ActionScript 3.0 :: Set Item's Location In Column And Row?
Jan 12, 2011
i would like to create a photo gallery, which contain 3 items per column, and the row is depend on the total items in an array.i try to explain clearly with icons: Let's say i have total 8 items in the array. Each column i would like to place 3 items only, means i will have something like below:But my current script goes wrong when it reach item number 7;
the item 7, i would like to locate it at x=0, but it show at x = 660.
var col:int=0;
var row:int=0;
var colMax = 3;[code]....--------------------
I basically want to be able to drag any item out of that list, and when doing so, have it that item automatically go to the bottom, and have the remaining items scroll up. I can handle the drag and drop part of it, but I'm confused on how I could get the remaining column of items to dynamically move up depending on which item is taken out. I'm thinking maybe along the lines of an array? And I also suppose each item will have to be loaded in.
I have a view component called viewBase where I defined a advanced datagrid with few item renderers for datagrid columns. Now I have a requirement where I need to use the same view viewBase component, but not required to use any item renderers.
how to override the itemrenderers which are declared in a view component?
Is there a way (a method) to obtain the location of an item no matter where it is. Maybe something that looks for an item finds it's path and puts that path at to a _global
I've got a tree component which works great, but I'm trying to add an item at a particular location (immediately after the item they select) into the tree. The problem is that I'm trying to add an item within a branch. I'm using myTree.getDisplayIndex(myNode) to get the position within the tree, but it gives the location relative to the entire list, but I need to get the position relative to the parent (which is what myNode.parentNode.addTreeNodeAt is trying to write to)...
I'm trying to prevent a default chart item roll over highlight in a Spark column chart.If you look at any of the chart examples on this page , when you roll over any of the chart series items, they turn a darkened shade of their original colour. This is what I want to prevent.
So far I have had no luck with using the itemRollOverColor property, as this only allows you to set it to one specific colour for the whole chart (my app has several different coloured series on the chart at once). Also, trying to leverage the itemRollOver event (with preventDefault() etc) hasn't worked either.
I have a Flex 4, mx:DataGrid with the following (pertinent) properties set:
width="100%"horizontalScrollPolicy="off"
I have the minWidth set on all of the DataGridColumns and the width set on one of them. If I simply maximize/minimize the display (in browser or stand-alone flash player) of the application, the columns scale up and down nicely. But if you grab the edge of the application and drag it to make it bigger, only one column grows really big. When you drag the size down again, the one column remains big, but all of the other columns get squished way down.
In Flex, using AdvancedDataGrid, I'm trying to achieve a drag and drop of one row's column data to another row's column or the same row but different column. Is this even possible? I've been googling for hours and all I can find are drag and drop whole columns just to rearrange their view order.
How to make a table in Flash and enable the column headers on the table to sort column on click?I have seen some tutorials with mySQL but I'd like to start with something basic. Is a sortable table possible using just Flash and AS 2.0?
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
I created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
How can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.
What I want to do is, when I select an item in the datagrid, the selected item of the dropdown should be the correct one (the one which has the field idCompSuperioara equal to the third element in the selected datagrid row).
I'm creating a mobile app in which I need to show a calendar with months at the top. The months are part of a component that extends from SkinnableDataContainer (and has some custom scrolling/behaviour - which is why I did'nt use a spark list). I need the months to be shown as a 'trapezium' shaped tab and so I'm using a png image as a mask in the item renderer for the component.
When the mask is not applied, it all works well - the months render, the list/data container selection works when I click on a month and so on.When the mask is applied, it renders well, scrolling and everything else seems to work well - but when I click on a month, nothing happens visually. And from the trace statements in my code, it appears list item selection is not changing. Looks like mouse clicks are not working.
Code:
public class TopCalendarMonthRenderer extends LabelItemRenderer { [Embed(source="/assets/trapezium_alpha.png")] private static var TrapeziumMask:Class; private static var trapeziumMaskInstance:BitmapAsset;
I am in search of finding a way to display shopping cart items in a flash 8 datagrid in the order it was chosen by the user & also to ability to delete an item if the user choses. Currently I have the items displaying however they are displaying in a position as it is stored and called in the array. [code]
I have made a drop down menu with 7 items but as the invisible bottun around each item interferes with the item besid it, when i try to roll the mouse from one item to another, the invisible bottum dont work and the dropdown remains open.
I have used states in my application.The thing is I have made the first item in my list to be selected. so I gave like this,
if(itemIndex == 0) this.currentState="selected";
this works fine.The problem is when other item is selected the first item does not change its state,it remains in the selected state until its clicked.My code looks like this,
I want to be able to select an item from my list component and fire a function directly related to selecting that item. list is called "tidlist" function is "selecttid(n)" the "n" needs to be replaced with the index number... so if run my swf and the list component displays my items... when i select one (the third one for example)... i want to fire "selectTid(3)".... cant seem to grasp.
I want to be able to select an item from my list component and fire a function directly related to selecting that item.
list is called "tidlist" function is "selecttid(n)"
the "n" needs to be replaced with the index number... so if run my swf and the list component displays my items... when i select an item (the third one for example)... i want to fire "selectTid(3)".... cant seem to grasp.
If I have several items that move across the screen but the user can click any of them at any time, how do I record the current position of any of the items item in order to use that data to change the position of the item after the user clicks?
This is what I am doing: I have 11 images that slide accross the screen. The user can click any of them at any time. When he clicks one I am scaling the image so it looks like it is comming forward (z axis) and then the rest of the images are scaled down so it looks like they are going back on z axis. So what I am trying to do is get the current position of the image when the user clicks the image so that I can use that to correctly estimate the scaling and moving of the image to make it look like it scales from the center and not from the top left corner. So if have a variable that gets the current position of the image being clicked I'm thinking I can change its position using something like: x = currentposition + -45;
I'm trying to get the menu width of a menu item in flex 4. I can get it but I have to show the menu first, then hide the menu, do a calculation, and show it again. Is there an easier way to get the item menu width without this hassle?
how do I stop the preloader to LOAD an item when I click in another item to load.. Is that possible? Here in my example the preloader runs perfect, but when I start another mouseevent CLICK the old loading still active (on BANDWIDTH PROFILER, but the Preloader Movie Clip is removed).. How Do I stop the event when another different loading starts?Not visual aspect but functional.
In this code row 11 column 1 does not go to frame 2. Can you help me understand why this box does not listen to the code below. Every other box goes to the correct frame.Link to the source files. Code is burried in the first box 2 layers deep.URL...[code]