Function Not Reading 'if' And 'else' If Conditions Correctly

Jun 3, 2009

I've got a function which is constantly running to see if a set of movie clips (ball0_mc, ball1_mc etc.) have been placed in a target zone.  Once the ballPlaced[#] value is true for a partiuclar moive clip, the movie clip starts acting in different ways depending on which other balls have been placed in a target zone (i.e. their ballPlaced[#] value is also true).

The 'if' and 'else if' conditional statements are contained within the playVideo() function which is constantly running through the ENTER_FRAME event. [code]...

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ActionScript 3.0 :: Load Clips On Various Conditions?

Oct 30, 2010

Depending on the time of day (user machine time) and the amount of money raised the header needs to show different scenes and building construction progress.1. Is there some example script out there that would conditionally call on 1 of 4 times of the day (morning, noon, late afternoon or overnight) for me?2. And the % of the funds raised (variable data passed from the site?) will reveal that equivalent portion of the building constructed. So if 25% of the funds are in then 1/4 of the building will be shown completed. Is there an example script that would receive that data from an external source and then call 1 of 4 pre-built building movie clips?

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ActionScript 2.0 :: Setting Conditions For Key.isDown?

Apr 1, 2011

I have several input text boxes all of which are activated by the use of the enter key. I only want the one the user is using to run its script when they press enter instead of the keylistener on all of them picking up when enter is pressed. I have tried

ActionScript Code:
listenForEnterObject = new Object();
listenForEnterObject.onKeyDown=function(){

[code]....

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ActionScript 3.0 :: The Three Conditions Of Drag And Drop?

Mar 29, 2012

So the way I see it, there are three conditions in a drag/drop assessment situation; The dragged object is on the correct drop targetThe dragged object is on an incorrect drop targetThe dragged object is not on any targetAssuming there are multiple drag and drop targets, I can do this, but it only satisfies the first two condition:

ActionScript Code:
function stage_onMouseUp(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp);

[code].....

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Actionscript 2.0 :: Race Conditions When Using Attachmovie

Jul 15, 2009

I'm having a strange problem w/ race conditions when using attachmovie. I have a class linked to a movie clip that I'm attaching to the stage. The class is fired off when the movie clip is attached but also other classes are getting loaded at the same time while the movie clips is attached. Even though the other classes are called after the movieclip is attached, they are getting loaded faster and therefor the class linked to the attached movie clip cannot access their functions. I'm looking for a listener that will fire off an event ONLY when the attached movieclip is fully loaded but I can't seem to find any examples of associating a listener to a attachmovie method.

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ActionScript 2.0 :: Get 2 Conditions In One Variable To Work?

Apr 3, 2009

[URL]

I have made a scrolling gallery with an area described by a variable called 'thumbVar' which excludes the area above and below the scrolling thumbnails from activating the scroll left or right (excluding the area above and below the thumbnails).

Could someone have a look and at the code and see why the 'thumbVar=true' does not work? Is it because I cannot us two parameters within the variable? The strange thing is that the swf does behave properly when first loaded until the cursor moves out of the thumbnail mc. i.e. at first it works, then stops when moving off the thumbnail mc.

if(_root._ymouse<210 && _root._ymouse>330){
thumbVar=false;
}

[Code]....

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ActionScript 3.0 :: Stuck With Complex If Conditions?

Jul 8, 2009

I am trying to make an educational script and I must use conditionals to detect how my movieclips are gonna act. I have two buttons and if they are clicked their related variable equals to 1. if not pressed their variables are 0. I put a button to see their state (if 1 or 0) and trace the variables. I am sending Fla to check if I am making any mistakes.. even I click different buttons to change the variables, I always get the same trace...

PHP Code:
var released:Number;var pump_situation:Number;serbestbirak.addEventListener(MouseEvent.CLICK, serbestbirakma);function serbestbirakma(event:MouseEvent):void (even

[code]....

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ActionScript 2.0 :: W/ Race Conditions When Using Attachmovie?

Jul 15, 2009

I'm having a strange problem w/ race conditions when using attachmovie.I have a class linked to a movie clip that I'm attaching to the stage.The class is fired off when the movie clip is attached but also other classes are getting loaded at the same time while the movie clips is attached.Even though the other classes are called after the movieclip is attached,they are getting loaded faster and therefor the class linked to the attached movie clip cannot access their functions.

I'm looking for a listener that will fire off an event ONLY when the attached movieclip is fully loaded but I can't seem to find any examples of associating a listener to a attachmovie method.

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ActionScript 3.0 :: Order Of If Conditions And Performance?

Dec 26, 2009

whan constructing conditions in if statement i was always looking to put more important ones (which have most chance to broke the condition) at the beginning.

like:
if(a<b && d != z and so on...){
}

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