ActionScript 3.0 :: Call A Function From A Xml Menu Item?
Oct 11, 2010
I have purchased a menu (AS3 + XML)...very nice, and I have simpleviewer v 2 ...also very nice - However - I have absolutely no idea how to get the xml menu buttons to call on the function that loads the relevant simpleviewer gallery...not very nice
I have spent the weekend going through lots of menus with XML + AS3 but they all seem to fall short of explaining how you get the final xml buttons to interact with any actionscript within your flash movie. This makes me think I am missing something very obvious and if so a polite nudge in the right direction would do just fine. In the mean time this is what I have been doing,
The thought pattern I have at the moment is that I can call a function (that is written on the first frame on the main flash movie) from a button in the xml file. Is this true and if so how?I have been trying to search for terms such as 'call function from xml' etc but have not found any relevant links Based on the two code blocks below I tried this within the xml but no luck
The function/s I want to call from the flash movie is this
ActionScript Code:
function loadGallery1(e:Event){
loadGallery("gallery_1.xml");
}
[code]....
I have all the relevant as files for the menu if I need to code them, just really need to know what I should be looking for. As it is a purchased download i am not exactly sure if there is any restrictions on sharing code but it is fairly useless within flash if I cannot get it to work in the first place!
I have purchased a menu (AS3 + XML)...very nice, and I have simpleviewer v 2 ...also very nice - However - I have absolutely no idea how to get the xml menu buttons to call on the function that loads the relevant simpleviewer gallery...not very nice
I have spent the weekend going through lots of menus with XML + AS3 but they all seem to fall short of explaining how you get the final xml buttons to interact with any actionscript within your flash movie. This makes me think I am missing something very obvious and if so a polite nudge in the right direction would do just fine. In the mean time this is what I have been doing,
The thought pattern I have at the moment is that I can call a function (that is written on the first frame on the main flash movie) from a button in the xml file. Is this true and if so how?
I have been trying to search for terms such as 'call function from xml' etc but have not found any relevant links
Based on the two code blocks below I tried this within the xml but no luck
The function/s I want to call from the flash movie is this
Code: function loadGallery1(e:Event){ loadGallery("gallery_1.xml"); }
[Code].....
I have all the relevant as files for the menu if I need to code them, just really need to know what I should be looking for. As it is a purchased download i am not exactly sure if there is any restrictions on sharing code but it is fairly useless within flash if I cannot get it to work in the first place!
I'm trying to get the menu width of a menu item in flex 4. I can get it but I have to show the menu first, then hide the menu, do a calculation, and show it again. Is there an easier way to get the item menu width without this hassle?
I reworked a script that creates a menu from XML. Works great, it creates the menu items by attaching a button I have in my library, each button gets the proper data passed to it in the process. Each button has an onRelease tied to it by the script. When the menu item is clicked (onRelease) it loads an image and proper data into the movie (into movie clips & dynamic text boxes).My hangup is that I want the first menu item to be called when the menu is created. In other words, i want to call the function that the onRelease is calling with the first menu items data but i can't figure out how to do it.All i can figure is having the button call the function itself [i.e.if(this.name =="button1"){] but that doesn't work.[code]
I call the function below from the context menu and graphics get cleared. If the call comes from within another function it don't. Why it's not working than?
function removeFrame(e:Event=null):void{ holder.graphics.clear(); }[code]....
It's Working if I call the function directly from the right-click menu:
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
I have made a drop down menu with 7 items but as the invisible bottun around each item interferes with the item besid it, when i try to roll the mouse from one item to another, the invisible bottum dont work and the dropdown remains open.
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
I need a tutorial for a hierarchical drop down menu system that drops down 3 sub levels. Do I make the items in the sub menus individual buttons and then insert them into a movie clip or make every sub menu item a movie clip and insert them into buttons?
i wanted to place some credits item in the right button menu (no links, so no events, just a label with credits). i was looking the contextmenu help, and there is an example of how to add items, disable default items and so on, but i could not find how to attach the menu to the movie (the basic part). i tried both on 'stage' and it tells me that stage does not have a property called contextMenu, so i tried to attach it to a sprite, it runs ok and compiles ok but when i right click on the sprite i get the default menu
var _menu_item:ContextMenuItem = new ContextMenuItem("here goes [code].....
I have an array for my menu and submenus.It works fine, but I have to click again on the menu to close it.When it's open it's completly open it takes too much space.how I could make a menu close when I click on another menu item..this is the code on the frame on my main timeline:
I want to be able to select an item from my list component and fire a function directly related to selecting that item. list is called "tidlist" function is "selecttid(n)" the "n" needs to be replaced with the index number... so if run my swf and the list component displays my items... when i select one (the third one for example)... i want to fire "selectTid(3)".... cant seem to grasp.
I want to be able to select an item from my list component and fire a function directly related to selecting that item.
list is called "tidlist" function is "selecttid(n)"
the "n" needs to be replaced with the index number... so if run my swf and the list component displays my items... when i select an item (the third one for example)... i want to fire "selectTid(3)".... cant seem to grasp.
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
I have an enterFrame action that I use on a graphic:
[Code]....
Because I want to use the above code more than a few times, I tried to make it a function.
[Code]....
But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.
I have a menubar as such: Code: <?xml version="1.0" encoding="utf-8"?> <root> <node label="Road"> <node label="Madone"> <node label="Madone 4.5"/> <node label="Madone 4.5 WSD"/> [Code] .....
When I click on a menuitem, I wish to print out the selected item, but in the form of (for example if I were to click Madone 4.5) "Road > Madone > Madone 4.5".