Closebutton to terminate Flash app I wonder how one can do the following: How do I add a Close button to my Flash application? So that the app is terminated upon a click - and also if certain criteria are met (like totalsystememory size too large) that this be done with As3 calling some "Terminator function" It seems there is a way out there as sold below;
experts-exchange. com/ActiononScript/Q_26578921.html note url above is not complete due to forum rules...
know how to remove objects like Plane from Papervision 3D scene? I have tried container.scene.removeChild(plane); but it gives me an error like this:"1119: Access of possibly undefined property scene through a reference with static type flash.display:Sprite." So what I'm understanding is that I can only use removeChild() with Sprite objects (and maybe MovieClips) but I cant remove objects that are part of Papervision scene?
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
I've got a scrolldown menu and want a button w/in that MC to point back to a frame in Scene 1 on the main timeline. How would I do that? I tried the following code but it doesn't work. The frame I'm trying to get to is "facelift" (the site is for a plastic surgeon).
function toFacelift(e:Event) { gotoAndStop (1, "facelift"); } faceliftBtn.addEventListener (MouseEvent.CLICK, toFacelift);
ok we are talking about as2 here. here is the thing thats bugging me. I made an animation in a movie clip. It is in the first frame of my main(and only) scene which is called "main". At the end of the animation in my movie clip ive set up a frame with the following script:
gotoAndStop("main", 2);
but instead of going to the second frame on my main scene, it goes to the second frame in the movie clip and stops there.
I have a function "GetTime()" in the actions layer of Scene1 In Scene 1 I have a MovieClip called seconds_mc in the actions layer of seconds_mc I want to have a Enter_Frame Event that calls GetTime(). addEventListener(Event.ENTER_FRAME, ????.myFunction) What replaces the question marks to get me to the function on Scene1?
I'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
im not still working on the project currently... but... im just curious about somthin... i was making a website for a project for school... and i was calling movie clips within movie clips with a lot of telltarget... then within one of them i had a button and i wanted to go to the second scene... but it wouldnt work... it wouldnt go to the scene... my friend had the same problem with somthing he was working on... im just curious if there is a way... like maybe a path or somthing for the scene...
oh yeah... also say i have a movie clip called "clip1" and a movie clip within "clip1" called "clip2"... ok... if i am in "clip2"... is there a way i can access "clip1" from inside of it... like using telltarget sort of inside out like i guess...
I have in the Scene 1, on layer 2, Frame 2 a movie clip named "Festival_conteudo_mc".And inside of this i have a buton ( close_btn ) that I would like to close this movie clip and go to the Scene 1 - to the main menu.On Scene 1 I have my menu buttons ( Festival and Contacts ).
The problem is that i dont know how to make them communicate, I've tryed _root, and As3 tells me it doesnt exist and its replace by Stage...I too new in this stuff. What happens when i put
close_btn.addEventListener(MouseEvent.CLICK,menu) function menu(Event:MouseEvent):void { gotoAndStop("Scene 1", 1); }
It give Script no error, but when i Export the movie a error 1067 is reported.
I'm trying to call a scene from a movie clip. But nothing works. I tried to label the first frame in the second scene but that didn't work, root and crap also failed. I'm deparate. I really need help now. I was trying to link the chalkboard from the first scene (clipboard) to the second scene (board). There is a button within the movieclip I'm trying to use, but it just doesn't work.
I have a movie clip that i want to use for a button, so that when it is clicked it will move from scene1 to scene2
is there a way to make it change when the movie clip is clicked or is it only possible on a button? i want to use a movie clip because my "button" animates when the mouse hovers over it.
So this is where I'm stumped. I have 2 scenes, the first scene has "mc1" and the second scene has "mc2" and a button inside it. how do i get the button in mc2 to play mc1?
This is what I thought would be pretty easy to do:
- I have 1 scene named: "ucScene" - I have a Movie clip on frame 1 with instance name "ucMovie" - Inside this movie clip is a button with instance named "ucButton"
When I click this button I want my "ucScene" to "gotoAndStop" on frame 10
I have been trying to copy a movie clip from the library of one flash and paste it into the library of another. But when I do this, it always gives me, "One or more library items already exist in the document.
I have tried finding and renaming those items, renaming the existing movie clip, and even changing it into a graphic instead. Still it always replaces these certain movie clips in my main flash file.
I even tried the following: Creating a new movie clip in the new file. Then going into the movie clip of the other file I wish to copy over, and trying to copy its frames and put it into the new movie clip i created in the main file. Even then, it says I'm replacing library items!
I am working with an iMAC running 10.6.8.I have created a flash file with only the main scene, which has a List button and a Home button. The List button has 20 links as a scroll list, each link installs a movie clip from the library.The problem I am having is the List button works fine until I add the Home button, then the Home button works fine, but the List button only works on the frame that the action is on. Each button is on it's own layer, and runs the whole length of the show, which is 220 frames. I have a stop label at each place a movie clip is to play.
If I remove the Home button from the main scene and put it into each movie clip, how do I tell the movie clip to go to the main scene frame 1?
I`m new here but as I`m working on my showcase for the university I experience a bit of a flash issues because of being noob What i can`t find out is what script to use so i can make a "back" button in a movie clip to load a designated frame (let`s say frame 5) from the main scene. I`ve tried this:
I need to make it so when the movie clip that is in frame 1 of scene 1 is done it plays frame 2 of my scene 1. How do I do this Im making a cartoon where a characters mouth which is the movie clip which is moving and when it is done moving i want it to go to and plays frame 2 on scene one. Its to late to do everything on the timeline, and I cant just copy the movie clip, i could but I want to just be able to do this go to and play on scene one from the movie clip instead of doing all my work all over again
i would like to have a preloader run in a movie clip rather than in the main scene...http:[url]....i have followed this tutorial exact and it works when i create it on the main scene,but the loading bar and text doesnt work when i build it in a movie clip.
I have a movie clip that plays within my scene.I have only 1 scene which has 2 frames.How do I control what frame the scene is on from the movie clip? is it:
I have a problem with my actionscript. I can't pass the variable from scene 1 textbox to a movie clip textbox.My scene 1 textbox has a name of resultText. My movie clip is call over_mc which is on the symbols definition.the textbox for the movie clips is call finalResultText.here is my code:
I need to make it so when the movie clip that is in frame 1 of scene 1 is done it plays frame 2 of my scene 1. How do I do this , PLEASE HELP ME!!! Im making a cartoon where a characters mouth which is the movie clip which is moving and when it is done moving i want it to go to and plays frame 2 on scene one. Its to late to do everything on the timeline, and I cant just copy the movie clip, i could but I want to just be able to do this go to and play on scene one from the movie clip instead of doing all my work all over again.
I am using Flash MX and am a complete novice to Actionscript. I created a movie clip with a dynamic text box that works fine when I test the movieClip scene. I brought that onto the main movie time line and when I go to test the movie, the dynamic text no longer works. I have tried different actionsript options on the main time line and on the movie timeline but cannot figure out where I am going wrong. Could someone give me a very basic walkthrough as to what I need to do to get this to work?