I'm using the following code to set focus to a text box on my stage. stage.focus = txtAnswer.The problem is this. If the user don't click at least once on my movie clip it doesn't seems to register the text box (flickering cursor).
when i have this line active(the red one) it gives me automatic focus, so no clicking to be able to detect key input so i got that going for me which is nice BUT when i have it active(not commented out) i get this big yellow line which goes away when i click it(seeBelow)
I have to input feilds. Inside the feilds (through variables) I have "username" writen. How can I clear this feild when the user focuses on the feild?In a frame script I have:
if (selection.getFocus() == _level0.loginPageMC.userTxt) { userTxt = ""; }
I'm trying to give focus to a text input with instance name "input" so that when I run the movie, there is a blinking cursor where the input is so that the user has some visual cues. I also changed the background and made it only accept numbers. This code is in an init() method, which is run from the constructor
The first two lines of this work fine, the background is grey and it only accepts numbers as expected, however the third line doesn't work. The input text is not given the focus. Once I click on the input text then I can see the blinking cursor. I also tried this.stage.focus=input;, but that didn't work either.
how to set focus to a text field when the MC is pulled up?
Basically, I have a button that loads an MC onto the stage (so within an MC in the base MC). When the new MC loads it contains a text field. I want the user to be able to start typing without having to click in the text field first.
I need to select an input text box on keypress, as the mouse will be busy. Ive had a look and found setfocus, but everything i try tells me There is no method with the name 'setfocus'. So somethin along the lines of
I have a swf that is having problems only when I load a movie.[code]I noticed that the movie does not run right only when the cursor is still bliking in the input text field. I will input text in the input field but the cursor continues to remain in the field even after clicking the "someButton".[code]but is still has a problem. The problem being that when I click another button in the program, sometimes it will not work and othertimes it will.When I remove the input field and hard code the import the loadmovie it works fine.
I have am new AS3. I am writing a small application which would run on desktop NOT within a browser. I am trying to set focus on a text field named "name" on runtime. So when movie is loaded the "name" text field is in focus and user can just simple type in the info without having to click in the text field first.
Is it possible to set focus on a text input component that contains text without selecting the text? I want to be able to focus on the component and have the cursor flashing after the last letter in the field.I am currently using:myTi.setFocus();That correctly focuses myTi but it also selects all of the text currently in the field. What would I need to add to just have a cursor flashing at the end of the characters currently in myTi?
The theme question sais it all. I have an input text-field on the stage that has some text describing text in it before the user types anything. Now, how do I clear this text when the user focuses on (clicks) the field?
I have two text input boxes p1 and p2. I want to do a conditional test to see if p1 has the focus. If it does not, then p2 must have the focus. Here is some code I am trying to get to work.
if ((Selection.getFocus()) == (p1totalScore.text)){ p1Score(); } p2Score();
The problem that I am having, is that when I click on the text field, it is also clicking on the stage for some reason, so now I can't gain focus to the text field when it is clicked.
I want to have it so that when text is entered into an input text field, the cursor advances automatically to the next text field. The text fields are nameed box1, box2 and so on, and are custom classes called Box. So far I have:
[Code]....
How do I get from a string variable to the stage.focus?
I'm trying to add a focus event to a text box. For some reason the Focus_in works fine, but when I go to add the focus_out event it tells me that the name I am trying to assign to the listener is an undefined property???? of course it is I just created it and the one I created just before this for the same text box works just fine. here is the code: midTermGrade_txt.addEventListener(FocusEvent.FOCUS_IN, onFocusBevel);midTermGrade_txt.addEventListener(FocusEvent.FOCUS_OUT, offfocusbevel);As stated alread the first line of code works perfectly
When I put focus on input text, I get Error #1023. mc.tabChildren = true; mc.tabEnabled = true; mc.getInputTxt().tabIndex = 0 mc.addEventListener(FocusEvent.FOCUS_IN,updateFocus); private function updateFocus(e:FocusEvent):void{ stage.focus = e.currentTarget.getInputTxt() }
I have a textfield and a button component.The problem is when the textfield is focused and i click anywhere on the stage it remains focused and no focusout event occurs. I know that it's because component classes implement IFocusManager(Component) interface and the TextField class does not .I do not want to create a new instance of FocusManager class or implement the IFocusManager interface in a custom class. Is there any way to disable the focusmanager ? The deactivate method does not seem to work in as3!
Code: import fl.managers.FocusManager var fm:FocusManager=new FocusManager(this) fm.deactivate()
- I have two textArea components on the stage - I need to figure out what textArea component is in focus when clicking on it
How do i make it so that it can figure out the instance name of the text area component in focus so i can preforme some code? I tried the following code but it doesn't seem to work.
I'm trying to put the text back into a text field on FOCUS_OUT one character at a time. On FOCUS_IN, I want to remove the text one character at a time.
Here's the basic code: major.text = "ActionScript 3.0"; major.addEventListener(FocusEvent.FOCUS_IN, inFocus); major.addEventListener(FocusEvent.FOCUS_OUT, outFocus); function inFocus(event:FocusEvent):void { major.text="";// want to clear the text one character at a time } function outFocus(event:FocusEvent):void { major.text="ActionScript 3.0"; // want to put the text back in one character at a time }
I attached a fla. that does this in ActionScript 2.0, but I'm trying to do this in ActionScript 3.0.
I'm in and out of AS2 and it's been awhile.if this is possible to reliably create this state for an Input text field.Ideally the text area has some text in it as a prompt tot he user, and the cursor is blinking at the end of the prompt text. When the user clicks on the box, it resets to empty content and the user can type their question.I have the text area set up with prompt text, instance name. Tried this code and it does not work:[code]Right now when i click on it, the text prompt text remains and the cursor shows one line below the prompt text.
flash actionscript i ve created 9 dynamic text fields in one row & this is named as fname0,fname1 .... fname8 & another 9 dynamic text fields in another row & this is named as chipsname0,chipsname1....chipsname8 ,I created these fields in an array. Based on the user entry in one of the text field i should calculate & display it in the corresponding text field in the other row, this should be done when the user types a number & when that text field looses its focus.
I initialized the variables, the TABBING thing doesn�t work and when I select something from the combo box, seams that the focus doesnt move to the next are even if I click on it, I need to click 2 times on the next text area to move the focus.HERE is the code that i am using...
var a_1 =""; //text areas inputvar a_2 =""; //text areas inputvar a_4 =""; //text areas inputvar a_6 =""; //text areas input var cb_slang:Object = new Object(); //combo boxm_s_lang.addEventListener("change", cb_slang);cb_slang.change = function(){ m_g_slang = m_s_lang.value;}var cb_stype:Object = new Object(); //combo boxm_s_type.addEventListener("change", cb_stype);cb_stype.change = function(){ m_g_stype = m_s_type.value;}
I'd like to set up my splash page (all Flash) so that the login form is ready and waiting for input, without the user having to move the pointer to the first input text field and then click it.
I'm trying to use the following code to add a listener to a text field which clears the field, but I'm getting the error: "Parameter Listener Must be Non-Null" This is the code I'm using:
[Code]...
I should add that this text fields starts out on stage as a dynamic text field. In the code above I am changing its type to input, so that might affect things. I am trying to set up the field so that when a user clicks in the text field, a cursor movie clip appears, and the text that was in the field is erased, and that when they leave the text field and click elsewhere, the text is accepted, the textfield converts back to a dynamic field, essentially "locking" the entered text into the field.