Actionscript :: Get A Menu Item's Width Before Displaying The Menu Item In Flex?
Mar 11, 2011
I'm trying to get the menu width of a menu item in flex 4. I can get it but I have to show the menu first, then hide the menu, do a calculation, and show it again. Is there an easier way to get the item menu width without this hassle?
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
I have made a drop down menu with 7 items but as the invisible bottun around each item interferes with the item besid it, when i try to roll the mouse from one item to another, the invisible bottum dont work and the dropdown remains open.
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
I need a tutorial for a hierarchical drop down menu system that drops down 3 sub levels. Do I make the items in the sub menus individual buttons and then insert them into a movie clip or make every sub menu item a movie clip and insert them into buttons?
i wanted to place some credits item in the right button menu (no links, so no events, just a label with credits). i was looking the contextmenu help, and there is an example of how to add items, disable default items and so on, but i could not find how to attach the menu to the movie (the basic part). i tried both on 'stage' and it tells me that stage does not have a property called contextMenu, so i tried to attach it to a sprite, it runs ok and compiles ok but when i right click on the sprite i get the default menu
var _menu_item:ContextMenuItem = new ContextMenuItem("here goes [code].....
I have an array for my menu and submenus.It works fine, but I have to click again on the menu to close it.When it's open it's completly open it takes too much space.how I could make a menu close when I click on another menu item..this is the code on the frame on my main timeline:
I've found it's often useful to special case the first item in a drop-down menu (ie, an instance of Menu). For example, if I want to pick a color from the list provided by a web service:
I might also want a special-case, which is "enter a new color", allowing the user to enter the RGB values for a new color which isn't in the list. For example:
var newColor = { label: "Enter a new color", rgb: null };
var contextMenu:ContextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); var contactList : ContextMenuItem = new ContextMenuItem("Add to Existing List");
[Code]....
All coding on contactListItemRenderer.as and call to datagrid like
I have a menubar as such: Code: <?xml version="1.0" encoding="utf-8"?> <root> <node label="Road"> <node label="Madone"> <node label="Madone 4.5"/> <node label="Madone 4.5 WSD"/> [Code] .....
When I click on a menuitem, I wish to print out the selected item, but in the form of (for example if I were to click Madone 4.5) "Road > Madone > Madone 4.5".
I'm currently using a flash template for my online portfolio, but I've noticed that if you right click anywhere, it brings up the standard flash right-click menu with the following items:
Settings Global Settings About Flash Player 10
But directly above is a separate menu item that says "Made by JWD" and that takes you to a different website if you click it. I have the .fla file for the gallery - can I remove this menu item?
I have a menu system with 2 parts not connecting. I can't figure out how to write the code to make them work.
I have a movieClip with a dynamically created list of menu titles as an array from an AS3 file. My menu bars are linked to an AS3.0 file. The array is "empty" in the AS file to be added dynamically in the fla file.
1. I want to have one menu title flush left, then be able to add a submenu title indented with a different style to that same list. I have the listItem linking to an AS3.0 file now. I've got the main list working but not an indented submenu. How do I add that?
2. I need to be able to load a swf file when a menu item is clicked. How do I target the 'current' item clicked when added dynamically?[code]...
I tried with some codes but I couldn't do the following in the popup1. I need to select items when I click I need change the filter effects or colors2. After selecting item in each category that filter effect won't go.
I have purchased a menu (AS3 + XML)...very nice, and I have simpleviewer v 2 ...also very nice - However - I have absolutely no idea how to get the xml menu buttons to call on the function that loads the relevant simpleviewer gallery...not very nice
I have spent the weekend going through lots of menus with XML + AS3 but they all seem to fall short of explaining how you get the final xml buttons to interact with any actionscript within your flash movie. This makes me think I am missing something very obvious and if so a polite nudge in the right direction would do just fine. In the mean time this is what I have been doing,
The thought pattern I have at the moment is that I can call a function (that is written on the first frame on the main flash movie) from a button in the xml file. Is this true and if so how?I have been trying to search for terms such as 'call function from xml' etc but have not found any relevant links Based on the two code blocks below I tried this within the xml but no luck
The function/s I want to call from the flash movie is this
ActionScript Code: function loadGallery1(e:Event){ loadGallery("gallery_1.xml"); }
[code]....
I have all the relevant as files for the menu if I need to code them, just really need to know what I should be looking for. As it is a purchased download i am not exactly sure if there is any restrictions on sharing code but it is fairly useless within flash if I cannot get it to work in the first place!
I found this script but it doesn't work. My buttons are not in a movieclip, and the instance names are but1-6.[code]The script is on a new layer called actions. Can anyone tell me why this script has NO effect whatsoever?
I'm having a major brain fog right now...I'm trying to add a click event for each menu item that is loaded from an XML file.
See code below:
function xmlLoaded(event:Event):void { xml = XML(event.target.data); xmlList = xml.children();
[Code].....
So basically everytime a click event occurs on a menu item, the related url from the xml file will be called. However the trace(imgURL) only shows the last item loaded from the XML file which makes sense.
I just can't see how to modify the code so the unique url is associated with each unique menu item click event.
I have created a menu with XML & AS3, which works nicely.But, I just met a problem. If I want to highlight a menu item which I just clicked, and it will disable the highlight after I click another item in the menu. How could I do that?
I have purchased a menu (AS3 + XML)...very nice, and I have simpleviewer v 2 ...also very nice - However - I have absolutely no idea how to get the xml menu buttons to call on the function that loads the relevant simpleviewer gallery...not very nice
I have spent the weekend going through lots of menus with XML + AS3 but they all seem to fall short of explaining how you get the final xml buttons to interact with any actionscript within your flash movie. This makes me think I am missing something very obvious and if so a polite nudge in the right direction would do just fine. In the mean time this is what I have been doing,
The thought pattern I have at the moment is that I can call a function (that is written on the first frame on the main flash movie) from a button in the xml file. Is this true and if so how?
I have been trying to search for terms such as 'call function from xml' etc but have not found any relevant links
Based on the two code blocks below I tried this within the xml but no luck
The function/s I want to call from the flash movie is this
Code: function loadGallery1(e:Event){ loadGallery("gallery_1.xml"); }
[Code].....
I have all the relevant as files for the menu if I need to code them, just really need to know what I should be looking for. As it is a purchased download i am not exactly sure if there is any restrictions on sharing code but it is fairly useless within flash if I cannot get it to work in the first place!
I have a menu and I would like a caption describing the menu item, it needs to change for every menu item that I hover over. I could do this manually and include 6 descriptions saved as text and just make each appear depending on which menu item I choose, or I could make the same element appear for every button I hover over and let the actionscript generate the text dynamically.