ActionScript 2.0 :: Setting Conditions For Key.isDown?

Apr 1, 2011

I have several input text boxes all of which are activated by the use of the enter key. I only want the one the user is using to run its script when they press enter instead of the keylistener on all of them picking up when enter is pressed. I have tried

ActionScript Code:
listenForEnterObject = new Object();
listenForEnterObject.onKeyDown=function(){

[code]....

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I'm following a simple tutorial on making a platformer, but I ran into a problem. This is the code I'm using in a player movie clip:

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In the actions of a movie clip,I want to use something like:

PHP Code:
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[Code]...

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[Code] .....

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Code: Select allif (key.isDown(Keyboard.RIGHT))
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[code]....

The problem im having with this code is the fact that theres an order it checks the keys due to the if/else statement.For example, if I was holding down the LEFT key and then simultaniously began holding down the RIGHT key, the RIGHT key's function would execute and override whatever the LEFT key's function was doing, since the RIGHT key is the first thing checked in the if/else statment.

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[Code]....

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[Code]...

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[code]....

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ActionScript Code:
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[code].....

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[URL]

I have made a scrolling gallery with an area described by a variable called 'thumbVar' which excludes the area above and below the scrolling thumbnails from activating the scroll left or right (excluding the area above and below the thumbnails).

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[Code]....

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