ActionScript 3.0 :: Add A Click Event For Each Menu Item?
Jun 12, 2009
I'm having a major brain fog right now...I'm trying to add a click event for each menu item that is loaded from an XML file.
See code below:
function xmlLoaded(event:Event):void
{
xml = XML(event.target.data);
xmlList = xml.children();
[Code].....
So basically everytime a click event occurs on a menu item, the related url from the xml file will be called. However the trace(imgURL) only shows the last item loaded from the XML file which makes sense.
I just can't see how to modify the code so the unique url is associated with each unique menu item click event.
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
i wanted to place some credits item in the right button menu (no links, so no events, just a label with credits). i was looking the contextmenu help, and there is an example of how to add items, disable default items and so on, but i could not find how to attach the menu to the movie (the basic part). i tried both on 'stage' and it tells me that stage does not have a property called contextMenu, so i tried to attach it to a sprite, it runs ok and compiles ok but when i right click on the sprite i get the default menu
var _menu_item:ContextMenuItem = new ContextMenuItem("here goes [code].....
I have an array for my menu and submenus.It works fine, but I have to click again on the menu to close it.When it's open it's completly open it takes too much space.how I could make a menu close when I click on another menu item..this is the code on the frame on my main timeline:
I'm currently using a flash template for my online portfolio, but I've noticed that if you right click anywhere, it brings up the standard flash right-click menu with the following items:
Settings Global Settings About Flash Player 10
But directly above is a separate menu item that says "Made by JWD" and that takes you to a different website if you click it. I have the .fla file for the gallery - can I remove this menu item?
I have a menu system with 2 parts not connecting. I can't figure out how to write the code to make them work.
I have a movieClip with a dynamically created list of menu titles as an array from an AS3 file. My menu bars are linked to an AS3.0 file. The array is "empty" in the AS file to be added dynamically in the fla file.
1. I want to have one menu title flush left, then be able to add a submenu title indented with a different style to that same list. I have the listItem linking to an AS3.0 file now. I've got the main list working but not an indented submenu. How do I add that?
2. I need to be able to load a swf file when a menu item is clicked. How do I target the 'current' item clicked when added dynamically?[code]...
How do I create a cool effect where when I click on a menu item, the layout chages size according to the size of the content on the page.URL...How did he do it? Actionscript or just transitions?
I'm trying to get the menu width of a menu item in flex 4. I can get it but I have to show the menu first, then hide the menu, do a calculation, and show it again. Is there an easier way to get the item menu width without this hassle?
I am new to Flash and trying to create something that may be simple, but am getting tripped up on.My issue is I have a navigation bar with text. When I mouseover one of the links, I would like a "pop-up" menu to appear. And from there, a CLICK event on them would bring me to a main-timeline frame.
How I went about to test this was I created a rectangle on the first frame of the main timeline, I converted that to a button. On the fifth frame of the main timeline I named the frame. Going into the button now, on the 'OVER' keyframe in its' timeline, I inserted more rectangles to form the pop-up menu. Now, I then converted the first rectangle to a movieclip that I want to on a CLICK goTo the 5th frame of the main timeline.
When I use the usual AS3 code in the actions panel of the movieclip with a basic CICK event, this error appears;
1120: Access of undefined property 'name of movie clip that links to fifth frame'.
public class gallery_folio extends MovieClip { var image_xml:XML; var xml_loader:URLLoader; public var text_style:TextFormat = new TextFormat("Verdana",10,0x333333,"",null,null,null,null,"left"); public var _style:TextFormat = new TextFormat("Verdana",11,0x333333,"",null,null,null,null,"left"); public function gallery_folio()
[Code]...
when ever i click the menu .the event listen from uiloader and text field.I would like to remove event listener from above.Actually i want to create xml gallery .with lots of images
i want to add new Menu in flash IDE and i want to add inside the adobe flash menu. How i can add new menu in menubar and new menu item inside the help menu. is it possible to do this things if yes then which language i have to use for this. what is way to start development and what is the .MXP file and how to create this .MXP file.
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script> <![CDATA[ // Import the Menu control. import mx.controls.Menu;
I have made a drop down menu with 7 items but as the invisible bottun around each item interferes with the item besid it, when i try to roll the mouse from one item to another, the invisible bottum dont work and the dropdown remains open.
i have AS2 coded menu it's working xml but i can add 11 categories.if i add menu item show page out...i want menu item 11 later menu 12 menu 13 in bottom. sorry my english i add flash file and screen
i created an application and it has a menu bar at the top of the stage it also has a loader component below it. i need the loader to load an swf when an item is selected from the menu. Does anybody know how to code this. I am using the following code:
i need to fire separate method for individual menu item clicked ,so that individual item can handle separate method.and i need know what all the properties are available in menu item like type="radio".
I need a tutorial for a hierarchical drop down menu system that drops down 3 sub levels. Do I make the items in the sub menus individual buttons and then insert them into a movie clip or make every sub menu item a movie clip and insert them into buttons?
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
how do I stop the preloader to LOAD an item when I click in another item to load.. Is that possible? Here in my example the preloader runs perfect, but when I start another mouseevent CLICK the old loading still active (on BANDWIDTH PROFILER, but the Preloader Movie Clip is removed).. How Do I stop the event when another different loading starts?Not visual aspect but functional.
I've got a drop down menu. I want to click a tab to make it drop then, if it's open, click it again to close. I've tried a million variations on the script below:
var btn_grp1:String function main1Down(event:MouseEvent):void { if (btn_grp1 != "dwn") {
[Code]....
This works too (once). So the drop down buttons all disapear again, but it won't re-set. The drop down menu stays up from then on.
BTW i'm not set on this method, it just seemed the most obvious i.e. if menu hidden, then show it, set some variable to down (showing), else hide the menu, set var to up (hidden). Not working though.
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
I just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
I want to add a Single Clcik event and Double click event both on the same movie clip in as3 , its working but call both the event same time so how to fix it