I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
I added a Menu_mc on my stage. Initially, this should be at the center of the stage and when I click on it, it will tween on the upper left corner of the browser. However, when I resize the browser, the Menu_mc goes back to the center of the screen.
I have tried separating a different actionscript file where it is specifically for initialization of the object and another one for resizing. And then when I call it on my main AS file it goes like this:
Code: // Add the symbols to stage var Menu_mc = new Menu_MC(); addChild(Menu_mc);
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
lets say i have a sprite on the stage and one movieclip inside it. now i want to tween or just set that movieclip x and/or y position according to stage position. so for example i want to set mc.y = - 100; (by which i mean -100 to stage, not sprite which mc is in.)
What i'd like to do is have a menu/site map that adjusts when you click on a certain icon. For example, I have a AS3.0 flash file with, say, 5 keyframes with 5 buttons that are in different positions on each key frame. The buttons are set to gotoAndPlay the various keyframes. I can set up a tween that links frame 1 to 2, 2 to 3 etc. but what I would like is a tween from, say, 1 to 3, then 3 to 5, then 5 to 1 - basically in a random order rather than sequentially through the key frames. I could set each of these tweens up individually but the site is for a portfolio that I would like to keep adding to and to do this individually would mean an ever increasing amount of tweens.Basically, is there a way to get a 'MovieClip' to move from Position A in keyframe 1 to Position B in another keyframe without a set of tween frames? I'm sure this is simpler than I am making it sound but I don't seem to be able to work it out.
using the following jumpTo script as a guide how do I write an if statement for a function that will basically ask "if the movieclip is at position 3 stay there, otherwise jumpTo position 2"?
Code: var bg1x = new Array(0, -1280, -1014, 0); function jumpTobg1X(number) { gradientNav_mc.newX = bg1x[number]; }
I have tried a bunch of if/else statements but I can't get it working. I can't figure out how to write it properly. I tried something like this:
Okay I have a script in which I have added an image to the stage. It is absolute centered. I then have another with is on top but much bigger. I would like the big image to move opposite of my mouse position on the smaller image. ie: cursor is on bottom left corner the bottom left corner of the larger image is in the same spot. And the same thing for any other area.
I have tried many different ways but to no avail. I have done research but no one has been able to give me a solid answer. Anyone know of a way to accomplish this. Keep in mind this it needs to work regardless of the image size.
I have a movie clip called "myMC". I set its x value as such:
[AS] var myMC:MovieClip = new MovieClip(); addChild(myMC); myMC.x = 100;
[Code]....
I know I could proboly acheive this with a math equation but is there a function that can get the exact global position of "myShape"? So that I can position another movieclip or sprite around that movieclip?
is it possible for me to give a movieclip the same position as another movieclip. meaning they will be on top of eachother and when one moves the other moves as well.i know you can do it with the mouse:[code]It would be a great way to cheat the program as im having some problems, but this would fix it. the 2 movieclips though is in a class and the other is on the stage.
I shuffle the movie clips and set startDrag for each movie clip, but it is not able to drag, The movie clip only move slightly and return to it location, what is/are the reasons ?
i used the Fader class to build a fade in-out slideshow and wanted to make it shuffle. While the slideshow works fine by its own, i just can�t figure the way to make it switch the images randomly. Here�s the code:
those movie clips to shuffle each other. I have six movie clips, mcA, mcB, mcC, on top and mcD, mcE, mcF at the bottom of the stage.I want them to shuffle as follow:
mcA, mcC, mcB mcC, mcA, mcB mcB, mcC, mcA and so on
I have made a quiz which has 20 questions. 15 questions are asked at random. However, being at random some questions are repeated. How do I shuffle questions rather than use random?
I want to know is that a way to get position of MovieClip A in MovieClip B.Let say in MovieClip B (MovB), I have an MovieClip A (MovA) moving around, and I would like another MovieClip C (MovC) to follow the MovA moving around inside MovB.
I was looking for a way to shuffle a deck of cards last week and I was provided with some code to do so. I decided a straight shuffle would work better with my project than randomizing coordinates (as I was doing). I'm trying to implement the code, and I think I'm pretty close, but I'm running into a few snags. I'm using Shuffle.as as my document class, and another external class called Card.as to control the flipping and drag action of my cards. At the moment, I'm getting this message when I try to run the swf: 1084: Syntax error: expecting leftbrace before Deck. I think this is indicative of an error somewhere else in my code, but I'm not sure where. Do you see anything upon first glance?
I have a 5x5 grid of 25 movieClips in total. I am trying to shuffle them all randomly, but NEVER overlap.hen they have finished shuffling I still want a 5x5 grid of 25 movies, just shuffled around.
After much frustration I have decided to seek the help of the good people of Actionscript.org. I have had the audacity to include my zipped fla - it'll make more sense what is going wrong when you can see it unfold into the chaos that has got me so frustrated.
I have a string value that is always 8 digits long. I need to shuffle the letters in a random sequence, for example the word actionscript must become something like ptcsacointr. The sequence of shuffling can be anything. Anyone have an idea how i can do this? Oh yes, the shuffle cannot be random. it must be a set sequence that is always used...
make a classic 15 piece sliding picture puzzle. I need to shuffle the pieces in order to play the game and to do this have made an array of numbers 0 -14 and shuffled them. I then made a for loop which run 15 times using the pop method to take the last number from the array for each loop and store it in a variable shuffleVal. I have tested this and it works fine producing the 15 randomized numbers seperately, however when I try to use shuffleVal as a parameter for each Tiles boardPosition it only refers to the last value popped rather than each one from the loop. I have provided the code from my controller file .
CODE:-
import Tile; import Jumble; var shuffle:Array=[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14];[code].....
how do you shuffle random numbers?lets say i hav 5 dynamic text boxes.. and i want to shuffle numbers 1 through 5 in each of them on a click of a button... how would i do that??
I got a class extending the array. np there when I instantiate a new object from the class I call it myArray (var myArray:NewArray = new NewArray(); ) now what's the fastest way to fill the new object? All I could find is
I have a project and i have an issue with an idea i have. The index of the website is in html with a simple link to enter the main menu page in flash. But in the main menu i have a movie clip of a man in the center. In fact, i have 3 different images of men that i want to make appear, in a shuffle way, instead of 1. So when people visit the website, the main menu page could present 1 of the 3 pictures i chose in a random way. So a kind of shuffle every time someone log into the main menu page. So do you know what kind of code i could write to make it work ? It could be in the index page (html) or in the flash page itself ?
i've a problem about checking array with if statement.. my code is above and i can't see "it works" text on trace. I want to take the first value of an array after shuffle function, and i want to check it with if statement.
how do you shuffle random numbers?lets say i hav 5 dynamic text boxes.. and i want to shuffle numbers 1 through 5 in each of them on a click of a button..